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Technical Machine suggestion

Hello everybody,

frustration from getting bad movesets after evolution is getting higher and I don't think it's just me.

My suggestion is to implement SHOP item for pokecoins called "Technical Machine" which could be used on pokémon to reroll both attack at once, QA and ChA, anew. Just like new evolution. There shouldn't be limitations on use, you could use f.ex. 100 TMs on a single pokémon, the only disadvantage should be, that after reroll you could get just the same moveset like before use, thus you just wasted your TM and must use another.

Advantages I see in this:
a) Original move pools for every pokémon will be kept, so this item would not undermine Niantic decisions about move pools.
b) Demand for this would be enormous, which will cause increased demand for pokecoins. Two positive effects would occurr, Niantic income will increase and interest in gym battling will increase (which would increase even more thanks to good movesets)
c) Moves can't be used as trade value once trading comes out. So let's say I really really want Arcanine but there is only one offered with best moveset and high IVs and the owner keeps declining my offers just because I don't have anything to match that value. More casual players would be put away from trade, but this item would prevent it. Also this item would reduce value of "black" pokemons which came from botting and spoofing.
d) Battle balance (if that exists) won't change because even if gym will be now full of pokemons with good movesets, you now have arsenal of attackers with good moveset. It would even help training at gyms, because long charged moves like Solar Beam aren't exactly the best for training and you could change to something that suits more.
e) It would look like that Niantic cares about it's player base and it's demands.
f) I don't know much about programming but I guess this should be really easy to implement.

Disadvantages:
a) Many players who don't know about movesets or just don't care about them would not recognize value of "Technical Machine".
b) If you need a lot of them, you will be forced to buy them with real money or get high deffender bonus every day.

I personaly don't agree with TMs like from classic games, because like I said before, it would undermine the decisions about move pools. And, new players or even veterans, would have trouble deciding which TMs use on who, so game would become too complex destroying the idea of "easy and fun".

The main idea of "Technical Machine" is to make game fun and not frustrating.

Any thoughts? Do you see any other advantages or disadvantages? Share any ideas please.

Asked by Olupaj mi banan8 years 5 months ago
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Answers

This was suggested so often, in fact everything has already been suggested multiple times on reddit, twitter and even on here. TMs, move changes, trading, new battle system ...

Truth is Niantic is pretty unresponsive and seems to have clear plan when and where to do stuff regardless what the community thinks. They will only react to dropping numbers in downloads and sales and I do not mean what we are seeing now since this is normal for new and hyped games. Im talking about a real drop below any expectations. When this time comes they will react to us, but before that either play bei their rules or don't play. Asking for stuff, begging or even raging about stuff will not affect them at all.

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I feared so :-( So they took the silent strategy.
Actually there isn't anything to blame them about, it's one of two developing strategies, complete silence and making changes without letting the public know. Other one is exactly the opposite, sharing everything with public, even reasons why changes were made. These two strategies are applied to anything public related not only games, f.ex. monetary or fiscal politics.

You are completely right, until statistical indexes (don't knoe if it's exactly this word in english) don't start dropping, they have no reason to change anything.

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by cadx01 8 years 5 months ago

I like this idea but with one stipulation: whenever the move rerandomize, one move possibility drops out permanently.

Like let's say for dragonite, you have possibility of dragon breath and steel wing for quick moves, and dragon claw, dragon pulse, and hyper beam for charge moves. In this example, I got dragon breath and hyperbeam, but I wanted dragon breath and dragon pulse. When I rerandomize, I get a new move set of dragon breath and dragon claw, but the game will tell me that a specific move is no longer available no matter how many times I rerandomize ever after that, and let's say that move is steel wing (either the game will specify the move lost, or just say a move is now unavailable). Everytime I randomize after that, my options narrow as moves start to drop out.

The reason why I think that would be better is the game already favors people who have a lot of money to spend on it, via incubators, incense, and lures. It would creat a bigger gap for the casual players and serious players if you gave too much freedom in the way of what kind of moves a player gets. Plus the hunt for more perfect pokemon would be an attribute of the game that would be seriously diminished in my opinion.

Not that Niantic is planning on doing anything like this, but that's how I would like to see it done if it was.

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I like your idea but that would also close the possibilities. I mean, if you are determined about specific moveset, this would sooner or later get you to it, but if you later decide otherwise, you would have no possibility to do so. Let's say I want Dragonite with SW and Hyper Beam, I use 6 TMs to finally get the desired moveset (6 TMs would be the worst possible case). Ok, I have the desired moveset, some weeks I use him as defender but he is performing worse than I expected, so I decide to change into SW and Dragon Pulse. But there won't be possibility to do so because i've already run out of possibilities and the result will be the same just like TMs haven't existed, and I would be forced just to grind another Dragonite.

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a good idea- but this would benefit players who are prepared to spend cash. I haven't spent a penny on PoGo on principle (even though I've been tempted by incubators!) and I'm proud that I'm doing pretty well despite not being a spoilt rich kid!
Perhaps a system where you could swop a 10k egg for a technical machine would be fairer?

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This game is grinding. TM would take away a lot of grinding. Everyone would have the same movesets.

Then they do a balance update, everyone complains, buys more TMs. Repeats.

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