Keep a surplus of the good items and toss the normal ones. Always use the regular items first because they are more common to get. Poke balls are only useful for GoPlus, that's it, that's the only logical reason to keep poke balls. After you reach a certain level, even curveball + berry + great throw will not catch the high level monsters without a few tries.
What is your pokeball potion management strategy?
I've been experimenting with resource management. For example I always use higher performing balls first. Limit commons to one throw and then run, uncommon needed to two throws, rares/top tiers 3+throws. Keep ratio of balls to other items at 4:1. Anyone have a better system? Data based systems? Interested...thanks?
Answers
Everything under 500CP pokeball with no berry (mainly mons like pidgey, rattata etc, for dust and xp farm), I don't even bother with those mons evolutions, raticate, fearows, venomoths, etc, I prefer to evolve them myself that try to catch em wild.
Above 500CP and starters+pikachu get superball+berry
Evolutions I want to catch and need and rare mons all get ultra+berry (even low cp dratinis), in my town there is not many rares so I can afford to use ultras on all I really want.
I have 200 pokes, 130 super, 175 ultras at this moment, but with this event my items will be a lot lower when it ends for sure.
I live in an area with not that many Pokéstops, but with lots of Pokémons. I work in an area with many Pokéstops. Also, I try to catch as many mons as I can.
So I try to have as many balls, any kind. Unless I run out of space, I throw away the regular ones.
I also have a surplus of Potions and Revives, but only Max Revives, and Max Potions, all of the other kinds I throw them away.
When catching, I begin with regular balls, the second attempt use a berry and a stronger ball, and so on...
Resource Management is yet another advance topic. I'm also interested in this topic. Even for 1000 bag players, they also have to face the question: what to throw / what to keep?
In my option,
1. The capacity of your bag should be determined by the density of Poke Stops in your area. The more the Poke Stops, the less capacity you need; you just need to visit more Stops if you need more Balls/Potions!
2. Normally, Poke Balls are for farming Pidgeys (as well as other common mons); Great Balls are for higher BCR (Base Catch Rate) good mons, like starters; Ultra Balls are for rare mons, ones you never want to miss, like the Dratini family, Snorlax, etc.
If you're trying to level up faster or getting ready for an upcoming event (like the current one), save more slots for Balls.
3. If you battle gym often, save at least 100 spots for Potions. I keep (Hyper Potion + Max Potion) : (Revive + Max Revive) = 2 : 1. If Revive becomes too much (always the case), I'll take a different attacking strategy - fight until current mon faints, then use another, and so on.
4. Never throw away purchasable items.
I agree with almost anything but for me I would make my points as
- Bag capacity is always very nice even if you live in a dense stop area, if you have a large bag space you can make a route, fill your bags and hunt for days without worrying too much and then repeat the process.
- Totally agree on this point
- I normally keep a lot more potions than revives, mainly because I can't keep the ratio you said, I don't know if more people is having this issues but for me potions are lot more common than revives since probably 2 months ago or so, I have to visit probably 5-6 different stops to get 1 revive, so I try to use revives only with the mons I put on gyms and when I am prestiging or attacking I change them before fainting so I don't waste the precious revives.
- Totally agree too
It depends.
There aren't many poke stops near my house, but there are a lot near work. So, on workdays, I try to catch everything. On long weekends, I only try for mons I really want or with low CP for their species. Similarly, I revive everything during the workweek, and on weekends only revive when I need a particular mon.
For potion rationing, be a horrible pokemon trainer and leave your low level pokemon injured after training up team gyms. As you need a training pokemon, heal it up with super/hyper/max potions. As you walk around collecting stops, use regular purple potions to slowly heal your injured pokemon starting with the gym trainers you use most often.
Regular pokemon: Revive>Super potion>1or 2 potions
Snorlax, dragonite, Lapras and Exeggutor: Max revives or revive>hyper potion>potion
I rarely use Max potions and max revives cause since it's hard to get, I want to stack them up. I always use pokéballs with berries to stack up my great and ultraballs.
The only items Ive thrown away in months are pokeballs, raspberries and occasionally revives. I usually keep about 50-100 mons fainted or with depleted health and apply potions to train or fight gyms or when my inventory gets too big. For example the mons I have with HP are mayb 15 vapes, 10 starmie, 10 golduck, 6 tentacruel and 3 blastoise. When I train a gym I dont like using pots/revives between rounds because it takes too much time, so I try to keep a large supply of mons in an effort to save time. I feel like a creep parking in front of random houses and churches in the middle of the night so I try to minimize my time training.
Im level 35 now but when I was level 30 I just threw away all my potions and focused on balls and catching mons. I feel like gym battling is inefficient use of time at low levels.