End of Easter Event Evolutions
For my EoEEE, I have just enough candies for 2 Larvitar to Tyranitar evolutions or 1 evolution and power up. First up, ended up with Iron Tail/Fire Blast. Not worth powering up so roll the dice with the second evolve.... and it got..... Iron Tail/Fire Blast!!! F@ck me!
Edit: Iron Tail/Fire Blast is worst offensive moveset and rated C for defensive moveset
Answers
Yeah I just evolved 2 dragonites and they got DT/HB and SW/HB. What the fuck made my luck so bad during this event? This event gave me 1.7 million exp but bunch of crap movesets when evolving. I made a post and listed there bad movesets I got after 3 rounds of mass evolution with lucky eggs 2 or 3 days ago.
I know that moves are random "in theory" but I always try to not evolve two times in a row a mon that I want to power up, I would have saved the second Tyranitar evolution for another day, it has happened to me many times before, I get same bad moves when I evolve a good mon that I want/need, for example got 3 exeguttor in a row with Seed Bomb, 3 Arcanine in a row with Bulldoze and 2 Venusaur with Sludge Bomb.
I started thinking that there was some kind of "relation" between this facts so I stopped evolving mon I wanted the same day if the first one does not get good moves I wait at least until the following day. Also I have seen the same kind of "pattern" with Eevee evolutions during mass evolve sessions, getting like 7 Jolteon or Flareon in a row...
I know that is just random luck but it does not hurt to me to wait a little bit, just in case...
Softwares don't have true randomness. They need some sort of seed to put in an algorithym that will give "random" results, with the seed being somenthing like trainer lvl (for pokémon CP) or other. It's perfectly possible that the seed used for defining moves takes time into account. Witch means that your strategy of waiting a day is a good choice. I would also recoment to avoid doing it during the same hour of the following day just to be sure...
Why would they need to write that piece of insanely complicated code? Since the game is given the moveset from the server they could just hand the movesets all out in order and it would all act as RNG to the tons of endusers.
A true RNG could pre randomize the order in which they are handed out to prevent the time it takes to randomize the moveset handed out too.
I would wager a lot that time has nothing to do with any of it.