How does one find the Base Stats? And do higher Base Stats make IVs less important?
The answer to my question appears obvious, but I want to check with someone more knowledgeable than me.
Game Press states that each pokemon has three core or base stats: Stamina (HP), Attack and Defense. When Game Press displays a listing of pokemons, the listing will have seven columns. In order the columns are #, Pokemon (name), STA, ATK, DEF, CP, Rating.
(Q1) Are the values in the STA, ATK, DEF columns the core or base stats to which Game Press is referring?
(Q2) For example, are the base stats of Golem 160, 211 and 229? If those are the base stats, it is apparent that higher performing pokemons generally have higher base stats. For example, Rhydon's base stats are 210, 222 and 206.
(Q3) On the other hand, IVs range from 0 to 45 for all species and are added to base stats of stamina, attack and defense to get the total stats for a specific pokemon. I think that should mean that the importance of IVs decreases for higher performing (as measured by the summation of their base stats) pokemons . Is that the case? For example, a perfect Golem would have 160 + 211 + 229 + 45 = 645 and a perfect Rhydon would have 210 + 222 + 206 + 45 = 683. The 45 IVs compose a lesser share of Rhydon's total stats than Golem's total stats, and therefor the importance of IVs decreases for higher performing (as measured by the summation of their base stats) pokemons, I think.
Please advise. Thank you.
Answers
That's right.
It also means that the most important IVs for a specific mon generally are based on it's lowest stat.
For example, Dragonite's lowest base stat is STA, so the most important IV for him is 15 STA.
Currently CP is also a big factor in gym mechanics because it dictates gym placement. Since ATK weights more than STA and DEF in the CP formula, a defender should aim for high ATK IVs to get more CP for a better placement in gyms.
- Yes...Those columns are the base stats.
- Yes...higher pokemon are that way because of higher base stats.
- IV is up to 45 additional to IV...that is a max of 15 to each of the 3 base stats.
The higher the base stats, the less difference the additional IV points will make.
If all 3 base stats on a mon were the same, then attack would have the highest influence on the CP, due to the way it is used in calculation for CP.
When a particular base stat is lowest is when the IV can have the greatest impact (eg stamina for Alakazam, attack for Blissey etc)
In short - Yes...you have it all correct.
The ATK IV affects CP the most 90% of the time.
Yes, higher base stats make IV less important, ATK is excluded.
Let's say a Pokémon with 1 base DEF and another Pokémon with 49 base DEF, while all with 80 base ATK.
With 15 ATK IV and 0 DEF IV: (80+15)sqrt(1+0)=95
With 0 ATK IV and 15 DEF IV: (80+0)sqrt(1+15)=320
With 15 ATK IV and 0 DEF IV: (80+15)sqrt(49+0)=665
With 0 ATK IV and 15 DEF IV: (80+0)sqrt(49+15)=640
Just one addition: do not SUM the stats to find which is more solid.
You have to make a PRODUCT of out them, that is based on damage formula from here https://docs.google.com/document/d/15SA86B7EcmKqKHB23CeoCTbnqTf2fhWdliMGT976E1M/edit
Damage = HP taken from the other pokemon
This is more relavant with a simpe example:
1+1+198 = 200
67+67+66 = 200
1x1x198 = 198
67x67x66 = 296274
First case will be a mon with high attack and abysmal stamina and defence.
Second case will be a mon with balanced stats.
Second one will be around 2000 times better :). Bad example since first one will die at first hit, but I hope you see why you need to make the product and not the sum of the stats.
In case of your mons, Golem and Rydon, by addition you would say that a similar Golem is only 8% worst than Rhydon, but if you use the product you will see is like 25%. That is for a Mud Slap/SE Golem vs. MS/SE Rhydon. Luckly for Golem he has Rock Throw that reduces the gap to around only 5%.