Ice Punch for defensive Poliwrath is dominated by Submission?
While it is true that Ice Punch is super effective against grass attackers. However that only gives 25% extra damage. According to the information in this website, the DPS against grass will be 11.71*1.25=14.64. However the Submission has DPS 16.19 even under the normal effect.
I realize that Submission is not very effective against the current big four grass because they are also either psychic or poison types. But that is because they have these other types which makes Submission less effective than ice punch instead of that the supper effective of Ice Punch against grass makes Ice Punch better than Submission. Am I wrong in some points?
Answers
I'd say they're both equally viable defensive moves and they both are effective in different situations, depending on the Mon that it's battling. Ice Punch deals more defensive dps but with a slower cool down, while Submissions deals less defensive dps but with a quicker cool down. If I had to truly choose between the two though, I'd probably go with Submission. Just my opinion, however.
I think I used the DPS of attack rather than of defense for the above calculation. When the DPS of defense is used, submission induces higher damage against usual pokemons, while ice punch gives higher damage against grass. The last thing to be noticed for gen 1 is that the big 4 grasses have either physic or poison types so the effect of submission becomes not very effective. That's the all difference I see. Thank you for answering!
It seems that total damage done per 100 energy seems to matter for defensive movesets, although I'm not really sure why.
other pokemon seem to follow the same rule (ice beam > blizzard on lapras, hyper beam > body slam on snorlax, dragon pulse on dragonite, water pulse vaporeon et cetera)
hydro pump still does more defensive dps than ice punch even if you take into account you're facing a grass type.
90 dmg x 1.25 (STAB) x 0.8 (grass resistance) = 90 dmg over (3.8s + 2s) = 15.52 dps
45 dmg x 1.25 (super effective vs grass) = 56.25 dmg over (3.5s + 2s) = 10.23 dps