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Type charts are not updated?

Concerning immunities...
Gamepress haven't updated all the charts or I'm missing something.

1) Do they overrule weaknesses? Charizard's chart says it's simply 0.51 resistant to Ground. But shouldn't it be 0.71 because of its Fire weakness?
(Same with Quagsire, Gligar, Girafarig, Zapdos, etc.)

2) Aren't they accumulative with resistances? Gengar should be 0.36 resistant to Fighting, right?
(Same with Steelix, Butterfree, Jumpluff, etc)

Asked by Alatar Lovegood7 years 11 months ago
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Answers

Still need to be researched.

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An immunitie is an immunitie. If an ghost move can't touch girafarig, it makes no sense for his psychic part take damage from the same ghost move. Same thing for the fighting move that can't touch gengar, if it can't touch him that makes no sense for his poison part to be able to resist the move. It is always X 0.51.

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That's what I was thinking seeing the charts but considering that in PoGo immunities = double resistances... the attacks are actually touching them because they still take damage :S

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I think an immunity is similar to the immunity multiplier in the main series In that it takes 0% no matter if the second typing is weak to or resists the move, hence the multiplier ends up being 51%, as it represents the zero in that it is static.

I too thought they should multiply or stack at first, but also as they said, think about it conceptually: even though charizard's fire portion is weak to an earthquake, it has the ability to fly in the air an can't be touched lol a fire lizard that can fly

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An immunitie is an immunitie. If an ghost move can't touch girafarig, it makes no sense for his psychic part take damage from the same ghost move. Same thing for the fighting move that can't touch gengar, if it can't touch him that makes no sense for his poison part to be able to resist the move. It is always X 0.51.

Actually, what you're saying makes no sense.

First of all, in Pokemon Go, a so-called "immunity" is simply a reduction of the attack by X 0.51; i.e., it's really double resistance, not true immunity.

Now if a Pokemon with dual typing is hit by an attack that is resisted by both types, this too is double resistance and the reduction is also X 0.51. So for instance, this applies if Gengar (who is Poison/Ghost) is hit by a Poison attack (since Poison and Ghost both resist Poison). But if one of the types single resists an attack, and the other double resists it, it makes no sense for the reduction to be the same. It should instead be X 0.714 X 0.51 = X 0.364, i.e., triple resistance. For instance, if Gengar is hit by a Fighting type attack, it should triple resist it, since Poison resists it and Ghost double resists it. The reduction in this case should be X 0.714 X 0.51 = X 0.364, not X 0.51.

Based on this, It appears GamePress got this wrong. If not, then they ought to issue an explanation that justifies why they show triple resistance as only X 0.51.
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