Doable at trainer level 30 with optimized counters or weather boost
HP | 15,000 | ATK | 197.57 | DEF | 143.04 |
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CP Range | |||
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Lvl 20 | 1730 - 1810 | Lvl 25 | 2162 - 2263 |
Notable Weather
Boosts Boss's Moves | Boosts Counters' Moves |
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Rain, Windy, Partly Cloudy, Cloudy | Sunny / Clear, Cloudy |
Fast Move Difficulty
Move | Difficulty |
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Volt Switch | Intermediate |
Quick Attack | Easy |
Charge Move Difficulty
Move | Difficulty |
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Brave Bird | Challenging |
Dazzling Gleam | Intermediate |
Thunderbolt | Intermediate |
Thunder | Intermediate |
Overview
Tapu Koko is the guardian deity of Melemele Island in Alola, and in Pokemon Go it's ready to drop some serious power. This is a raid that can run the line between an easy duo and a hard duo not because Tapu Koko is so great, but because it only has two weaknesses; Poison and Ground, neither of which are considered huge priorities for raids due to their low average power. Obviously the list has some very prominent exceptions, but a power-deficit is pretty likely for the average player. Because of this one issue, people who have strong lineups ready are likely going to need to pick up the slack for many other raiders, and many raid groups may need more people to be able to take down this deified Legend.
Approach
Team Composition
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Prioritize DPS if your raid team is running sub-optimal counters
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Mega Gengar and Mega Swampert are the best Mega Evolutions to bring to this raid.
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The former offers more raw DPS while the latter offers stronger team support due to good Ground Types being more powerful/common than good Poison Types
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Doubling-up on Mega Swampert or Mega Gengar and having them be the only Pokemon on each person's team is a viable strategy, just be ready to drop a Revive and get back into the raid ASAP.
Battling Strategy
- Dodging is generally good idea, especially when Tapu Koko is packing Brave Bird
- Know when to let a Pokemon faint! If you're using a Pokemon with a single-bar move that will faint if it takes the next charged hit, consider if it's likely to get to its charged move before it naturally faints to Fast Moves. If it's on death's door, then simply continue attacking and let it faint to keep up maximum DPS.
- Mega Evolutions may be exempt from this concept if they are providing STAB boosts to multiple other raiders
Best Raid Boss Counters
Mega Evolution Counters
Fast Move | Charge Move | Rating |
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Lick | Sludge Bomb | Best |
Once again, Mega Gengar rises to the top of a Poison-weak raid despite lacking a Poison Type Fast Move. This absolute monster is the DPS king for this raid, and it has the advantages of resisting Dazzling Gleam and double-resisting Quick Attack, meaning it can be stupidly strong against that moveset in particular while still sporting solid performance against just about anything else. This should definitely be a priority!
Fast Move | Charge Move | Rating |
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Mud Shot | Earthquake | Best |
Would you bring a Water Type Pokemon to an Electric Type raid? Well, you should! Mega Swampert's Ground typing gives it a net-resistance to Electric Type movesets, making it a very bulky counter to most of Tapu Koko's best stuff. It also has the advantage of boosting Ground Type attackers while on the field, meaning it will tend to be substantially more helpful to the team on average than Mega Gengar. While it lacks the back-breaking DPS of the Mega Ghost, it's still a very competitive option in its own right!
Fast Move | Charge Move | Rating |
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Poison Jab | Sludge Bomb | Best |
Basically Mega Gengar, but with less longevity. Still a great option, but it is not going to survive Brave Bird if you don't dodge, and probably won't live through Thunder either... honestly, even Dazzling Gleam and Thunderbolt look a bit iffy too.
Supreme Counters
Fast Move | Charge Move | Rating |
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Mud Slap | High Horsepower | Best |
The one-and-only Pokemon that we award the title of "Supreme Counter" to in this list, Shadow Mamoswine is head-and-shoulders above the rest. It double-resists Electric Type moves and hits like an absolute truck, meaning it will tend to have the best average performance by a wide margin in most cases. Just note that Brave Bird and Dazzling Gleam can be pretty threatening.
