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TM's and Moveset rerolls

This is for people to post there opinions on adding TM's and Moveset rerolls to the game.

In my opinion there are pros and cons to it. Yes, it would be nice to implement something like that in the game so for all those people that wait so long saving all those candies to evolve a Pokémon to get a horrible Moveset could get a 2nd chance. The problem I'm thinking would happen with it being put into the game is that everyone would have the same movesets for the most part and the variety of Pokémon in gyms would all have the same moves making the gyms more stale then they somewhat already are. Now, I'm not saying they shouldn't implement it in the game but niantic would have to figure out a way to make it work in PoGo without making it so everyone got the same moves. This is still speculation since we haven't heard anything about this being put into the game recently by niantic but maybe there trying to figure out a way to make it work? Only time will tell. That's my opinion on it though. Do you think there could be other problems with it or do you think it shouldn't be an issue and should be put into the game asap? Let me know what everyone thinks.

Asked by immortaL13378 years 1 month ago
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I'm wondering if there's a better solution. Like making the movesets more balanced. Not sure how I would go about that though.

But oh how I would love a second chance at movesets. I have ONE Rhydon, ONE Gyarados, ONE Tyranitar and TWO Dragonites. And ALL of them have terrible movesets. All but the Gyarados pretty much have the worst possible moveset. I also have five Lapras and none with double ice.

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by JHVS 8 years 1 month ago

This game could use a ton of little things added. From quests to gym simulator modes, to group quests....

While some will be vehemently against TMs I think they could be a great addition if:

They are extremely rare. I'm talking about a re-roll type of thing that takes you months of hard work to achieve.

In fact they seem like the type of "prize" that would be fitting for those that want to participate in the whole group play thing. I'm sure I'm not the only one that does not care about that aspect, and instead of making something that leaves all of the folks that don't want to do that type of stuff in the dust competitively a ultra rare TM would be a good reward. I'll just keep begging at the altar of RNG.

In terms of it making too many defenders with like movesets, I guess that could be an issue but only if it is too easy to get and the meta for defenders doesn't evolve.

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Thought a bit more about it.

I wouldn't like TM's where you could decide your moveset. That would end up very boring. But I would like a second chance at a RNG moveset. For instance: Walk your mon 10km and it gets a new moveset, or something similar to that. That also means that you would only do it for elite mon with terrible movesets. You would never do that with a good but not optimal moveset.

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It wouldnt be far off from the main games and how in most if not all pokemon used competuvaly have the same movesets. Though i think it could help pokemon that dont have a wide ranger movepool to be better it probably will just make the stornger ones more common

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Many of the "bad" moves are actually counter moves against the type that would be attacking the 'mons, like the notorious Machamp's BP vs Fairies and T-Rex's FB vs Steel and Grass. Pumping up super-effectiveness would be a simple decision. And adding more ways to battle in which these counters could be utilized. As usual, we have to wait until things start to make sense. E.g. before the buddy system a rare hatch was as good as useless.

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by aSp 8 years 1 month ago

The only way that I could see re-rolls working is by costing the same or more than an evolution.
That way you can have another chance to get your highest IV mons a different moveset, if you got one that you didn't want.
This way, you still need to farm the candy but you get to use your best mons.
Of course you could get the same or a worse moveset, and it would have the disadvantage of only having one mon, instead of a second - but this would be the trade off.

I realise this is not what people are asking for...but anything else will just simplify the game too much.
The core of the game is to farm mons, and evolve in hope of specific movesets - anything less than what I have suggested will just destroy that specific core aspect of this version of the game.

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This seems the most fair, except the reroll should exclude the pokemon's current moveset. So a S/Hb Dragonite could still end up with either Steel Wing or Hyper Beam, but not both.

Moveset reroll in addition to a candy cost could also be limited by a rare item added to the evolution item pool.

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I felt this way when we all discussed it a while back. However, I think if it is not automatic "get the moveset you want", takes a large amount of work to achieve (not just RNG), then it won't upset the balance any more than buddy candy has. We all had our reservations about that too but I think it worked out OK. It just provided another activity and goal to achieve.

But it has to be even harder to get than the original mon. Perhaps by an order of magnitude.

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i'd be happy with random re rerolls it's depressing scrolling through your 100% mons that will never see a battle.

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by Samuel 8 years 1 month ago

I would be fine with any way to affect the movesett instead of one random roll (currently established forced diversity)

Walking a certain distance to reroll or random item / TM drop from a stop at super low rate.

Just allow for changing one move out of the two so everyone can't have the same thing.

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I really don’t think they should allow it. Whether it costs coins, stardust, or candy, spoofers will always have the upper hand. Now we are not only talking about perfect IV mon in every spoofed gym, but perfect IV’s with perfect movesets. I am just tired of being dumped on by spoofers and would honestly like to re-roll a bunch of mine, but I see this as a small win for me and an exponentially larger win for people with unlimited resources and access to candies.

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most spoofers also use trackers and have less trouble finding high IV mons then legit players. they can also hatch more eggs because they can bot walk their mons for max distance everyday.

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Do spoofers even hatch eggs? What's the point if you can get everything you want in the first week anyway?

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maybe not, I don't know but it doesn't change the fact that I do not think that TM's will grant cheaters any more significant advantage then they already have.

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I agree. Especially if such a thing is of the appropriate difficulty to achieve. They'll just get 25 more Tyranitars instead.

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I don't think it should happen. It would really suck the fun out the game. I get it being irritating to evolve a 100% dragonite to a SW/HB but if you got a 100% dragon straight up with DT/O it would stop that race to get another perfect dragon and kind of ending the fun. Idk about you but personally I prefer having something to work for because if I get all my 100% mons with perfect move sets I'm probably going to stop playing.

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by Arak2 8 years 1 month ago

I'd love to see these as RARE items

The best would be to get them from a Pokemon you catch. Making them "Evolve Item" rare.

And make them where you get 1 on your 7 day catch.

Between the fact there are well over 100 moves.

Getting a random TM with a move that could be taught to any pokemon that can learn that move in the main game.

Would add some real fun and spice.

"Oh my god, I got a Body Slam"

"ugh, a Tackle"

It's just more random fun to get excited about

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This is what i'm thinking would be fun and would fit with the story of pokemon go.. Imagine,

"You just picked up Hyper Beam! Use this item on any Pokémon to teach them this move. It will replace their existing move"

Maybe there are limitations on which Pokémon can learn specific moves. Or maybe not? and users can get really creative and much fun will be had. I think being able to teach a pokemon a move outside it's 6 possible combinations is more fun than just a re-roll. After a while those 6 combinations are stale.

You might think they can't handle the programming aspect of any pokemon being able to learn any move. but if you pay attention in battle, a pokemon makes basically the same animation no matter what move they are using. ie, Gyarados using Hydropump is the same animation as his other charge moves. The added water gushing is the same for all pokemon with Hydropump. So these animations are very versatile and should allow any pokemon to have hydropump. Limitations are cool too though.

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That is a very interesting idea!
Imagine lets say every 250 or 500 catches you earn a moveset that can be applied to any Mon.
This will add a lot of diversity.
Also you can earn spetial stones that can increase the lvl of the mons, so you can have any mon as high CP as a tiranitar is...

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I smell a heart scale in the future...

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They need to add a skill resetting system. Just to reroll skill sets and i think its fair enuf if it costs candies.
Same numbers as evolving.
Like 100 candies to reroll a dragonite while 25 for a dragonair. 50 for a rhydon etc.
I think its pretty fair.

Edit: But we are talkin for no reason since we are ''TOXIC'' and niantic dont want to hear from us.

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