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why does the EX raid system get so much hate?
Is it not good that mewtwo is rare and hard to get. I think its right that I feel priviledged to have a mewtwo, yes I know that some people have more than others and that some people working hard to get one don't have one but that's the same with every pokemon I hear about how some poeple have 40 odd ttars, whereas I work very hard for them but only have 2, I know people who have every egg incubating all the time playing for 2 hours a day that don'y have any. If they made mewtwo common and easy to get then the game would be too easy, I think that It should be wrong that I am disapointed with only 7 ho ohs and 4 groudon, I think I should be happy to have one, but they are so common that it gets rid of their value. so why do people complain that mewtwo is hard to get

Asked by 0spreydave7 years 4 months ago
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I think the issue isn't that it is hard to get bro. The issue is that there is no concrete path which shows "this is what you need to do for mewtwo". With ttar which you lack you know exactly what to do about it-ttar raids. Quite different from mewtwo no? I mean in the main series we only got mewtwo AFTER beating the game as a reward so yeah, make it hard by all means.

However, in this situation Niantic has made it not hard but random and inconsistent. They could have made it plain hard with something like "defeat 600 legendary raids" or something like that. Still a grind, but at least you could see the peak while climbing the mountain

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whats the way to get a ttar, unown, dragonite, play allot and get lucky exactly the same with mewtwo

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With unown one could use a tracker, IF one so desired. Not debating the morality of trackers here but it is a feasible method:)

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in my county since gen 2 was released no unowns have spawned a tracker doesn't help and whats wrong with trackers

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Unown aside, to get Ttar and Dnite all you need is exactly one of either line (larvitar and dratini both hatch from eggs). From there you are able to walk it as a buddy and/or use rare candies that are possible to attain from any raid, and you will eventually have your Ttar or Dnite. Ttar is also a raid boss (albeit tough one) that you can clearly see. Additionally, now 4 different weather patterns can make mons from these lines much more common.

Mewtwo is entirely luck, even if you have a tracker to let you know when a raid is on a gym that has had an EX before. And there's no guarantee you'll be able to even beat the raid on the gym to maybe get a pass, show up alone and unless it's T3 or below (and not Ninetails) you're SOL.

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TTar - Go do a raid. One of the easiest rare mons to get.
Unown - Attend an event where they're given out for free.
Dragonite - Farm Dratinis near water.
Mewtwo - Just get lucky. No need to play a lot.

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If you are going to use that logic for Unown, then it should apply to Mewtwo as well, because Mewtwos were given out for free at the Yokohama event, and undoubtedly will at some future events.

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Agreed. I'm fine with it being difficult, but it needs to have some transparency, not the lottery that basically seems to resolve around being at the right place at the right time, then being fortunate.

Would love a specific goal(s) to work towards to earn a pass, even if that potentially takes me weeks or months to complete.

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Because it is s tier garbage. You can do hundreds of raids without getting one or get one at your first raid.

And despite i am active on raiding, i get nothing.

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by Lapkat 7 years 4 months ago

The EX raid system is ridiculous because it was announced months ago, and has been in public "testing" for months. Niantic created this huge hype and made it sound like you could actually earn an EX raid pass, so that people would spend money on raid passes.

Of course people are going to be frustrated for not getting an invite after being strung along for so long and doing so many raids.

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You could be like me. Barely logged into the game since October. Had no aspirations to get a raid pass, but Got one in December ;)

Now that's frustrating for all you raid fanatics hehe

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but the thing is it is only rare for some

there are people running around with 6 while some are still waiting despite being very active players. The random nature of the passes. And to top it off they all seem to occur on monday when many are at work/school etc.

+ if you go away you almos thave to stop raiding in the week before you go away just in case you get an ex pass and can't go. And that might be your turn all blown. and when you are away you can't raid in case of the same. It's like niantic wants us to spoof.

so selection criteria (not to mention who they seem to give raid passes to, it seems to heavily favor low level accounts and casuals as a ratio of their activity) and it's tendency to split up groups.

the lack of control over when the raid occurs, when the raid occurs. etc.

there is a lot to dislike

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3 EX invites for a town I don’t live in after I have left and can’t come back. Hometown? 1 invite. Pretty frustrating...but I realize that’s one more than many.

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You've completely missed the point of why people don't like the system. It's not because it's hard, there are plenty of ways to make Mewtwo rare and obtaining one hard, this system is just a bad way of doing that.

