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Is Rock Blast Golem better than SE for these raids?

I have 2 level 30 Golem with RT/SE. And I got one level 26.5 Golem with RT/RB. I'll fire off around ~2 SE when doing these raids. But when my third Golem comes in, his charged bar is always charged, so I'll fire off Rock Blasts the entire time he's fighting the legendary birds. It got me thinking whether a Rock Blast Golem is better for these raids. It's a 3 bar move, one bar out of the three is always charged. I love SE, but it's a single move and you gotta wait until the entire bar is charged before being able to fire it off. Sometimes my two Golem die right as the SE bar is about to be charged. You don't have those issues with Rock Blast.

What says you board? Thanks!

Asked by SirMikster7 years 8 months ago
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Answers

by razvan 7 years 9 months ago

I can fire:
- consistently 3 SE with a maxed Golem vs. Thunder Zapdos
- a few times I did 3 vs. Zap cannon and I think Thunderbolt ones
- 2 SE with a level 30 one vs whatever charge move.
- quite a few RB with a level 30 one (maybe only RB as you said, but I did not payed such attention :) ).

But pokebattler disagrees with you, at level 30 a full set of SE Golem finishes Zapdos with around 30 seconds faster (related to the 820-850 total seconds needed to finish one in their simulation setup).
So SE one is around 3% faster than RB one at level 30.
https://www.pokebattler.com/raids/defenders/ZAPDOS/cp/42691/attackers/attackerLevels/30/strategies/CINEMATIC_ATTACK_WHEN_POSSIBLE/DEFENSE_RANDOM_MC?sort=OVERALL&dodgeStrategy=DODGE_REACTION_TIME#results (make sure to select No dodging and level 30 pokemons).

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I'm not asking Pokebattler. I'm asking HUMANS on this website for THEIR input.

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I use both. SE in 2 golem, RB in one. I shoot 2-3 SE with each golem. May shoot 5-6 RB instead. My phone gets too laggy and it's hard to dodge or use charge moves accurately. But I find both of them equally good moves.
I found myself to be consistently one of the highest damage contributors for raids in my city. Even when I compare myself with players at my level (37) or higher. So, I think RB is also worth it

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And mine was neutral, as in I don't intend to TM neither SE or RB ones :). So I went to a reliable theoretical source, aka pokebattler, to satisfy my curiosity triggered by your question. And I thought is worth sharing with others too :).
Not adequate answer to your question?

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by SNE4K 7 years 9 months ago

Honestly with this sort of thing...i say go with whatever feels best to you personally.

We can crunch numbers and compare damage numbers and whatever, looking for the 'optimal' option. BUt sometimes you find a certain move much pleasant or fun to use.

And hey...if you like the feel of RB more? Use it. Maybe you will even get into a better rhythm and land afew more dodges while using it, all depends what you feel your performance is better with.

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I'm actually not a fan of 3 bar moves. I prefer a 1 bar move. But I'm just noticing that when the rock blast Golem is in, he fires off rock blasts pretty much the entire time he's in the fight. The same cannot be said about SE Golem. I'm going to count the rock blasts today when I do the Zapdos raids and then do some math.

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It all Depends on your pokemons stats. The raiding boss stats etc. Even break points do a small diffrence on charge moves at diffrent scenarios etc.

There are som hardcore Rock blast lovers here that Love golem+rockblast

Imo Its to even to have a clear winner. My feeling is that RB does have a slight upperhand in Game.

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by APX11 7 years 9 months ago

Is it me but why both doing calculations that are based on 800+ seconds when a raid doesn't even last that long! Surely all comparisons should just ever be based on the total raid time and the maximum amount of damage you can deal within that time frame??

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I feel I prefer RB to SE for raids given that you don't dodge at all. It seems that you can squeeze every attack quick or charge from every energy generated.

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Yes I agree. I'm using 2 Lv 30 RT/RB Golems and 1 Lv 28.5 RT/SE Golem. I realised that the legendaries aren't as easy to dodge all the time as I don't see the yellow flash and the damage hits after the move name appears. So I fire RB, get hit by quick moves and keep firing RBs, sometimes up to 6 or narrowly 7 per Golem. The SE one has a higher tendency to die right before the 3rd SE. So RB is actually quite good in raids against legendaries esp Zapdos.

