Doable at trainer level 30 with optimized counters or weather boost
HP | 15,000 | ATK | 200.70 | DEF | 186.50 |
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CP Range | |||
---|---|---|---|
Lvl 20 | 2100 - 2188 | Lvl 25 | 2625 - 2735 |
Notable Weather
Boosts Boss's Moves | Boosts Counters' Moves |
---|---|
Snow, Sunny / Clear, Fog, Rain, Partly Cloudy, Cloudy | Snow, Partly Cloudy |
Fast Move Difficulty
Move | Difficulty |
---|---|
Metal Claw | Intermediate |
Fire Fang | Challenging |
Snarl | Challenging |
Quick Attack | Easy |
Charge Move Difficulty
Move | Difficulty |
---|---|
Wild Charge | Challenging |
Play Rough | Intermediate |
Iron Head | Intermediate |
Close Combat | Intermediate |
Overview
One of the major Legends of the Galar region, Zacian is here at last. This box-art mascot of Pokemon Sword.... apparently left its sword at home, as this is just its base form. Still, it can be a bit of a difficult raid as it has the moves needed to shred any of its counters and can have at least something boosted in nearly every single type of weather. It's going to take a bit of planning, but the Trio is definitely an achievable feat. In fact, the Duo is also possible, but since it takes very specific counters and/or scenarios, this guide will focus on the Trio.
Approach
Team composition
- The name of the game is Shadow Metagross, though normal Metagross is a fairly close second.
- Mega Gengar and Mega Beedrill are the best Mega Evolutions for this raid, though the former definitely pulls ahead.
- Steel Types tend to have the top performance here. Poison Types should only be prioritized given an active Poison Type Mega Evolution and/or Weather boosts.
Battling strategy
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Re-entering may be necessary; strong lineups shouldn't have to re-enter
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Zacian's movesets can shift the viability of runs that are attempting to take it down with few trainers. Keep an eye on the recommended Pokemon at the start of the raid, and try to predict what Zacian is packing. Remember that the game seems to like putting emphasis on resistances when recommending Pokemon.
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Dodging is a bit difficult against many movesets, but is generally recommended.
Note: "Good" movesets are not necessarily viable at the level indicated.
Best Raid Boss Counters
Mega Evolution Counters
Fast Move | Charge Move | Rating |
---|
Lick | Sludge Bomb | Best |
Shadow Claw | Sludge Bomb | Good |
Pros:
- Top overall Mega Evolution, sports outstanding DPS and great TDO
- Mega Evolution, boosts team damage and Poison Type damage
- Resists Play Rough, double resists Quick Attack, triple resists Close Combat
Cons:
- Mega Evolution, costs energy to activate
- Best moveset is Elite
- Weak to Snarl
- Somewhat frail outside of resistances
Fast Move | Charge Move | Rating |
---|
Poison Jab | Sludge Bomb | Best |
Pros:
- Second best Mega Evolution. Similar DPS but lower general TDO
- Mega Evolution, boosts team damage and Poison Type damage
- Resists Play Rough, double resists Close Combat
Cons:
- Mega Evolution, costs energy to activate
- Weak to Fire Fang
- Frail outside of resistances
Counters Viable at Lv.25
Fast Move | Charge Move | Rating |
---|
Bullet Punch | Meteor Mash | Best |
Pros:
- Top overall counter, hits very hard with great TDO to back it up.
- Resists Quick Attack, Play Rough, and Steel Type movesets
Cons:
- Shadow Pokemon, expensive to raise and requires an event to remove Frustration
- Best moveset is Elite
- Weak to Fire Fang and Snarl
- Somewhat frail, appreciates dodging
Fast Move | Charge Move | Rating |
---|
Bullet Punch | Meteor Mash | Best |
Pros:
- Second best overall counter, still an outstanding pick
- Resists Quick Attack, Play Rough, and Steel Type movesets
Cons:
- Best moveset is Elite
- Weak to Fire Fang and Snarl
Fast Move | Charge Move | Rating |
---|
Metal Claw | Iron Head | Best |
Pros:
- Solid overall performer with a weakness profile that can help compliment Metagross very well
- Only major Steel Type counter not weak to Fire Fang
- Resists Quick Attack, Wild Charge, and Steel Type movesets
Cons:
- Legendary Pokemon, candy can be difficult to obtain
- Weak to Close Combat