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Please calm down the insanity a bit

I’m so lost trying to understand those that are upset about legendaries finally being good after so many tries and fails.

They should be good. They’re legendary. The fact that the last two are worth half a damn doesn’t ruin the game it gives it purpose. It’s a lie that folks are running around with 6 maxed legendaries. Less than 1/10% has even two and worse you’d be an idiot to spend in more than that. Please don’t bitch about this until we are limited like defenders and nothing matters anymore. Let’s buck diversity. To hell with that. Earn something.

Asked by JHVS7 years 6 months ago
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I’m with you, a guide about best in types that doesn’t include relevant legendaries is a guide that is incomplete and not worth my time.

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I'm actually upset that Niantic keeps nerfing the legendaries, particularly those that initially went way above 4000 CP. Not sure what's the point of it. It's just making the legendaries themselves worse and the legendary raid battles too easy. Why nerf Pokémon that are only limited to attacking, not defending gyms? Hell, Rayquaza has already been hit with the nerf hammer, now sitting at 3645 CP, which is literally 1 CP above Latios, like wut....

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"It's just making the legendaries themselves worse"
That is the point of a nerf.
"the legendary raid battles too easy"
Have you fought Blizzard Kyogre?

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It is too easy in the sense that it goes down in less than 100s with low level scrubs just piling into the public lobby and getting rewarded for doing jack s***.

I'd rather see something that needs to be taken down with 7-8 Level 40s with optimal counters and reward them deservingly, instead of a free shot even for a Level 15 to catch exactly what a Level 40 can catch.

Blizzard Kyogre isn't even hard- just needs more revives

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I agree that Blizzard kyogre isn’t hard, just painful. 6-8 L30+ trainers with 12+ decent counters apiece and a willingness to use a bucketful of revives can do it. Still convinced that hydropump Lugia was tougher to bring down.

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I raided a Blizzard Kyogre with 9, and it dropped nearly two full teams with one charged attack. It was BRUTAL!

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by daltry 7 years 6 months ago

“They should be good, they’re legendary”.

Ok, but they should then be harder to come by. I’ve seen people with over 200 legendary Pokémon. Nothing legendary about these.

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Exactly. In the Gen I console games, you can only earn one Zapdos, one Articuno, one Moltres and one Mewtwo per game (unless you trade or abuse glitches).

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You dumb donut, people who have that amount of maxed out legendaries have earned them. They've done at least 1.5 times that amount of raids (taking average flees into account) and gathered that colossal amount of stardust in order to make them useful. If you think non-maxed legendaries are usable then you are delusional beyond saving.

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You dumb donut, people who have that amount of maxed out legendaries have earned them. They've done at least 1.5 times that amount of raids (taking average flees into account) and gathered that colossal amount of stardust in order to make them useful. If you think non-maxed legendaries are usable then you are delusional beyond saving. You may have 200 Mewtwos obtained fresh from raids, but unless you invest in them, they are useless and just as good as having 200 shiny pikas with surf: just a collectible. You seem to forget that this game works by grinding candies, not XP like in the main series games. There's nothing legendary about a lvl 20 Groudon but only a fool would think that someone with a team of six lvl 40 ones didn't have to work his ass off in order to acquire them.

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They’re too easy to get, and not much better than easier to find and develop mon of similar types. Raikou and Articuno are the only Legendaries worth investment IMO.

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by hkn 7 years 6 months ago

There is a reason why many legendaries are banned from competitive battling. They would break the metagame otherwise.

I actually think legendaries should be limited on attack. Perspectives on this issue vary based on local access to legendaries. In Singapore, a player with enough spare time and money can easily do over ten legendary raids per day. On the other extreme, there are areas that will never see a legendary raid or enough players to successfully complete one.

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I completely agree.

On a tangent thought, in the main series (as you know, putting this out there for those that aren’t familiar) using legendaries in player-vs-player battles is considered “noobish” or very novice. The reasoning: it renders other Pokémon unusably in comparison. It essentially minimizes the pool of Pokémon that are considered “usable” to a fraction. Without legendaries, at least from my experience, there are multiple Pokémon that can fill a specific role, giving people options, which become obsolete when legendaries are used. It’s like using a huge handicap.

When PvP is (eventually) released, I hope there is an option to toggle legendaries on/off, with the default being off for the reason you have already mentioned regarding varying player access and the fact that it would make so many Pokémon unusable!

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But what advantage do they hold in this game? You would have to be an idiot to max a team of them over easily obtainable mons at level for 2-5% more cycle damage. Even then if some moron does do that the biproduct is that raids are easier for you because they have spent.

If legendaries are limited in use raiding does like gym defense did. While I would not mind them being harder to get there needs to be a better plan than just killing raids like we did gyms in most areas. Give me a plan not a simple game breaking move that won’t work. A PVP system that’s fun? Something else to do since I will complete my monthly raid needs in the first week and then will need to waste this rare candy and dust on something else

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If people can afford to gather and spend rare candy enough to max 6 kyogre and/or 6 raikou good for them but I would never do it and not just because of the required resources but because of diversity and you never know when a new buff/nerf session can happen. Like take for example Palkia water/dragon has better stats then kyogre so with the same moveset it will outperform it, I wouldn’t want to be the guy that invested in 6 kyogre and then find out they won’t be best water type forever but I do not mind maxing one of each legendary.

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