WHINERS!!!
Isn't it FUNNY how all these complaints are coming from Trainers who have fought in numerous raids? Those in big city areas? Those who have fought in 30 raids, or many more than 50 for some, and have taken advantage to go catch all those rare mon????
OH yeah, you all had to go BUY Raid passes and jump on 50+ raids in 4 days! You made sure to get all those rare mon. And then you saw that OTHER PEOPLE were also getting those mon and are now upset about it. Same with TM's! Now that you all got to make 6 Dragonites with DT/O, you don't want anyone else to be able to do it.
I live in an area where the nearest gym to home is more than 2.3 miles away. I didn't even SEE a raid notice until Monday, when I saw 2 from my office, and was lucky enough that one was during lunch, and the other was at a time that I could sneak out and go get it.
So yeah, I got a Raid Arcanine, which has lower value than at least 4 of my other Arcanines, and a Magikarp that I immediately traded in.
Yes, there are problems with this new system:
50 coin limit a day is BS!
The gym score keeping is a joke and doesn't work. 2 Mon in gyms for more than 10 hours yesterday and I only got 22 coins total for the day??? What happened there?
If more than one person attacks a gym, only one can put their mon in it until a 10 minute timer expires.
The LAG on Raids is atrocious!
These things will be worked out!
BUT, the system overall is not going to "Destroy the Game" as so many of you whiners have made it out.
The truth is, you all want the changes that make it an advantage for YOU, but not for anyone else. It's either your way, or no way at all! You love to complain!
You complain that the Raid bosses allow Everyone to have the high level rare mon, then you immediately complain that high level mon have no value. You whine that if you kick the opposing team out of a gym they get to collect coins, yet you cry because YOUR mon aren't getting kicked out of gyms so that YOU can collect coins. I've read at least 25 posts about making an Alt account just so you can kick your own mon out of a gym.
I know that I'm not going to make any friends here with this post. And I really don't give a shit. I'm just tired of all the negative comments. And, just so you know, I consider myself to be pretty much a dedicated player. Level 35, just shy of 36, have a decent managerie, never used ANY 3rd party software, and have played at least a little every single day since last July. Even when I was in the hospital being treated for cancer. So yeah, I'm hardcore.
Answers
Isn't it FUNNY how all these complaints are coming from Trainers who have fought in numerous raids? Those in big city areas? Those who have fought in 30 raids, or many more than 50 for some, and have taken advantage to go catch all those rare mon????
I could whine too, because it is way to easy to get great pokemon and good movesets now.
I live in a village near a 60.000 citicen-town and i have done 4 raids until now.
Got 2 Tyranitar and 1 Snorlax. I got 4 TMs.
It now is way too easy.
Now the only relevant ressources are dust and trainer level, all the other things are for free.
Salty you are, arent you? :)
As customers - good or bad ones - we gotta say what we think. Simple as that.
Implying that its about our own egoistic fortune is pretty shortsighted. As mentioned many times already, its not about being the strongest only, its about the drive of playing. The longterm goals etc. Where is the motiviation coming from, when you get everything so easy? With this update the game has been changed from longterm to shortterm just by night. A bit ridicolous, dont you think?
Just some words to help you understand the whine.
I already did whine enough here and I am tired of explaining the shortsighting of Niantic. Others leave $$ for them, fine. Im not and thats totally cool :)
OP, your attribution of motive/rationale behind the recent discussions is incorrect. It's not about being upset because people have access to great mons. Spoofers have always had access to great mons and personally, I've never given a fuck about it. You can have all the best 100% mons for all I care.
It's about the game in its current iteration being unchallenging and pitched at a very low level. Just so that I explain it to you properly for your understanding, raids are practically giving away high powered mons and valuable game-changing items for very little effort.
By the way, I respect your dedication to the game despite your illness (I hope you are well now). But your incorrect and unnecessary attribution of ill-motive/jealousy/etc is completely off the mark!
Exactly...when everyone gets everything they want, it does become a bit pointless and more like how they give out trophys to kids for participating...Even with level 4 raids, participate, get a T-rex just like that...Yes, you have to catch it, but again, I am already only saving my raid pass for tier 4 only so everyday, I see enough gyms that I can probably get 1 daily as well...(still have 0 though since I am too lazy to wait or with wife/kids who don't want to bother).