It requires raiding at certain gyms, which already makes the reward easier for spoofers and players who pay lots of for raid passes. It also randomly splits people who play together (families, friends, etc), it means that what should be a big exciting group event for Mewtwo, is more often now people going and sitting somewhere by themselves with people spoofing in. That's not fun.

Then you have the hoops and lottery system to jump through to try and get the invite in the first place, if you could design a way to make people feel annoyed by something, this is it.

Just because you see people complaining about something, don't always assume it's just because they're being greedy and want something for nothing. It's a game, it should be fun, this system isn't.

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by daltry 7 years 4 months ago

The answer is as old as time. You don’t mind this system because you have one.

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I did not get an EX pass for the first few months, and I was totally fine with it. I said at the time I'd rather wait, and I believed we'd all eventually have the opportunity to catch Mewtwo, and I'd prefer Mewtwo not be ridiculously common like every other legendary.

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EX raid system does not make getting Mewtwo hard, it makes it random. There are a lot of casual players below level 30 who get the invite and catch the most powerful pokemon in the game for doing one raid. Meanwhile lots of high level players go without the invite despite doing tens of raids each week.

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Ok guys i think the OP has gotten the gist of our arguments by now. Time to close this, on a parting note i hope everyone who needs one receives an ex pass sometime soon. Good luck homies.

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by Peach 7 years 4 months ago

You didnt understand the problem with ex raid mate. Some have 10 mewtwo while some have 0.
Thats what bothers me and people who doesnt have one.

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by aSp 7 years 4 months ago

The players lack any kind of control over their opportunity.

...and Niantic's usual issue, which is the lack of clear communication. No one can be exactly sure what it takes.

Niantic seems to like ambiguity - it was even one of the traits they suggested was important in an employment ad.
Ambiguity builds suspense and intrigue but only for a short time...then it just becomes like that annoying kid in the playground that yells "I have a secret but I am not going to tell you" - after a while you just ignore that kid. That kid is annoying....no one likes that kid.

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Not true. Raid successfully at gyms in parks and sponsored locations, and you will have a better chance. And we all know the other stated criteria that influence chances as well. Just because many people have done everything they can do and still not gotten a pass, whereas casuals who raided once got one, doesn't mean the criteria are not valid.

Niantic can tell us the catch rate is higher with an excellent curveball and golden razzberry, but that doesn't guarantee that a mon will be caught if those conditions are met, nor does it guarantee that a straight throw with no berry and no bonus will not catch the mon.

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Really? I can't totally agree.

Can you point me to the place where Niantic has successfully communicated which parks will have EX raids? Or which stops are actually sponsored any where in Australia?
They say sponsored stops, but that is no good for the vast majority of countries around the world that don't actually have them. That is a sales tactic, to show current and potential sponsors that they get tangible benefits - it is not about informing the player base. (It is a fine line between cynic and realist)

I have many many parks I have raided at...but by process of elimination - NOT NIANTIC INFORMATION - the active group has determined which park...we know, but anyone not 'in the know' has no way to find out.

When Niantic claim that 'gym badge' and 'raids won' will have a greater influence, and then genuine data shows that the majority of people getting the passes don't fit this criteria - it is valid to question them.

The majority of what we do know to be accurate has been discovered by the player base - not Niantic communication.
What Niantic has communicated has proven to be false and misleading, or in some cases completely useless.

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Well the system designed to give out ex-passes are completely shitty...

i got 2 accounts (1 i created recently for fun since i got a new phone)
after 3 raids + 1 legendary raid on it i got an ex-pass... i was lvl 14 and played like 2-3 times a week where i did a raid on it...

on my main account i got aloooot more raids done and i have been grinding for this pass, but 0.. bullshit niantic..

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by zap 7 years 4 months ago

I love it for the fact that high level players who spend too much money on this game can't get it, just shows that not everything can be bought. Makes me a bit smug, oh well.

I like it because it does make it difficult to catch one of the rarest and strongest Pokemon.

I have mixed feelings about it being seemingly random. Though Niantic set some guidelines on how your chances go up, at the same time I enjoy randomness. Not everything is calculable. You can't calculate where Legendaries will be in an actual Pokemon world, this reflects that.

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by daltry 7 years 4 months ago

all Legendary Pokémon should have only allowed you to have 1 of each type at a time. but that doesn't make as much money.

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The system sucks, and Niantic needs to admit that it made a mistake. It happens to all businesses. They need to move on.

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