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Hoopa (Confined)

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Table of Contents

Shiny Variant Not Available

Pokemon Ratings

Attacker Tier List See all C
Great League PVP Rating See all 1 / 5
Ultra League PVP Rating See all 1.5 / 5
Master League PVP Rating See all 1 / 5

Pokemon Stats

9.00 kg Weight
0.50 m Height
Pokemon Max CP
Level 50: 3,797
Level 40: 3,359
Level 25: 2,399 (Raid + Weather)
Level 20: 1,919 (Raid)
Level 15: 1,439 (Research Tasks)
ATK 261
DEF 187
STA 173

Pokemon Family

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Confusion and Psychic make for maximum same-type damage, though Shadow Ball provides better neutral damage.
  • Astonish and Shadow Ball can be used for a Ghost set, but Astonish makes it terribly mediocre.
  • Psybeam is the inferior option.

PVE Overview

Hoopa, one of the Mythical Pokemon of Generation 6/Kalos, came to us as the star of the Season of Mischief, and took its place in the meta as.... yet another random Mythical Pokemon. It's capable of acting as a Psychic attacker, and as a Ghost attacker it.... exists.... but at the end of the day it's little more than a box-filler.

In the main series, this variant of Hoopa has a Psychic Type signature moved named Hyperspace Hole, but it's unlikely to make huge waves when/if it's released.

PVP Movesets Grades

Quick Charge ATK
A

PvP Moveset Explanation

Confusion + Psychic and Shadow Ball

Confusion benefits from STAB to deal considerable damage, and sports average energy generation. Astonish is astonishingly bad. 

Psychic is a direct upgrade over Psybeam in every aspect, therefore the latter is completely useless. Shadow Ball provides useful coverage against Ghost-types, as well as being largely unresisted against most Pokemon. 

PvP Rating Explanation

Great League: 1 / 5

Hoopa performs poorly in Great League for two primary reasons: its high ATK stat results in fragile bulk, and its slow moveset causes it to fall behind most meta Pokemon. To add insult to injury, there's already competitive Psychic-types in the meta like Hypno and Cresselia who perform much better. Fun fact though: Hoopa can KO a Toxicroak in just 3 Confusions. 

Ultra League: 1.5 / 5

The same problems that Hoopa suffers from in Great League drag it down in Ultra League. Wins against Fighting-types are to be expected, but most other meta Pokemon become a challenge for Hoopa. Wins against Deoxys-Defense and Armored Mewtwo are attributed to Hoopa's access to Shadow Ball, while the fight against Gengar is a loss due to animation speed (since Confusion is so slow). Cresselia and Lugia also beat Hoopa despite being weak to Shadow Ball, due to them outspeeding Hoopa and landing their Charge Moves before Hoopa can land Shadow Ball in any even-shielding scenario. Overall it's probably best to pass on this Pokemon if you're serious about winning consistently. 

Master League: 1 / 5

Hoopa's slow moveset renders it unviable for Master League. Its fragile bulk is also very underwhelming when compared to the meta in Master League. 

Fast Moves

8
More Info

Ghost

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.10
0.35
12.73
7.27
9.09
20
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.60
1.00
9.38
12.50
15.63

Charge Moves

70
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.20
1.40
0.00
1.40
21.88
27.34
30.63
90
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.80
1.30
0.00
1.80
32.14
40.18
57.86
100
More Info

Ghost

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.00
0.40
0.00
2.00
33.33
41.67
66.67

Pokemon Type Chart

Vulnerable

256% damage
256% damage

Resistant

24.4% damage
39.1% damage
62.5% damage
62.5% damage

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20014147
2001.58598
2002129148
2002.5174199
4003218250
4003.5262301
4004306351
4004.5351402
6005395453
6005.5439503
6006483554
6006.5528605
8007572655
8007.5616706
8008660757
8008.5705808
10009749858
10009.5793909
100010837960
100010.58791008
1300119211056
130011.59631104
13001210051151
130012.510471199
16001310891247
160013.511311295
16001411721343
160014.512141391
19001512561439
190015.512981487
19001613401535
190016.513821583
22001714241631
220017.514661679
22001815071727
220018.515491775
25001915911823
250019.516331871
25002016751919
250020.517171967
30002117592015
300021.518012063
30002218422111
300022.518842159
35002319262207
350023.519682255
35002420102303
350024.520522351
40002520942399
400025.521362447
40002621782495
400026.522202543
45002722612591
450027.523032639
45002823452687
450028.523872735
50002924292783
500029.524712831
50003025132879
500030.525342903
60003125552927
600031.525762951
60003225972975
600032.526182999
70003326383023
700033.526593047
70003426803071
700034.527013095
80003527223119
800035.527433143
80003627643167
800036.527853191
90003728063215
900037.528273239
90003828483263
900038.528693287
100003928903311
1000039.529113335
100004029323359
Show All