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When running simulations on pokebattler for raids which stat is most important?

Do you look at overall? Time to win? Power?
Thanks I don't quite understand difference between them.

Asked by jaboowinston57 years 6 months ago
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For raids - mostly time to win, but obviously you want to avoid full lineup of super glasscanons unless there are a lot of people at the raid, so I also look at the "overall" ratings.

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If I expect a big raid group, I mostly use time to win because it tracks DPS. If soloing, I look at both time to win and power. You can’t look only at power because you may time out.

I don’t like their “overall” metric because it is influenced by potion efficiency, which I don’t care about at all.

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Time to win = pure DPS
Power = how many times you can kill it. 200% = you can kill it twice before fainting if no time limit
Potions = how many potions and revives you will need

Overall = 30,50,20% of mentioned above in order sett to one value

raiding: time to win is most important.
gyms: power is most important.

Also. I consider number of Deaths (skulls) regarding raids.

Time to win devided by deaths gives a rough estimate on how long it will stay in battle. Ofc the numbers is a few seconds higher if it's your starter and a few seconds lower if it is not but you get somewhat the idea how long each Pokémon will survive.

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I set it to solo, and I like "time to win". The fastest damage possible is what I want for raids.

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