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Which charge move do you NOT want on Zapdos?

This one is harder than the other two, clearly if you got icy wind on Articuno you could Charge TM and both are better. Same with Heatwave on Moltres. So here is my question since it's Zap Cannon, Thunder, and Thunderbolt. Which one would be worth the Charge TM....aka the worst of the three? i see advantages to each. Zap Cannon is the Strongest one hit. Thunder has a faster cooldown, Thunderbolt has 2 bars while still doing up there in damage. Zapdos isn't as clear to me, what's your take?

Asked by snorlaxn757 years 9 months ago
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Answers

Thunderbolt is best of everything, duration and power. And two bars -- nice!

Zap Cannon probably second because of raw power. Thunder third because it really is weak.

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Didn't think thunder was all that bad, learn something new everyday.

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The same situation as Articuno, with two out of three charge moves on par and the remaining one is subpar. Moltres is different, with only Overheat is the best choice. Keep your Zapdos if it is either Thunderbolt or Zap Cannon.

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No, its not a bad move at all. Just the other two are better. In contrast, icy wind is just a bad move.

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