This is really two questions:
1. How would extra Gengars benefit my attacking lineup?
In Singapore, legendary raids are very frequent and almost always attract large crowds. As I no longer spend real money on the game, the opportunity cost that I incur from soloing Tier 3 raids would be fewer TMs and Rare Candy from fewer legendary raids. (This is why I only did one Scyther solo and immediately evolved my L25 87% prize.)
I already have a L30 14A/14S/10D Gengar with Hex/SBall and a L24 non-wonder Gengar with SC/SBall, but rarely send them to battle. Dodging is not easy, especially on a three-year-old iPad Air. Thanks to the Halloween event (and eggs), I have five wonder Gastlys and more than enough candy. That Gengars caught through raids will not have SC does not inspire me.
In contrast, Machops are rare here and before yesterday, I had only one Machamp, earned by farming a Machop nest and walking a Machop for 200km. Machamp is among the most valuable non-legendary attackers in the game; having more will make a huge difference when battling Normal-type tanks for gym coins or even trying to earn another Tyranitar.
2. How close am I to a successful Gengar solo?
According to the Gengar Solo Raid Guide, SP/FB is easier. I have seven attackers listed in the guide, but Tyranitar may not be viable against FB:
L30 13A/15D/13S Tyranitar with Bite/Crunch
L30 14A/14D/10S Gengar with Hex/SBall
L30 15A/15D/14S Alakazam with Conf/FS
L30 13A/15D/15S Alakazam with PC/FS
L30 12A/15D/14S Espeon with Conf/FS
L30 13A/14D/13S Exeggutor with Conf/Psyc
L30 14A/11D/15S Dragonite with DT/OR
Once Groudon raids end, I will power up my best one and use Charged TMs if necessary (currently have a 14A/13D/15S with MS/FireB). Of course, I will farm and walk Ralts, but DG is a far more useful and flexible charge move for Gardevoir.