Tm drop rates? Losing motivation...
Does anyone know the drop rate for these tms yet? I've done 4 Tyranitars, 2 snorlaxes, 2 blastiose, 2 machamp, and venuasaur IN A ROW and only 1 fast tm has come my way (this is also since I've started counting, could be even more). Do they drop in regards to group size? Because everyone of these has been in a group of 10+ (we max out lobbies and usually split up). Im really startlting to think the raids only hand out a certain amount of tms per battle because hardly anyone is getting them. Yet when I got my other 5 charge tms, they all came from a group of 2-7 players. And of course i had to use everyone of them on my dragonite, only to end up with hyper beam after repeatedly getting HB/ and H. Not a single outrage.
If these are going to be that low of a drop rate, you shouldn't be forced to use a tm more than 3x on a pokemon... It sounds like this is becoming another game with garbage drop rates where RNG ruins the game. I've spent a lot for premium passes but if these tms don't start coming my way, like a 3000k+ pokemon in a gym, my motivation is rapidly draining from raids and I'm not going to keep spending money on passes to not get any tms AND/or even the raid pokemon because they constantly attack unpredictably sometimes 3 to 4 times in a row while also dodging.
I've held high hopes for niantic and this update but seeing how the new gym/coin system is, the only thing I have motivation in after this update are raids and getting the TMs considering I always get trash movesets. And clearly that motivation is rapidly dropping for me.
Answers
From all the posts I've read, TMs have dropped less for a lot of people compared to the 1st or 2nd day when raids were launched...
I've done 16 raids, but loss 2 of them (so 14 successes). I've gotten a total of 6 TMs.
However, I haven't gotten a TM since June 26th so they have stopped dropping a lot for me.
5 TMS = June 23rd-24th (9 raids).
1 TM = June 26th (1 raid)
0 TMs = June 27th - July 1st (6 raids, 2 failed raid).
All the raids from June 27th to now are level 3 or 4.
Guess I should've done a ton more the 1st day...One thing I've learned from Pokemon Go is if it's going great at the start of a new feature/event, DON'T STOP PLAYING!
They will nerf it and make it suck (or harder/rarer).
"Guess I should've done a ton more the 1st day...One thing I've learned from Pokemon Go is if it's going great at the start of a new feature/event, DON'T STOP PLAYING!"
Truer words have not been spoken!
That actually sounds about right because the weekend raids started popping off around here regularly I had to work that weekend. I work 12 hours so I had very limited time to play. I had the 27th and 28th off but that's around the time I started counting my TM-less raid spree.
I am still getting Fast TMs at a rate of 3/1 to Charged TMs, albeit a lot less than before. I've actually altered all the pokes I wanted to change their quick move on that I get angry when I don't get Charged TMs, which are obviously way more valuable.
I also wasted a handful of Fast trying to get Ice Shard on a Lapras before realizing it was legacy and I was bouncing back and forth between WG and Blizzard... and I knew that all pokes only have a maximum of two quick moves total. Catastrophic brain fart on my end.