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Selfish idiots dumping rubbish in gyms

Is anyone else having this problem?

I'm not talking lvl 15 players putting in their 1200 Starmie - it;s level 30 players dropping a 500cp Krabby they'll probably transfer when it gets kicked out.

Two level 5 gyms - one I could prestige with a few minutes and help ensure it's survival for at least a while - maybe a day or two. What do you do when some idiot has dropped a 500 poke in just to get the stardust?

Asked by Faversham718 years 5 months ago
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Yeah its annoying as f***. I and another player prestiged a gym to level 8 which is actually really hard to do with the new update only to see a couple of morons waste 2 spots with 500 cp trash.

Its already enticing enough to knock gyms down but when you put trash it just makes it even more so.

I am not gonna bother prestiging gyms anymore until they fix the current leveling up/down gym mechanics.

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A lot of people on here complain about gyms being too easy to take down then say they put trash in gyms. I don't see how it helps the problem. At least make the attacker use potions and time right?

If I'm in a hurry I will definitely skip a gym with 3 snorlax if I see a trash one around. Help your team out!

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make another account on a different team

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I agree. I already waste enough time on this game I don't need to create another account and try to level it up, collect enough decent pokemon to knock down the rubbish in gyms.

Yes it is frustrating and no idea why people do it. If this happens I generally skip the gym.

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To answer your question, you do nothing. Reason? Because it is a good thing in the long run. Even if you put a high cp + high level pokemon, its cp will be optimised if the attacker is at a lower level anyway. Putting in high cp pokemons is just to ensure that you won't be the first to be kicked out when your gym levels drop.

Besides, if the player is just getting his daily stardust, chances are that he will have less time to do so since he will never know when his low cp pokemon will be kicked out of the gym. He will certainly not be getting tons of coins if that's all he does. And once he gets kicked out of the gym, other players will be able to put their pokemon in and get their daily coins. Everybody wins.

Players who put tons of high cp pokemon into gym are the number one reason why players retention rate is so low. And if you already can claim 100 coins daily without even exiting your house, then you already lost the most common motivation for participating in gym battles. You're just making the game dull for yourself. I applause those high level players who would put their low level pokemons into gyms. Even if their reasons are selfish, their actions will just benefit the community.

If you really want to assist in bulking up your gym's defenses, you would consider putting in pokemons that are of the same type as the other pokemons in the gym. Most players do not have multiple pokemons of the same type that are equally strong. Imagine if you meet a gym that's completely filled with steel type pokemons. Unless you have 6 strong pokemons of fire, fighting and ground type, you're gonna have a hard time.

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The attackers cp isn't optimized, I don't understand anything else you said.

You're saying players should refrain from putting in their top defenders to help the other team to be nice? But put the same type to make it hard?

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He's (incorrectly) thinking that the defender's level gets reduced to the attackers like when you train a friendly gym as a low level trainer.

The first paragraph was basically "why bother powering up a Dragonite to level 30 if it's just going to get reduced because the attacker's level 20"

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That's correct. Thanks. My mistake. I haven't bothered with gym battles of any kind since I hit level 28 and didn't need lucky eggs anymore.

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@ redeyejedi

You're right, I was wrong about the level of the defending pokemon decreasing to match your level, and in turn decreasing their cp, when you're attacking a different team's gym. It's only applicable when training a friendly gym.

I'm saying players should not put in 10 different 2000+ CP pokemon in 10 different gyms just so they can collect the max amount of coins daily. Just because that's allowed in the game doesn't mean that it should be done. Do people really want to see level 10 gyms all with 2000+ CP defenders everywhere again? Even worse, do people really want to see the same 10 player's names in 10 different gyms in a single neighbourhood? There's not just detrimental to building a lasting community for this game, it's also results in more players in your neighbourhood quitting the game after completing their pokedex.

For example, if the gyms in your neighbourhood is dominated by just max-level Valor gyms that has been there for more than a week, chances are none of the opposing teams players will bother hitting those Valor gyms, because of two reasons. A) It is not resource-friendly to bring down a max level gym alone, B) You can pretty much expect that those Valor players will reclaim it very quickly again, especially if they live nearby. Btw, I'm speaking from experience. I remember the days when every gyms in my neighbourhood was level 8 to 10, consisting of Dragonites, Eggxecutor and Snorlax. People stopped using Lapras, Vaporeon and Slowbro as defenders in my area by then.

With regards to the tactic for increasing the difficulty of taking down gyms, it's not an original idea from me. In fact, that's the way it always was in the main games. It's just logic, especially since more pokemons of different types has high CPs now after the recent CP update.

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I can see it being frustrating for lower levels/minority teams. The high level players worked hard for those Pokemon though and should be able to use them.

