So just a question of the top of my head. What if they added an even rarer TM and called it Legacy TM. You switch your charge or fast move and only receive a legacy move. Lets say they drop at a 3% chance. averaging at about a 1 in 33 raid chance. These would become more likely to drop possibly to 5% when the new set of moves roll out. Just a thought, i know some people believe legacy moves should stay legacy but i just think no matter how hard it takes it should still be available with TMs now a thing. Also, i have a feeling that those 7 day evolution item spins will become a TM spin..... any thoughts? Would you like to see Legacy moves put back into play/reach?
Answers
I'm ok with legacy staying legacy...it rewards players who played earlier and I'm ok with that...Gastly's were always rare here so I don't have a SC one...not even during Halloween...
All the other current quick moves suck now on him compared to SC.
Just got a Dnite so don't have DB or DC neither...
Like life, I'm ok with NOT having everything (like regionals, etc...)...Just play/enjoy, move on...
Rewarding old time players works fine for me and allowing everyone to get everything actually ruins the game IMO.
People like to feel special and have something others don't so let them have their legacy moves...it cheapens it if everyone can get it.
I think that there's should be a way to get legacy moves. New players are already at a disadvantage by having to start at L1. To put them at a further disadvantage by preventing them from ever getting the best moves makes no sense. The game needs to attract new players in order to be viable in the long term.
I have proposed before that a certain number of battles won with a Mon could generate a TM for one of their moves that could be learned by any species that ever had that move. It would be fun to go out of my way to use a Mon to get a specific TM. (Miltank for body slam comes to mind). For anyone who thinks that this would be unbalancing, I got 1 word: Blissey.