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Is the attk IV the only thing we should worry about?

Does a Pokemon with 15/15/15 IV perform the same as a Pokemon with anything lower in Hp and def? Such as 10/15/10 or heck even 5/15/5?
Obviously it won't survive as long but right now it's all about dishing out as much damage as you can.
If this is true is it worth it to power up lower IV mons that have high attack stats? I have a 67% jolteon with Max 15 attk but a lot less hp and def.
What do you guys think about this?

Asked by steven05027 years 9 months ago
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Answers

Attack IV is most important because it can make the difference in your attacker doing 1 extra damage with his fast move, which can make the difference in beating the raid boss in time or timing out.

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by Arak2 7 years 9 months ago

There's a reason that attack weighs more in the formula for CP than Def or Stam does.

That said, it's not unlimited more. If your 67% Jolteon faints with a full energy bar and my 89% Jolteon (say 10 attack 15 stam/def) lives to fire off an extra thunderbolt or discharge the higher IV wins.

However, your charge moves will likely do more, and you might even be at a break point for your quick move.

So if we do the Exact same number of attacks, higher attack does more damage.

If we do same number of charges, it's iffy whether a couple extra quick attacks from extra hp/stam overcome potentially stronger attacks

If higher survival one, does more charge attacks its going to win.

Incidently at level 30 your Jolteon is 2272 the 10 attack one I mentioned is 2292 which is why they are close.

In some sense CP is a better guide than IV percentage because of the weighting. But your mileage will vary from specific match up to specific matchup

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"So if we do the Exact same number of attacks, higher attack does more damage. "

Actually due to rounding two mons with say with 15 and 14 atk and at the same level can do the same damage. Only at certain levels will the 15 atk iv do more than a 14.

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Definitely attack first. But hp and def are also important to a lesser extent. Higher hp and/or defense might be the difference in getting 1 more charge move off before death.

But since, damage is going to be mainly a matter of matchups there isn't a set threshold you shouldn't go below. Glass cannons in particular benefit from good defensive stats, but you may not notice with lapras or Rhydon.

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All the stats are important. I like to drop at least 300 energy in SE charge moves per mon in raids. Obviously all 3 stats factor into getting off 3 stone edges on Moltres for example. The way I see it is Id rather have more damage overall than more damage per atk. So you have to look at your team not just one move on a mon.
In addition powerups can overcome low atk stats. For example lets say a level 32 with 15 atk can do max damage but a 14 atk stat can do the same damage with one extra powerup at level 32.5. Id rather power up a 14.15.15 ADS one time extra then have a 15.10.10 and do one less power up. In this scenario the 15.10.10 wouldnt do more damage at level 39. So for me it really comes down to managing my resources and getting the most value.

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by aSp 7 years 9 months ago

Your defence does for damage done to you, the same that attack does for damage done by you.

A low defense IV can mean that the mon you are fighting will be able to hit their attack break point against you at a lower level.

There is no point getting extra damage if you are not alive to use it.

...this is why it would be nice to have a calculator on this site that can tell us this for each specfic mon.
(hmmm...I think I wrote this exact thing a few times yesterday too)

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It also depends on the mon. At level 30, the already high attack base stat C/FS Alakazam hits a Machamp raid boss with 26 fast move damage and 155 charge move damage at 0 attack IV, and with 28/164 with 15 attack IV. Big difference, yes, BUT that same, low stamina Alakazam has 80 HP with 0 HP IV's and 91 HP with 15 HP IV's. A HUGE difference.

In general, I only invest dust in mons that have good movesets and at least 87% total IV's. In almost all cases the differential is small and ensures a more balanced attacker.

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Great point! I'll continue...

A 15 HP IV Alakazam has 91 HP at level 30, while a 15 HP IV Alakazam has 98 HP at level 39...

Everyone power some damn shit up already! :D

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