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Mew as a Raid boss. Good or bad idea?

I appreciate Mew being a rare one-of-kind Mon in a game where it's far too easy to get duplicates. At the same time, he would also be super fun as a T3-5 Raid boss (as would other Mythicals).

Curious what you guys think. Leave him as a singular trophy or make him a raid boss at some point?

Asked by solid_snake7 years 1 month ago
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Answers

by aSp 7 years 1 month ago

I am far from the most knowledgeable about the original series, so correct me if I am wrong - but as far as I know Mew is a lover not a fighter.

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Been working on my son's Mew...1321 15a/14/15, some unnormal good luck: four 98% Rayquaza, 100% Latios--no card linked to account, so never spent on it. ***born with struggle bug/blizzard...first fast TM was dragon tail

Pretty sure Mewtwo with PC/ShB would thrash it, my Mew was 1309 13a/15/14, so I'd do it til I got a better one---TMS would disappear at a rapid rate, that would get people a commodity they'd organize raids for

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by hkn 7 years 1 month ago

What would be the optimal counters for Mew?

Mew should remain a trophy, but I can understand why players who got a 66% one may be frustrated and want a second shot.

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It would be tough to call because of how big his movepool is but that's also what would make it fun. I personally wouldn't mind if he had a super low catch rate along with his crazy stealth dodge animation

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