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What will Double Rock Tytanitar Counter

Let me just preface this with I am not saying 'Double rock tyranitar isnt worth it' that isnt what I am saying at all.

I know that Tyranitar will be very strong with neutral rock damage (and stuck with a 1 bar charge move), but im wondering what, within the forseable and near future, it will be countering. I already know it will be good agaisnt rayqiqza when it returns and same with regice, but beyond that it doesn't seem like it will have much super effective rock match ups, given we just had lugia and ho-oh, and the birds are now research breakthroughs.

Im wondering whether to put more resources (ie dust and candy) into the Dark DPS tyranitar as Mewtwo is already out, it isvery likely Deoxys (its glass cannon nature would be removed by the massive set HP for raidbosses) and Jirachi will be coming soon, and it will counter Giratina when it gets to raids (a pokemon few will be able to stand against) and theres few good dark types (as in 2, and one of them is tyranitar, the other's absol)
Im wondering if it would be more useful to put dust and candy into the Dark Tyranitar at the moment (as in following the event with any spare candy and dust) and then passively working on getting the rock Tyranitar up there as well (especially given the likelihood of groudon returning soon in a Ground event, something rock types wont be good against)

Asked by MetagrossMaxis6 years 10 months ago
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https://youtu.be/rFrJ7w4hN1E

^
Just came out fresh gym test! If there are a lot of flying-types in the gyms, it is a solid option! I already max one out.

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In terms of raids there's not too much at the moment.

With the legendary birds being placed in research breakthroughs now, I would assume they will do the same thing with the legendary beasts and maybe the legendary golems.
So that most likely rules out Articuno, Zapdos, Moltres, Entei and perhaps Regice.
Plus with both Lugia and Ho-Oh completing their shiny re-runs, I imagine it will be a very long time, if at all, that these raid bosses come back.

So for the time being that leaves a Shiny Rayquaza re-run, in which case RockTar will be good esp. vs Rays with flying moves, but ultimately will lose a slot to an ice type or another Rayquaza.

Plus with Gen 4 legendaries none of them are in fact weak to rock and DarkTar will be more useful (Lake trio, Cresselia, Giratina), except for Shaymin Sky (and you'd use ice types there too).

So actually, it doesn't seem that good, but when gen 5 comes along, things really get interesting since it can go against Victini (probably quest tbf), Tornadus, Thundurus, Reshiram and Kyurem, with the last 2 being notable as Dragons are glass cannons vs them.

Also it's going to be the best rock type attacker for a long time, as Rampardos will serve as more of a glass cannon and Terrakion is way off in gen 5 and it's really good for soloing/duoing certain tier 2 - 4 raids

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I just find it hilarious that everyone freakign way the heck out about tyranitar getting double rock, when its double rock set it kinda useless for the near future,when the Dark set that made Tyranitar what is it is still its best set for now.

When gen V comes out, Rock will be the best set, countering 2/3rds of the Tao Trio and forces of nature, not to mention being a SLAYER of volcarona when it comes out (seems likely to be a raidboss, and Victini is also weak to Dark, its fire psychic) though I wonder how Tyranitar will stack up against Gigalith (or as I liek to call it, Rock Metagross)

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I say the same to people about the merits of Aggron, but they seem to not listen.

Tyranitar's rock use will be minimal for now, but the pay off for having it stored will be immeasurable (unless, you know Gigalith rocks the house)

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And we keep saying to you that Aggron's overall DPS, in matchups where it's favored, is comparable to many other decent pokemon in matchups where they are neutral, but you seem to not listen.

Crunch the numbers and you'll see that Aggron against Fairy is about the same DPS as Rayquaza with Double Flying moveset. Now, no one would do double flying Rayquaza against Gardevoir, but Aggron does about the same DPS. Poison or any decent steel are better. Aggron is a slightly more offensive Blissey, with two critical double weaknesses that render it very ineffective in Gyms. But hey, it's a game, and if you love fighting with your Aggrons, knock yourself out.

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YEah, and what does aggron resist that Rayquaza takes super effective from? Fairy.

Add to that, you did say that no one would have a double flying rayquaza, thus aggron would be better than rayquaza as no one would have that rayqyaza set

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Pretty sure his point was that aggron wouldn't even be better DPS than a rayq, let alone something in a more favorable offensive matchup like a poison type or offensive steel.

Why use aggron in that battle over muk, or scizzor? Heck, sludge bomb gengar or venusaur or victreebell is probably more DPS.

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His point is that something less suited for the job would do it better, dumbass. Of course no one would realistically throw a Ray out against a fairy type. Go back to my other example of if someone said Raikou sucks because it's not good for Groudon raids.

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That's because Aggron actively costs people raids in situations that come down to the last few seconds. Case and point, a Blizzard Kyogre raid I did earlier today was beaten with 2 seconds on the clock. TWO. Had I used autofill's recommended Aggron/NVE party and not dropped max revives on my team of Raikou/SE Glass Cannons we would have lost.

We don't listen because we've used Aggron. It was a cool new toy when the desert wave rolled out and everyone was getting their shinies and hitting up the new T4 raid boss, but a snail's pace DPS wears out fast.

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I think you are also underestimating the Impact on giving you more Dark Tyrantirs.

Having double rock versions, are going to allow people to TM thier Bite/SE ones if they want to Bite/Crunch.

With the assumption that any time you'd want Bite/SE over Bite/Crunch you would probably want Rock/Rock Tyrantir.

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Looking at the base stats from the main series,
Tyranitar has the slight edge in attack with
134 Ph.Atk,95 Sp.Atk and 60 Spe vs Gigalith's
135 Ph.Atk, 60 Sp.Atk and 25 Spe
(251 vs 229 in PoGo)

Defensively Gigalith has 130 Ph.Def, 80 Sp.Def and 25 Spe which gives 222 Def and 170 HP
Whereas Tyranitar has 110 Ph.Def, 100 Sp.Def and 61 Spe which gives 212 Def, but 200 HP

So Tyranitar is better, if they were to get the same movesets (hypothetically not better if against a Bug/Fairy like Ribombee)

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My statement was made on the assumption of them having identical movesets, if gigalith has better attacks (such as rock blast) it would be possible for it to out damage tyranitar, in addition to being able to get more gigalith more easily. its going to be hard to get perfect iv tyranitar during this event, meanwhile when gigalith is released, theres all the time in the world to get good iv ones. Its a bit liek the dilemma with legendaries, they are a lot stronger, but given the lack of acces to candy (or in this case access to getting more SD tyranitar after the event) the more available option can still prevail even though is may seem statistically inferior

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A crucial point left out by many here is the generalist power of double rock in partly cloudy weather.

The Rock type is excellent on offense hitting practically every gym defender for neutral or better (only NVE for steel, fighting and ground, of which no defenders exist). The only reason why it wasn't used was because golem has relatively poor attack which the boost only makes it a slightly worse dragonite.

With boost, double rock Ttar outdamages Dragonite and probably Ray, and has SE damage to speed up battles vs Dragonite and Gyarados- very common defenders in gyms.

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