The system is just flawed for everyone at this point. It sucks for people who spent time and money getting power powerful defenders and now they are useless and the minority teams will never have a chance no matter what. Nobody wins:/

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I don't think you are looking far ahead enough. One day, there will be a huge influx of new players, most likely coinciding with the introduction of the next generation of new pokemons. If battling gyms is still only unlocked at level 5, a high density of max level gyms with high level pokemon in any area will mean that a lot of new low-level players will be unable or can't be bother to participate in huge portion of the game, e.g catching pokemons for gym battles, collecting stardust for powering up, especially when they have limited items and gym-battle-suitable pokemons.

I'm asking that you consider the fact that by that time, high level players would already be at a high enough level that items like lucky eggs wouldn't be as important anymore. Is there really a need to keep hoarding coins that they probably wouldn't want to use anyway?

Honestly speaking, if they wanted to use their pokemons that they've worked hard to train up, then my question is, is putting the pokemon in gyms really more fun or satisfying than using those pokemons for gym battles? I mean, they won't be able to use those defending pokemons for attacking other gyms. If they really want to play with that particular pokemon, why would they put them in gyms? Worse comes to worst, they might never be able get those pokemons back if nobody from opposing teams attack their gyms and kick their pokemons out, which is what I think will happen someday. Even at present time, I am seeing people asking questions about how they can manually reclaim their defending pokemons, after having their defending pokemons in gyms for almost 2 months.

You can still put powerful defenders in the gyms, even up to the max number of 10 gyms possible. People might complain, but people will always complain about different things. Nobody will blame you in particular for doing something that is legit and legal in the game. I'm just feel like we should start considering how we, as players, can help out the community in ways that Niantic has not been able to.

It would be great if Niantic will start doing what other similar mobile games do and introduce different leagues for players of different levels. For example, they could duplicate each individual gyms and make them player level based. So if I'm currently level 5 and I tried to battle a gym, I would only be able to participate in the junior league section of the gym, where the max level of the defending pokemons can only be level 15 or below. Once I reach level 16, I'll be able to hit the advanced league section of the gym, and I'll never be able to meet defending pokemons of level 15 or below again. They could also make it so that there is a minimum level of level 16 for each defending pokemon in the advanced league, so that players must place high level/CP pokemons of level 16 or above. You will never see level 30 players putting their 500CP Krabby in the gyms again. What do you think?

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Oh yeah tiered gyms would be great, I wouldn't mind if more people could use gyms. My girlfriend quit because she isn't a competitive player and the gym at the end of our road (my gym now!) kept filling with high lvl vapes and she doesn't know types/stab/dodging/stats. She is the epitome of a casual gamer, it was not fair to her. As long as the hardcore players are catered to as well I'll be happy. As of now we are not.

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I have to admit to being guilty of that shit. After the recent update the gym turnover rate is so high that I quickly ran out of revives. However, I only placed a Rattata(or maybe 2) in a gym that I know is getting beaten several times a day. If I take a spot in a gym which I think has potential (like the one close to my work) I do bring my A game.

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If gym turnover is high, then it doesn't matter what you put in. Don't feel guilty about it.

I do the same thing in my area, because there's hardly any Instinct players where I am. I Bubblestratted a gym to level 7 and only one other person put in a Pokemon before it got taken down.

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Speaking of prestiging up a gym.... so frustrating to have to pick all 6 guys and ensure they are all lower than your intended target(s).

I do rename some guys to make it easier but it is still time consuming to do it over and over and over.

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Yeah, just picking Pokemon to train is already a hassle, at least make training worth the inconvenience.

I don't see why they can't at least test it out, or why they didn't first test only doubling prestige loss and then if it still wasn't enough, also reduce prestige gain from training, instead of implementing both at the same time.

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Is it just the vocal minority that's unhappy with the gym changes or is the majority of the player base happy with it? That's the big question

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If training, I would like to pick some Pokémon and others are random.

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I would like to drop Pokémon that needs to be evolved. Evolving recovers all HP.

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I am guilty of sticking in my 555 cp ditto in high turnover gyms whenever I can

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I do put trash in Gym's sometimes but I make sure it's something around 1500 I caught in the wild and would transfer anyway. However I've recently started putting in better mons than high level Mr. Mime's and Venomoth because I invested a lot of Stardust in my defender's and they serve me no purpose otherwise (I also make sure I go out around my collection time).

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I admit that I tend to do this. Not in good gyms but in level 4 and under with weaker mons. The gyms here get taken down so fast that I'll put ones in that I've just evolved and then dump it once defeated

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yep i do this. Usually for gyms i have taken myself, but also for anything i know won't last.

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It's way out of hand. Who's going to power up a gym with a 780 CP Hypno, and a 1400 CP Flareon, and a 3000 CP Gyarados in it? The answer is pretty close to no one. Most gyms are trash these days, apathy is starting to serve in my favor as more and more players abandon the gym dynamic which is the only thing left in the game after a certain point, and I'm a grinder.

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