A Tale of Two T-Tars, or Trophies for all?
So 2 days ago I had no T-tar, but a 98% hatchling on deck. All my candy from hatching or walking, since super rare around here, and didn't even see one during rock event. But yesterday, thanks to one more 10K hatch and "Rare Candy" from level 1 & 2 Raids, I cross the threshold and finally (at leveI 35) get my first, with IT/SE (no worries since I only need a fast TM to reach Tyranitar bliss!).
Fast forward 24 hours ... I happen on a Level 4 Raid just starting and starring, you guessed it, Tyranitar! We had at least 8 ppl, including a level 38 and 39, so was no problem... and I caught the Boss! Suboptimal IV and IT/FB, but came with 10 candies plus another 8 Rare candies and Holy Cow, a Fast TM!
So in literally 48 hours I go from no Tyranitar, to having two of them, one from grinding for months, the other from basically luck. In fact there was a couple on the same raid, level 25's, and she caught it too for a dex entry of her own!
This got me thinking on a couple of points:
1) how happy I am for TM's, I switched my 98% IT/SE to B/SE lickity split, and powered up til no more candies!
2) My life easier because of the TM, compared to you other trainers that rolled lesser MS and had to start the grind all over...
3) but that level 25 player had even easier experience then me- she got a T-tar with nothing like what I put in to it.
4) But does it really matter? This was my first group experience, was a blast and I got plugged into the local scene a bit, standing around chatting before and after the battle. We all enjoyed sharing in the level 25's excitement in catching the Boss.
Sure I have some mixed feelings on this: clearly there is opportunity for all to get trophies, but does it really cheapen my earlier experience? Hatching a mantine/sudowoodoo army on my way to getting a Ttar and walking 100's of KM is an experience that this level 25 person will never have. It had value for me while I was doing it, and this more social experience also has great value.
I hope others here who are frustrated with all the change will likewise have a great experience with the new changes, and perhaps find the game is not so bad after all.
Answers
You're so right, and no noobs nowadays will ever have the excitement of catching a wild Dragonite with DB/DC after only 3 weeks of play (well, my son caught her for me, I couldn't hit the broad side of a barn at the time :D
Congrats on your tyranitars. All my raid bosses (only 5 so far, but still) are special to me.
yep i played 6 months and was level 30 before I got a dratini above 80% (was 82%) and the candy to evolve it got DB/DP while others were swimming in the bastards and they are often the same people that will tell you it was all about hard work and it's all luck now.
it was 4 months from start of gen 2 to the new update I had one t-rex at level 36.5 and 80 candy while people talk about the hard work they did to get their 4th.
Raids are decent experiences I agree...especially when you don't win, but make adjustments, and win later.
The new non-raid gym meta, I think everyone would agree is pretty crappy...wait for rivals to kick you out?, get 10 gyms, if they all get kicked out, you are still stuck with 50/day...
Remote, hard to get to gyms, never get taken down...
If you're on the minority team, give everyone inside the gym 50 coins, you take it over, get kicked out in 30-60 minutes...
Oops, sorry to bring that up in this thread!
Still waiting for a T-rex raid myself...
this is the shit part and it's often the same people you turned out taking the gym back 10 minutes later. They don't need to they could just wait a couple of hours and leave something in it for you.
I like the raids but the gym reward system is weird you help a strong opposition (red) while earning little yourself (can't afford to travel everyday to a blue area)