My guess is that defense and stamina will be a little more important in PvP than attack, simply because the CP formula weights them less heavily than attack, so you can buy more performance in battle with the CP 'spent' on defense and stamina as opposed to the CP 'spent' on attack.
That said, balance will be the name of the game. Tanks won't be optimal, nor glass cannons. Just where the right balance point will fall is an open question.
That said, stats aren't simply "biggest rock is best rock" anymore. Save what you want, or maybe highest level.