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Why do we care about best defensive moveset?

I don't understand why people choose to put pokemon with the best defensive moveset in a gym. It won't deter attackers from taking it down and only makes your pokemon harder to prestige against.

I often plug in my rhydon after taking down a gym, because it has high cp, so a high placement and it has a double weakness that makes him easy to prestige against.

People say that putting exploitable double-weakness pokemon or pokemon with crap defending movesets weakens a gym, but I personnaly believe that this is not as selfish as it seems since it makes prestiging easier.

Those who put the defensive blissey tanks with DG that are impossible to prestige against, those are the real selfish ones.

Asked by Yoshyegg8 years ago
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Answers

dude, you are just too noob and lack of knowledge and playtime

go and take a gym where the defenders are snorlax with zh/body slam, blissey with zh/dg, vaporeons with aqua tail, tyranitar with iron tail/crunch, dragonites with dt/or

then go and take a gym where the defenders are snorlax with lick/hyperbeam, blissey with pound/hyperbeam, vaporeons with hydropump, tyranitars with fireblast and bite, dragonite with dragon breath and hyberbeam

is not about if its going to stop him or not because with enough pots and high cp pokemons you can take any gym, is about maximize the defensive potential of that tower especially if the majority of people in that tower are friends, the question how much pots and revives is going to take you or will your bag be empty before you take it down, or will give up, or the first snorlax will own three of your pokemons..etc

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Vaporeon with Water Pulse is easier to beat, Vaporeon has enough high stamina to use at least one Hydro Pump, and it is the hardest to dodge.

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you lack of dodge skills and water pulse is two bar, it will be used more than hydropump, hydro will be used just once vs a jolteon, same applies to gyarados, if it hits, it does hard but gyarados dont even is able to use one hydropump vs my jolteons

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Water Pulse is extremely easy to dodge compared to Hydro Pump, at least for now.

1 Solar Beam is not enough to kill a Vaporeon, instead giving it about 60 energy; you will likely to be hit by Hydro Pump in the cooldown of Solar Beam if you are not an elite dodger. "0.1 seconds" (the quickest situation posble) is pretty hard to dodge.

4.9-(2.7+0.7)=1.5
0.9+0.7-1.5=0.1

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This. I can take down any gym. But when I make the first run and they're all bad movesets there is zero chance I leave or run out of potions. It's pretty sad how often formidable looking gyms are loaded with bad moveset mons.

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An entirely bad moveset gym wastes the attacker the least time and the least potions.

ZH/BS snorlax or DG Blisseys encourages me to tread carefully. Otherwise there's no stopping me from spamming the trigger, knowing that I only have to dodge the hyper beam.

Also, if I am taking down a level 10 gym, I can definitely take down a 10 lick/hyper beam snorlax gym. I can't say the same for 10 ZH/BS.

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If you put your crappy Rhydon with high CP in a gym to get a high spot how am I going to prestige it? You know since it won't be at the bottom

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The short answer is that some people actually want to be good at this game.

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I just put whatever I have as a high CP mon in a stable gym normally.

Don't hate the player, hate the game design...

I don't have enough candies to get 20 Blisseys, Dragonites, Rhydon's or what not to keep evolving for best or worst movesets to help a gym.

Maxed 2 Blisseys with the wrong moves and that's it. I didn't "choose" to not put a ZH/DG Blissey, but it's because I don't have one to put down honestly...

Good gym prestigers and any high level players who reads this or reddit will know how to deal with Blissey, Snorlax or anything honestly.

Low CP Blisseys are bad, but if I had the time/potions, I'd prestige it too and just get less prestige per run.

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Actually, the OP touched on something that has not been given enough attention: rapid gym building as a deterrence.

It's clear that having a gym full of mon with great movesets will deter attackers, but we are talking about only one instance of taking down a gym here.

In the real world, at least in my area, there are so many gyms containing loads of high-CP mon with mediocre movesets, but they have been staying at lv 10 for at least a few weeks already.

The reason is that during the preceding weeks, any time one got taken down, it would always go back to being a lv 10 gym the next day, again full of high-CP mon with mediocre movesets.

Clear territories have been established in my city exactly because of this reason. Any time a different team takes a gym, its trainers always get booted almost immediately, and the gym goes back to lv 10 by the next day. After some time, people stop trying and just let the gyms stay.

tl;dr Rapid gym building by putting mon with subpar movesets can be a valid deterring strategy over a period of time, providing there is enough teamwork to get gyms up to lv 10 quickly.

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The rapid rebuilding is the key to having stagnant level 10 gyms. The key level is actually the few players willing to do the 8k prestige from level 7->8, 8->9, 9-10 since knocking down 50k prestige is much much worst for a solo player than a 22k prestige gym.

Gyms, as we all know are easy for any high level player, but the time is valuable for everyone and fighting the same gym every day and really, you need to do it multiple times a day gets old real fast. You waste more time/gas/potions than the 7-10 people who did it originally since 1st 3 wastes no time, next 4 or so used < 5 minutes to get their spot.

I am sure like a lot of folks, I do my gyms once a day, but multiply this by the other 10-15 trainers in the area which goes the same route more or less (why gym areas are defined), and you can see that unless you want to go out of your way to attack a few times a day, it's pretty futile to attack level 10 towers.

I have gyms repeatedly torn down in my area, but eventually, they give up, maybe after their potion supply gets depleted and for the folks in the stagnant gym, they go there or pass by daily anyways so it's very little work to open a spot...

I DO attack gyms I see from my house since I like those as my daily coins/work gyms, but the towers, it's true that they will be built up extremely quickly since knocking a gym down means 10 people now have a high CP mon and they "need" a place to put it in.

Also, having high resource intensive mons near the bottom like 3 stacked blisseys in positions 7, 8 and 9 when the gym is lvl 10 is a huge deterrent since the attacker knows they will be using a lot of revives/potions before the bottom 3 blisseys are removed...

The downside is same team gym shavers which will knock out those nice Blisseys.

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