> Dunsparce forever being Dullsparce.
> Charizard not being a dragon by default. Instead, he gets Fire/Flying. Double weak to rock...
> Lugia being Psychic/Flying, in spite of being seen in the water a lot. From the movie I would have thought it had Water/Flying although the speech is pretty much one of the few Psychic things Lugia ever had in it.
> Freaking Psyduck and Golduck not having a Water/Psychic typing. Just... why? Even its pokedex states that it has psychic powers.
> Luvdisc not evolving into Alomomola.
> Nidorina and Nidoqueen not being able to breed.
What grinds your gears the most?
Disclaimer: I do not intend for this post to devolve into an anti-Niantic frenzy.
One thing that really, absolutely grinds my gears is Gengar's poison-typing. Here is a terrific psychic-counter, with a sub-typing that demolishes it's survivability against the very Pokemon it's supposed to excel at countering. It's bad enough that Gengar has the bulk of silk, but to throw in a weakness to psychic-types is just too much. /endrant.
What are non-Niantic-related aspects of this game that grind your gears the most?
Answers
It's partly Niantic, but the general worthlessness of many Pokemon. For the most part, stats come from the other games, but the difference between special/physical attack and defense makes some Pokemon stronger or weaker in Go. There is also the speed stats and lack of status conditions. All that is combined with cp vs level. In the other games nearly any fully evolved Pokemon is viable, provided it is at another level. When playing Moon I came across Kelfki. His typing and move combos allowed him to run through almost anything because he was a higher level. In Go he will just be another dex filler. I dont totally blame Niantic, because it was using the real stats, but wanted a more dumbed down game for casual players.
Totally agree with this. I can't believe I can't use a good Blastoise here or that Suicune is so much totally outclassed by every other non-legendary water pokemon. I always liked the variety with how I embraced every run of the other games, always taking different mons for my teams to enjoy a different game experience. In Go it is unfortunately all about those top-tier mons, otherwise you end up with less premiere balls, fighting longer the gyms, unable to solo T3s or duo T4s, etc.
Completely agree. If status effects and abilities were a thing (maybe along with another changeup to quick/charge moves), we'd probably be looking at a much larger pool of viable Mons. In the main series, Mons like Crobat and Aerodactyl aren't just viable, they can absolutely wreck face. Hell, with the right moves, Linoone can be viable in main series! In Go, sadly, they're all just Dex fillers. Don't even get me started with Suicune. 😋
That said, I realize that Niantic has to answer to Nintendo and the Pokemon Company, both of whom probably don't want Go to be too similar to the main series games and thus directly compete with it.
Hopeful that Niantic gets this message from all of us and decides to up the range on raid detection somehow. Right now, dedicated groups are using their eyes and Messenger or Discord groups as a de facto scanner. This penalizes people in rural areas who don't have the people density to see the larger swaths of area to cover the gyms in their area (which are likely more spread out). And in dense urban areas, no one cares about scanners, just walk to the raid you want to do.
One little thing that drives me nuts is when you remote berry check a gym and that stupid ''A raid battle is currently in progress'' message comes up instead of just showing the normal screen with the raid boss and it's CP and how much time is left. As if this isn't inadequate enough, you have to back out and check the raid tab on the map then click on the raid, then warp to an idiotic overhead view of the gym that has a tiny obscured timer over it that can't be read. It's like they don't want you to know about raids