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For the past week, I have been soloing Machamp Raids exclusively because I needed more double fighting moves Machamps for T-Rex, Snorlax and Lapras Raids. My own evolutions have resulted in only single fighting move and double steel moves...

Because I don't have good Alakazams and Espeons with the right movesets, I typically battle with 2 Dragonites (DT/Hu, DB/DC) and 4 Exeggutors (C/SBeam, ZH/SBeam, 2 C/P). Exeggutors are level 27/28. And until today, no problem finishing off Machamp Raid with some time remaining.

But today, for the first time, I encountered a BP/HS Machamp. And he tore me a new a-hole! It took me 5 times to win and it was down to 0 second! Typically, with double fighting moveset Machamps, I know both Dragonite and Exeggutor single resist Fighting type so even with STAB, Machamp doesn't do 100%. With Steel moveset, I know it does normal damage but Bullet Punch still does less damage than Counter. But because Bullet Punch has higher EPS, I was getting slammed by Heavy Slam. No pun intended. And Heavy Slam is so fast that I have problems dodging when using DT Dragonite and Confusion Exeggutors. Just chewed me up!

Anyone had similar experience? BP/HS Machamps are just much tougher for me.

Asked by PokeAMon7 years 10 months ago
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Answers

by JHVS 7 years 10 months ago

Absolutely. I had the same issues until I put up two high DPS mons out front. These trim those valuable seconds so you can cruise with the other mons you have even with unpredictable charge moves in play.

I powered a Zam mostly because I soloed a few and really wanted a good one. The wisest thing to do, if you can in your area, if catch or just click on all Eevees until you get a few around 800 CP. check the IVs, you want the highest attack stat possible. After a whole lot of work to do so I got a lv29, 78%IV Espeon with just a tad of investment to hit 30. And no Machamp has given me trouble since.

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Charizard with Air Slash/Overheat might be a good option for double steel Machamps, as he resists both fighting and steel.
Although Charizard can't learn a flying move, Overheat just does so much damage (just like SoB for Exeggutor).

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Resisting is kind of a bad thing when time is an issue and we are talking about a lower tiered option. My guess is he would see similar or worse results with this mon.

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If resisting could give you one more charge move, it wouldn't be bad.

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Sort of. There's a fine line. But in this instance death is instant, I.e., death from an unpredictable charge move. Not a sliver of health earned by resisting which could be exactly useful as you say for a CC one.

Plus even with WA, OH is less effective than SoB. So with Eggy you get more health (better chance for charge moves plus more energy), a similar SE quick move (ZH or C), and SoB which will outperform OH. So if he's having trouble running a crew of bulk with eggs and Dragons he needs a high DPS option.

Add to that with Charzard earning less energy by resisting the quick move it will take another hit.

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I think that Charizard is as good as an option as eggy, attack stat comparable and moveset comparable (SE on quick move and neutral charge)

I doubt the energy gained point really holds when you talk about energy gained from receiving damage, it is so negligible. However, it just so happens that eggy (the confusion solar ones at least) has an energy gain profile that fills up just enough for a solar beam with damage received from opponent (so you don't waste another confusion before firing the solar), which is very fortunate.

But as far as eggs go you need the pure psychic ones. Solar beam is not as good as psychic in this scenario as psychic charge move. So the list probably goes:

Espeon > Alk > Hurricane Dragonite > Full psychic Eggy > OH charizard = Solar eggy>Full Dragon Dragonite > Gengar (note double resist fighting! Doesn't help with steel moves)

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Even without SE, Solar Beam still does more damage than Psychic both in simple calculations and spreadsheet (weave, etc...) charts I've seen...

Psychic = 100 x 1.4 x 1.2 = 168 + 20.16 (another Extrasensory + 20.16 (another Extrasensory) = 208.32

Solar Beam = 180 x 1.2 = 216

Granted, they are very close, but Solar Beam is super powerful and Psychic is a crappier move after the move update...They are also both 1 bar moves making overkill, energy buildup the same for both.

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Solar beam does more damage than Psychic even when it's SE in this case. Although the extended time it takes to cast SoB makes them comparable.

But my point for SoB is in regards to this specific boss moveset where the fact he has a stronger charge combined with earning more energy faster absolutely makes a difference. Especially when the premise set by the OP is him timing out by a hair.

My point wasn't ever that Charzard is a bad option or anything like that. The OP talked about how close he cut it with the crew he has which were eggs. I said that swapping mons he has listed for adding a Charzard would not fix that. And it's true and not debatable and for the purpose of speed he's not a good sub for Eggy because he's worse.

It's just truth.

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It's normal that good movesets for offense aren't the same as good movesets for defense and vice versa. For example, Focus Blast Alakazam makes for a very tough boss, but I'd never want one in my roster.

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You want a C/FB alakazm to hit hard as gym defender. But gym defence is not really a thing.

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I've always hated those mons with the same optimal attacking and defending movesets, because of the stupid RNG game. E.g. Dragonite (DT/OR for both attack and defence).
Now with TMs, not so much.

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I agree. And now that we see less and less dodging in the game, quicker fast moves become less relevant. I held several 'mons with two attacking moveset, one fast for dodging mainly during prestiging, one slower for higher dps.

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A Focus Blast Alakazam with a pyschic fast move makes a very good Blissey attacker - a bit of a glass cannon, but a huge cannon which causes huge damage.

I have a couple which I enjoy using on Blisseys, though I didn't think that I would ever have a use for them and I will not change them.

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Yes, I've defeated C/DP solo, but BP/HS anihilated me. Didn't help that the game auto selected blissey as my 7th man. Wish I had gone into it with more than 15 min so I could just sacrifice those blisseys and get them out of the auto select queue.

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Thank you all for the comments! I think I need to grind for a good Espeon or Alakazam. Or maybe another DT/Hu Dragonite maxed to my level. Maybe I'll try leveling up all my Exeggutors first.

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