Graphical idea to compare mons
We compare things like DPS and TDO independently, but there is a very simple way to compare mons (or similarly, different move sets).
Each mon is a rectangle with DPS on the y-axis and time (s) on the x-axis. The area of the rectangle is TDO (damage per second X seconds). The taller the rectangle, the higher the DPS. The wider the rectangle, the tankier. The standard 'seconds' for each mon is arbitrary and could be done any number of ways, but for example could simply be the time a 100% level 30 mon takes to faint against whatever mon of your choosing (or a completely neutral surrogate). Simulators could get even more fancy and have DPS time-dependent as well (ie actually using move cycles).
I think this would be a nice graphical way to compare different mons and move sets. What do you think?