Conquistador, I saw your other post with your raids...getting bored yet with all these below? ;)
Lapras
Tyranitar
Tyranitar
Charizard
Tyranitar
Charizard
Snorlax
Lapras
Tyranitar
This is precisely the point. I do not have any use for more than 6 T-rexes.
And the kicker is this.... since I discovered that the only thing that matters is the number of trainers in the lobby, for the past 5 or 6 raids I've simply chosen to bring my 3k Blissey and do nothing.
Yet.... I am rewarded with rare mons, rare candy, TMs, berries etc.
Something obviously isn't right with this picture dude.
What is "didn't deserve"? By deliberate game design anyone who enters a raid lobby and comes out at the other end with the raid boss defeated earns the rewards. If that is terrible (and it is very terrible indeed, if I can emphasise it enough) then it is a design issue. Niantic chose this implementation.
So yes, the new raid system is designed to allow players to ride on others' contributions and does not tie the rewards with effort - that is the fundamental problem right now. In fact it's giving out stuff away like there's no tomorrow.
I'm not sure how others see it but it appears that people seem to think that pointing this out in a clear and straightforward manner is 'whining'.
[edited for language and bad tone]
It's just too much at once for the traditional (not casual) player. Outside of the ridiculous gym situation. The release of being able to obtain high IV rare pokemon, rare candy, and TMs, at the same time is overdoing the "pleasing casual trainers." Don't mind it, and i have only participated in 3 raids (3 magikarp), yaaayyy me. I do not have a tyranitar, and if i get one, cool.
But the work it took most to get a tyranitar, then have it have a bad moveset, so they try for another, finally get the moveset they wanted, then walk for candies to power-up, has now been condensed into one update, a raid. The wasted time is a reason to be upset, not that everyone can get one.
They should have released raids, TMs, and candies at separate times, and made each one rare'ish, and not come from the same place (raids).
Edit: also adding the motivation drop in leveling up. Funny Niantic put lucky eggs on sale right before the update, which made leveling up a bonus, not goal. And then add new items, raid passes to be purchased. I paid for the discounted items (*), and now they made them "useless," but expect me to pay for raids ?
Burning your supporters, like that, is trash.
*(only time i spent money was for discounts, and some events, sure most did, so they made their money)
I can understand your frustration. People have been begging for moveset rerolls, a way for lower levels to interact, and a completely altered gym system in general, and when they have it, there will always be something to still complain about. I don't exactly blame them because of course there will always be new problems with new changes; there's no way Niantic can pull this off flawlessly. But it would be nice if players could look at the positives more.
I also wish catching the lvl3/4 raid bosses was as easy as people are making it sound to be; in my experience they're not just five balls and caught immediately, or at all.
The problem is not, and never was, that other people can do stuff easy. The problem is that it is too easy for us. With each change of the game system, challenges are removed and things hard to obtain became common. Now there are no rare pokemon, no rare candy, no hard fights, no good defenders. Good attackers can be assembled at will, but then only used once a day (unless you pay money, about $1 for one minute of fighting). Gyms in hard to reach spots used to be prime estate worth a trip, but are traps now. And so it goes on; everything is easy to have but nothing is worth having.
To contrast that, let me wax nostalgically about one of my first serious attempts at gym fighting last summer. There was a level 9 gym, far of the beaten path and thus famous for lasting for weeks. After it was pointed out to me I naturally went there, as I only had a few gyms I had to rebuild every day. The weakest defender was an Exeggutor, which turned out to be too strong for everything I had. in particular, I did not have a single decent Bug and no good Fire types, as both were very rare in my area. This was still the time where you had to do your prestiging with a single attacker. I either did run out of time or fainted with just a sliver remaining on the defenders bar. In the end I nearly did run out of potions, but battery power ran low first. So I had to leave with empty hands. The next day, I collected enough stardust to max a few selected attackers with favorable typing. On the third day I went back and after a grueling hour managed to wedge myself into the lowest level of the gym. Where it remained for weeks, giving me my first stable income. A while later the number of trainers was increased to six, training yourself into a gym became simple, all gyms were filled to the brim, and people started to ruin the game by cutting out the lower levels.