It depends on the damage breakpoints. PoGo uses a flooring formula for damage per fast move.
For example, Dragonite with 15 attack stat and Dragon Rage fast move (just for example, this move doesn't exist in PoGo) deals 7.98 damage per hit against a perfect level 39 Blissey at level 29. This is rounded down to 7 damage.
At level 29.5 with 15 attack stat, it deals 8.03 damage, which is now rounded to 8.
But at level 29.5 with 14 attack stat, it deals 7.99 damage, which is still rounded down to 7.
So, the 1 less attack stat means 12.5% less DPS from the fast move, which can be a big difference in soloing T3 raids.
To reach 8 damage, the Dragonite with 14 attack stat will need to be powered up once more, using an additional 5000 stardust.
If the attack stat is lower, let's say 10, the Dragonite will need to be powered to, let's say 32 to deal 8 damage per hit. This means 27000 extra stardust for powering up compared to the one with 15 attack.