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I've been using 4 level 33 golems. 2 with Rock Blast and 2 with Stone Edge. I like the fact that after the RB golem gets his first bar I can just continue holding down charge moves pretty much until he dies. To me it's more convenient than tapping a million times. The damage feels the same to my human eye so I've been happy with the move. Against articuno where if you didn't dodge you died in one move, it was great. I'd always get hit with articunos charge during my stone edge. Against zapdos I feel like stone edge is better because you don't worry about damage but I still like RB better. I've always favored two and three bar moves

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I'm more impressed with how tanky Golem is vs Zapdos. Level 30/31 (no dodging) lasted ~40 seconds each. But yeah it seemed the RB golems were just spamming charge moves constantly. Somehow I only got +1 damage though.

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Probably too many raiders to get to the +2 bonus damage balls...Agreed that Golem, with immunity tanks Zapdos really well, especially since Charge Beam is a pretty weak Quick Move...

We finished a raid and I only got to my 2nd Golem...

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Well that depends entirely on what you are figthing and wether you dodge or not, from a DPS perspective, given you can do full cycles, then SE is better, however if for some reason, you are unable to do full cycles, then 2 and 3 bar moves become more valuable, that might depend on the charged move of the boss you are figthing and wether you are able to dodge succesfully it's charged move. It also depends on the IV's and level of your pokemon. Here's an example:

Rock throw yields 10 energy per attack, and takes 0.9 seconds, this means you have to use RT 10 times to charge RT and 4 to charge RB (with 7 remaining energy), RB takes 2.1 s and SE 2.3, so here's the Cycle calculations for each:

RB: 4 RT(11Dmg/0.9 s) + 1 RB (44 dmg/2.1s) = 88 dmg/5.7 seconds + 7 energy = 15.43 dps (+7 energy).
SE: 10 RT(11Dmg/0.9 s) + 1 SE (87 dmg/2.3s) = 197 dmg/11.3 s = 17.43 dps.

Now Zapdos could kill a level 30 golem with the following attacks (note quicks attacks are set to 2 seconds, instead of the normal 1.1):
CB (2 s) * 28 + ZC (3.7s) * 4 = 70.8 seconds
CB (2 s) * 28 + TB (2.5s) * 7 = 73.5 seconds
CB (2 s) * 38 + ZC (2.4s) * 5 = 88.0 seconds

For ZC (Best defending moveset against golem), you could fit 13 full RB cycles and a small cycle (2 RT and 1 RB), fitting 1122 dmg over 70.8 seconds (really really tigth), however if you were using SE, you can in theory fit 6 full cycles and + 3 RT, giving you a total of 1215 dmg over 70.5 seconds.

Given the above math, I'd say SE takes the cake in this particular case, and given the fact that almost no energy was wasted with RB, I'd say that for other cases (at least for Zapdos anyway), SE edges RB.

Take this with a grain of salt, as you are inevitably going to have some wasted energy with SE because the bar is going to be full and most of the times one or two RT are gonna get thrown, wasting the corresponfing energy, this doesn't happend with RB, as whatever energy you over produce, goes towards charging the next rock blast.

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Nice math, lol. JK from yesterday! This is good shit dude! Preach!

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Additionally, if your energy bar is 2/3 full and you get hit with the first charged attack, half the damage goes to energy, which gets lost for SE, but allows you 1-2 more RB immediately.

The ways energy gets wasted during one bar moves:
Excess energy from quick attacks after full.
Excess energy from damage after full.
Getting KO'd with energy in the bar that doesn't get spent.

The first and third also apply to 2-3 bar moves, but for less energy and happen less often. Second almost never happens for 3 bar moves unless you're hoarding it for a big burst of charged attacks.

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by aSp 7 years 9 months ago

Ancient Power. heheheh

I use a Stone Edge as my first, and then multi bar moves after that so you can spam them once Zadps starts spamming charge move damage on you.

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Despite having 16 Golems, I only have one with RB. I have TM'd a LOT of Earthquakes and only ever get Stone Edge. I also have 2 AP. So I don't have a lot of experience.

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I thought RB was better on moltress (and likely Ho oh) due to golems relative fragility in that raid finding SE better against zapados due to the increased longevity and subsequent reliability of delivering See before fainting

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