GamePress

Simple Solution to Trading

I thought of the idea while commenting on another thread and posted it there. Thought I would start a new thread and see what everyone thinks about it.

To prevent trading-abuse that most people think will break the game, Niantic can implement a rule where you can only trade-away or trade-receive one Pokémon per day/24 hours. Similar to how you can only collect a max of 100 coins per 21 hours no matter how many gyms you occupy. Bottomline, 1 trade per day max!

Spoofers/Botters - can only trade-away one per day.
Multiple Account Players - can only trade-away from one account and trade-receive from another account. So even if this player wants to populate his/her main account with the best mons, he can only get 365 mons in 1 year.

I'm not saying this will solve all the problems trading will incur on the game, but it sure massively slows down "Judgement Day" that most people are prophesizing when trading mechanism is implemented.

Asked by PokeAMon8 years 8 months ago
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I know other pokemon games had trading but this one have too many cheates.. the solution is even more simple. Do not add trading and that's it..

Do you think trading is that important? Go out and get the pokemon on your own people...

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The other games also have cheaters, go get your facts rigth, hacking has been a problem in pokemon games for a LONG TIME.

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by aSp 8 years 8 months ago

This will not stop spoofers with multiple accounts selling multiple mons on a daily basis...it will just mean they need more accounts to do it.

I have not seen a single suggestion that doesn't have a simple work around that someone can take advantage of.

Any system built by man, can be broken by man.

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I didn't say it would "stop" but rather slow down or keep trading in more of a controlled pace. Anything to cause spoofers more trouble to sell their mons the better.

Why would you assume that just because a spoofer with multiple accounts put up their mons for sell that other players would just "buy" them all? Based on your hardcoreness, you probably won't buy them right? There are many players who wouldn't buy them either. And if those mons don't sell, spoofers would have to change their "auctions" and put up other mons that might sell better. With only 1 per day per account as I have suggested, a spoofer would need to create multiple and multiples of accounts just to make a buck. At some point, the trading market would be so saturated with certain "top-sale" mons that would drive prices down to the point that barely any profit can be made. Law of supply and demand.

Let's take Dragonite with DB/DC for example. If there are only 100 trades out there, maybe these 100 can command a decent premium. But based on your assumption, spoofers would just create more and more accounts, it will eventually end up with 100,000 Dragonites with DB/DC on the trading block. When it's that many, players who would actually spend real money on one would wait to see who offers the best deal. And with more and more flooding the market just so they can sell one, the worth of them would plummet and these spoofers would barely make enough to keep up with the troubles of "listing" 100 trades if they had 100 accounts.

Why would you think players would immediately pay money for these mons just because another player put it up for trade? Would you? I bet majority of the GamePress audiences would not pay real money to get them, only by actually trading one mon for another. In that case, there's no money to be made.

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I wouldn't pay...but there are millions of players who play this game.

I wouldn't buy currency for an MMO either, but many do - and there are LOADS of places that will sell you currency for any game you wish.

If something is desirable then someone will buy it...and if someone is willing to pay, then someone will be willing to go to any length to get it to sell to them.

You are vastly underestimating the number of people that are willing to pay for 'easy'...and also the number of people that will be willing to do what it takes for just a few dollars/pounds/yen etc a day.

Every commodity market has a black market...why would this be any different?

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I think you may have been commenting on the thread I started yesterday about how trading will definitely be face to face as confirmed by Niantic. Someone made a great point in that thread about how spoofers probably won’t trade other than with their other accounts unless there is some way of making money. If Niantic implemented a Bluetooth link or some way of ensuring that the phones were close to each other, I doubt spoofers would leave their home to meet up with some 12 year old to sell a Dragonite. Let’s face it, they don’t leave their home to play the game correctly already, and you can buy whole accounts on Ebay for around $20. I think trading would mostly be used by people just trying to complete the dex, not serious gym players. If you think about it, serious gym players would only trade high IV/optimal moveset mon for another with great IV/moves, probably just to fill a niche if they didn’t have a grass attacker/snorlax defender etc. so you wouldn’t see a huge uptick in high powered mon in a gym. I don’t think there should be a limit on trading, or what you trade for. When I was a kid and the cards came out, if you made a bad trade you were S.O.L.

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My thing is, I hope that in the future that all wild Pokemon are coded with where they were caught. It isn't that hard to check against said coding to possible spawns. The app itself could be deigned to self report if a certain number of "Alpha" level pokemon are caught in a period of time in a certain area. Alerts could also be crafted as work arounds by spoofers are found and Niantic could play offense to the cheated instead of constant defense. This is the only way that I can think of to curb the current cheating. However, if localized cheating can be done then just openly traded with non local catches that cannot be unverified it all goes out of the window. Plus it would release a ton of non coded Pokes on the market that can would basically be loophole Pokes.

Edit-Meant to respond to general not the comment I replied to.

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