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Powering up attackers

I'd like to power up some of my Pokémon's for attacking gyms. I'm hoping the new gym system will trigger me to attack them some more, because currently I'm more of a collecting player. I want to know till what level you guys level up your attacking team. Level 25 or 30 or do you aim for a fixed cp number?

Asked by opiumXrico8 years 1 month ago
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by aSp 8 years 1 month ago

Usually lvl30...after that you get only half as much improvement per powerup, and the costs keeps going up.
Personally, I only take defenders higher....as a rule

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Your method is probably the most effective one - an attacker at level 30 is strong enough for pretty much any battle.

However, I still like to keep some of my favorite attackers with perfect moveset maxed out (Espeon, Alakazam, Jolteon, Golem, Venusaur, Exeggutor, Gyarados) just for fun. I like using them.

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I have some exceptions to the rule too...but it is a good foundation to start with.
Sometimes spending too much on any specific moveset can hurt - PcP comes to mind with this.

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Good question. I'd like to see some answers from high level players. So far I have pretty much only been powering up my best defensive mons to put in gyms. I'm woefully short on great attackers, which is my current project. Still new at this after only 7½ weeks of playing.

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My attackers plus 3 more Jolteon.

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I also evolve a lot of commons, keep the high cp, and pokemon with ideal moves for Battle. Use until they faint then transfer them. Good for experimenting and making the most of resources. My goal is to take 1 level 10 gym down a day.

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With zero revives, zero potion and only pokes that will be transfered after unlrss they suprise you a lot?
Worth the experiment, interesting to know the time.

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by JHVS 8 years 1 month ago

Stopping at 30 is the right thing to do....however I really enjoy having some monster attackers and in regards to certain pokemon, while it isn't the most cost efficient to fully power them up I do anyway.

After level 30 you could bring up 2 common pokemon (almost for the cost of getting one to lv 35.5 (where mine go). But I like having at least 1 super Jolteon (2554) for the multiple Gyrados gyms. If those gyrados are interspersed with Blisseys etc then I like having to have only one Jolt with a cushion for mistakes rather than 2 that are only good for the Gyyrados. This same logic applies to high level Vapes and Dragonites but thse also can be dual purpose mons as they can also be high level defenders maxed or sledgehammer offensive weapons that save space in an attack crew. I also keep a maxed Scizor, Golem, and two maxed Laprases. These are just for fun.

The truth is that while it isn't the wisest move to max offensive mons past 30 it is a lot of fun if you are smart about it and can be advantageous with all of the repeat mons in gyms now.

To supplement these mons I use wild caught 700CP+ eeveeloutions as throw aways. It costs me nothing to maintain those.

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