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New Stat Formula

New stat formulas are being reported on TSR for defense and stamina. The following changes are reported below:

Defense:
Pre-balance:
BaseDefense = Round(ScaledDefense ∗ SpeedMod)
ScaledDefense = Round( 2∗(7/8 * Higher + 1/8 * Lower) )

Post-balance:
ScaledDefense = Round( 2∗(5/8 * Higher + 3/8 * Lower) )

Differences:
Higher defense isn't weighed as heavily anymore, but still makes up the majority of the stat. Pokemon with equal defense stats remain unchanged here; Pokemon with unequal stats took a hit.

Stamina:
Pre-balance:
Stamina = HP * 2

Post-balance:
Stamina = Floor(HP * 1.75 + 50)

Difference:
Instead of the stat simply being doubled, the base value is multiplied by a lower modifier then added to a fixed modifier. Most Pokemon benefited from this, those with sky-high HP suffer.

Threads for source:
https://www.reddit.com/r/TheSilphRoad/comments/9ofnsj/pokemon_rebalance_megathread/?utm_content=title&utm_medium=hot&utm_source=reddit&utm_name=TheSilphRoad
https://www.reddit.com/r/TheSilphRoad/comments/9ofz69/how_the_new_stats_are_calculated_from_main_series/

Asked by TheBiggestLeaf6 years 8 months ago
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Answers

Alright so now Defense kind of evens out between Pokemon that have similar Def and SP.Def and Pokemon that have one high and the other low. Most Pokemon now have higher CP except for the high hp tanks. Most Pokemon are generally tankier now.

The question is, what else is going to change? Cause this cp rebalance alone isn't the "highly defensive Pokémon being valuable in battle by outlasting opponents rather than simply running out the clock". So there should be another change incoming right?

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Seems they gave Blissey a huge stat nerf. It won't be such a nuisance to lower leveled players without good Fighting types trying to take down gyms.

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It is a nuisance to high level players, too, golden razz are very cheap and those that are feeding a Blissey and Chansey duo know that high level players don't really like to play the game (punching bag gym battle)

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