Doable at trainer level 30 with optimized counters or weather boost
HP | 15,000 | ATK | 197.50 | DEF | 146.94 |
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CP Range | |||
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Lvl 20 | 1900 - 1984 | Lvl 25 | 2375 - 2480 |
Notable Weather
Boosts Boss's Moves | Boosts Counters' Moves |
---|---|
Sunny / Clear, Rain, Partly Cloudy | Sunny / Clear, Rain, Partly Cloudy |
Fast Move Difficulty
Charge Move Difficulty
Move | Difficulty |
---|---|
Iron Head | Challenging |
Overheat | Intermediate |
Flamethrower | Intermediate |
Fire Blast | Intermediate |
Scorching Sands | Challenging |
Overview
Entei doesn't have a ton of bulk to its name, and is weak to some of the absolute strongest Pokemon in the game, meaning it's not likely to be a hard raid for most. Seriously; being weak to both of the primals is not a good look for any raid boss. Regardless, Entei still packs a punch and should be fought with caution.
Approach
Team composition
- The counters here are a war between Water, Ground, and Rock Types:
- Water has the strongest single counter with Primal Kyogre, but the non-Mega/Primal counters tend to fall a bit below the standard.
- Ground has Primal Groudon, which tends to be a bit behind Primal Kyogre in this case. To make up for this, its non-Mega/Primal options tend to be the best among the three types.
- Rock falls behind a bit, but has the advantage of being able to throw around some of the strongest non-Shadow/non-Primal/Mega Pokemon on the list, meaning the top counters tend to be easier to obtain than the top Ground or Water Types.
Dodging
Most of Entei's counters resist the majority of its moves, so they won't need to dodge unless low on HP and close to the next Charged Move. The most dangerous move that Entei can throw out is Scorching Sands, which is generally good to dodge.
Best Raid Boss Counters
Supreme Mega Evolution Counters
Fast Move | Charge Move | Rating |
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Waterfall | Origin Pulse | Best |
Primal Kyogre doesn't worry about literally anything that Entei can throw at it, and drops absolutely devastating damage in response. This monster is the king of DPS and TDO alike in this raid, and is definitely a major priority.
Fast Move | Charge Move | Rating |
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Mud Shot | Precipice Blades | Best |
Primal Groudon easily rivals Primal Kyogre, upheaving the land with its sheer power and sporting similar resistances thanks to its Fire sub-typing. The reason that its average performance tends to fall below Primal Kyogre is the fact that it is weak to Scorching Sands, meaning there's a chance that it will fall faster than average.
Fast Move | Charge Move | Rating |
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Rock Throw | Rock Slide | Best |
Mega Diancie is arguably the best option if you know that your raid group is running a lot of Rock Types, as it will provide boosts and deal great damage in these cases. However, it falls behind the Primals substantially, while also fearing Scorching Sands and especially Iron Head.
Good Mega Evolutin Counters
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
While not as strong as Primal Groudon, Mega Swampert is still very much capable of performing for this raid. It's a power-house Water Type that is a great backup option if Primal Kyogre isn't available.
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
Not quite as good as Mega Swampert, but still good.
Fast Move | Charge Move | Rating |
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Smack Down | Stone Edge | Best |
While it lacks Mega Diancie's raw DPS, Mega Tyranitar sports substantially higher TDO and a lack of a relevant double-weakness for this raid that keeps it competitive.
Fast Move | Charge Move | Rating |
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Dragon Tail | Dragon Ascent | Best |
While it doesn't deal Super Effective damage, Mega Rayquaza's sheer power allows it to show up as a worthwhile non-type-boosting Mega.
Fast Move | Charge Move | Rating |
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Rock Throw | Rock Slide | Best |
The biggest boon of Mega Aerodactyl is the fact that it's one of the only counters that actually resists Scorching Sands. It falls a bit short of the above, but it does have its utility.
Fast Move | Charge Move | Rating |
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Waterfall | Hydro Pump | Best |
Basically a worse Mega Swampert, Mega Gyarados has high bulk to stay in the game. But it is the weakest of the "good" Water Type Mega Evolutions, to be sure.
Fast Move | Charge Move | Rating |
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Mud Shot | Earth Power | Best |
Despite not sporting the typical Water or Rock typing, Shadow Garchomp's Dragon typing gives it a resistance to Entei's Fire Type movesets, which makes it an outstanding counter when combined with its huge damage output. All of these factors come together to make Shadow Garchomp arguably the overall strongest non-Mega counter to Entei.
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
Arguably the strongest non-Mega Water Type attacker for this raid, Shadow Swampers sports very high damage but is a bit on the frail side. Regardless, it's an outstanding partner to Primal Kyogre that can quickly strip Entei of its HP with ease.
Fast Move | Charge Move | Rating |
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Waterfall | Origin Pulse | Best |
While its average DPS is below Shadow Swampert, Kyogre's higher TDO largely keeps it competitive for this raid.
Fast Move | Charge Move | Rating |
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Mud Shot | Precipice Blades | Best |
Unfortunately, Groudon is definitely a downgrade when compared to Shadow Garchomp, but it's still got solid power that makes it a great option for tearing down Entei.
Fast Move | Charge Move | Rating |
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Smack Down | Stone Edge | Best |
A strong option thanks to the Shadow boost, Shadow Tyranitar is definitely one of the strongest Rock Type attackers in the game. It has to beware of both Iron Head and Scorching Sands, but it still puts in great work.
Fast Move | Charge Move | Rating |
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Smack Down | Stone Edge | Best |
While no longer quite as comparatively powerful as it once was, Rampardos is still a glass-cannon with very high DPS despite lacking a Shadow boost. It works extremely well against Fire Type movesets, but must beware of Iron Head and Scorching Sands.
Good Counters
Fast Move | Charge Move | Rating |
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Mud Slap | High Horsepower | Best |
Shadow Mamoswine has amazing DPS that puts it in the highest echelon of attackers for this raid, but its weakness to Entei's Fire Type movesets and Iron Head make it very frail. This alone makes it less viable than the Supreme counters, but it's still a great option if you just want sheer Damage output and don't mind dodging.
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
While not quite up to par with Shadow Swampert, Shadow Feraligatr is still an outstanding Water Type starter that can put in work as a vanilla Water Type.
Fast Move | Charge Move | Rating |
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Mud Slap | Earth Power | Best |
Shadow Golurk doesn't have any particular matchups that it does or doesn't want, but it's still a good option for pretty much any moveset.
Fast Move | Charge Move | Rating |
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The current king of the Water Type starters, Greninja actually has the sheer power to be at least somewhat competitive with the Shadow starters.
Fast Move | Charge Move | Rating |
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Mud Slap | Scorching Sands | Best |
Excadrill fears everything that Entei can throw at it save Iron Head, so it's a risky pick for this raid.
Fast Move | Charge Move | Rating |
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Waterfall | Hydro Pump | Best |
While a bit low on the power-scale, Shadow Gyarados has the advantage of resisting everything that Entei can possibly throw at it, including a double-resistance to Scorching Sands.
Fast Move | Charge Move | Rating |
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Mud Slap | Rock Wrecker | Best |
Smack Down | Rock Wrecker | Best |
Rhyperior is a tank of a Pokemon that excels when Entei is packing a Fire Type Charged Move, but it doesn't do as well against Iron Head and Scorching Sands.