Why do we care about DPS for a charge move for attackers?
I understand caring about DPS for quick moves - you can pretty much constantly spam them.
But for charge moves, why do we care? The time you are actually using the move is insignificant - it seems the important thing is pure damage and DPS is irrelevant. Like the one second difference between a slow charge move and a fast one is significant?
For defenders, I buy it as being a measure of how hard the move is to dodge, but for attackers? I don't see the point.
Answers
We don't... for the most part, what we care about is cycle DPS for the whole moveset, which is a combination of the Quick move's DPS, EPS, damage of the Charge move and cooldown of the Charge move... that's a little hard to evaluate as you migth imagine.
Also Charge move cooldown does influence how "good" a move is, because it makes them more or less clunky/nimble when attacking, and that's a big factor, even if just mildly related to DPS.
there are people who have done charts for combined cycle dps but even that is so so. considering what you need is combined cycle against likely defender (if an attacker) or likely attacker (if defender) i don't care what a snorlaxes combined cycle dps against a neutral defender is because that is almost never going to happen.
likewise in real life defense dps is influenced by how easy a move is to dodge