Good Counters
Fast Move | Charge Move | Rating |
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Mud Slap | Superpower | Best |
A powerful Ghost with a double-resistance to Electric Type moves, Shadow Golurk is often overlooked yet very powerful in its own right. This is a solid all-around pick for this raid.
Fast Move | Charge Move | Rating |
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Poison Jab | Sludge Bomb | Best |
If you're bringing a non-Mega Poison Type to this battle, then this is your absolute top candidate. Nihilego has strong all-around performance that can't be denied, especially while Mega Gengar is on the field. It also sports the rare resistance to Brave Bird, making it a great filler to seal your team against the variance in Tapu Koko's moveset.
Fast Move | Charge Move | Rating |
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Mud Shot | Earthquake | Best |
The feral form of Landorus is well known for its Ground type power, and this raid is no exception. While it falls a bit behind Shadow Golurk and only has a single resistance to Electric Type moves thanks to its Flying sub-type, it's a great option that can fill out a team while keeping up the DPS.
Fast Move | Charge Move | Rating |
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Welcome to example #1 of differences in the power behind different types: Shadow Mewtwo.
Despite not having any moves that can hit Tapu Koko for Super Effective damage, Shadow Mewtwo's huge stats and powerful moveset make it a solid counter that can rival many of the Super Effective options on this list. It's a bit frail, but it definitely drops some heavy damage.
Fast Move | Charge Move | Rating |
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Mud Slap | Earthquake | Best |
Excadrill resists literally everything that Tapu Koko can possibly throw at it, including a 2x resistance to Electric Type moves! This is one of the safest effective counters, to the point where it can slot into any Tapu Koko team and put in some truly great work.
Fast Move | Charge Move | Rating |
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Mud Slap | High Horsepower | Best |
Just about everyone should have a small army of Mamoswine ready to go, so get rid of the classic Ice Type moveset and bring the pain!
Fast Move | Charge Move | Rating |
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Mud Slap | Earth Power | Best |
It's pretty hard to contend with Garchomp's 3x resistance to Electric Type movesets, but it offsets that huge advantage with a weakness to Dazzling Gleam.
Fast Move | Charge Move | Rating |
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Poison Jab | Earth Power | Best |
This is one of the few raid bosses that can let Shadow Nidoking show its true power, as its ability to brandish Poison Jab and Earth Power while having both be Super Effective is pretty rare! It's not the best Pokemon for the job, but it's very solid!
Fast Move | Charge Move | Rating |
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Mud Shot | Earth Power | Best |
While not as good as its beast forme, the classic genie is still a good counter.
Fast Move | Charge Move | Rating |
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Mud Slap | Earthquake | Best |
Ah, the shadowed version of the classic Rock type sporting its lesser-used Ground moveset. Honestly, the best feature to Shadow Golem has to be its resistance to Brave Bird combined with its 2x Electric resistance. Oh, and it also resists Quick Attack just for good measure.
Glass Counters
Fast Move | Charge Move | Rating |
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Acid | Sludge Bomb | Best |
Hit hard, hit fast, die horribly to Brave Bird.
Fast Move | Charge Move | Rating |
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Acid | Sludge Bomb | Best |
Same basic story as Shadow Victreebel.
Fast Move | Charge Move | Rating |
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Poison Jab | Sludge Bomb | Best |
The original "good" Poison Type, Roserade has solid performance, but it too is picked off easily by Brave Bird.
Fast Move | Charge Move | Rating |
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Poison Jab | Sludge Bomb | Best |
Tank in name, not in practice.
Tank Counters
Fast Move | Charge Move | Rating |
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Mud Shot | Earthquake | Best |
Don't worry, buddy. The wait is almost over, and you'll have Precipice Blades soon....
Fast Move | Charge Move | Rating |
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Mud Slap | Earthquake | Best |
Much like Shadow Golem, Rhyperior resists Brave Bird and Quick Attack while double-resisting Electric Type movesets. However, it trades a bit of DPS for a ton of TDO, making it a great near-universal tank pick.