Shinx in the wild
How many of u agree that Niantic should make shinx ( maybe non shiny version ) available in the wild as many players don't want to waste raid passes or rare candies on shinx but everybody wants a complete dex considering for some shinx evolutions are just a dex entry .
Answers
You could also ask, how many of you think that level 40 blisseys should be found regularly in the wild, so that we can hold gyms better? How many of you want to be able to go to a gym and start a raid for any legendary you want?
Too much good stuff makes the game trivial. Shinx is raid only for now. That's how it is. Bweasel (whatever) was like that, now it isn't.
I just made an account to specifically say how ridiculous your claim is.
Let me break it down:
1. Blissey is meta-relevant. Shinx/Luxio/Luxray are not. Luxuray loses out as an electric fighter to Electivire, Magnezone when it drops, and *every* legendary Elec.
2. The OP was even considering it being strictly the non-shiny variant. The vast majority of players only want Shinx for the shininess, so introducing it to the wild as just a non-shiny would keep them raiding if Niantic really wants that cash flow.
3.It's Buizel.
4. "Good Stuff" is subjective. So is "Too much". I think legacy moves are good stuff, but there's too much of them, but A) many people seem to disagree and B) I don't go around trying to convince people that my viewpoint is actually objective.
5. If you're concerned about the market for shinies being flooded just because certain mons just got released from raids into the wild, I've got some bad news for ya, pal. That ship has sailed. Shinies don't matter anywhere near as much as they used to.
Hey, wouldn't chess be more fun if the pawns had rocket launchers?
OP was asking for stuff. Gimme more stuff, better stuff. There's a way to get that stuff in the game, OP just wants it to be easier. If everything were easy, the game wouldn't be fun. This is how it is, Shinx is hard to get, and pawns don't have rocket launchers.
Sure all these terms are subjective. So what? Some people think legacy moves should come back. Double Rock Omastar is great, but I never got one despite playing from the beginning. Other players started later, and can never get one in the wild. So there's trading. Or should I post a whine here that double rock Omastar isn't available? I don't, because it won't affect anything, Niantic doesn't get development ideas from here, and it's just pointless whining. OP doesn't seem to get that.
For fuck's sake, it's like you read it but didn't even think. It's not complaining, it's asking for feedback on whether or not it's a good idea to introduce them into the wild. Of course we're not expecting Niantic to listen in on the conversation. That's not the point. The point is for us to *have* a conversation.
"Easier" is subjective, too. You didn't address the main point at all.
Most people fall into group A, or group B. Group A *just* wants a shiny Shinx. In that case, having the non-shiny in the wild is fine. It would appease group B. Group B *just* wants Shinx/Lux for the dex entry. There's nothing wrong with that.
You sound like you're really concerned with some chance of "Power Creep" happening here, but that's not going to happen.
If they were released in the wild today, with their shinies still being *only* available from raids, I can guaran-fucking-tee that ***everyone*** would be okay with that.
Because it is essentially a waste of a perfectly good pass. We are talking about Shinx, for god's sake! What are you missing here?
How is shinx meta-defining or relevant or comparable to Blissey?! It is just blocked behind a paywall, how is that any harder than finding one in the wild and sparing us the hassle? I'll let you know that things like Dragonite, Tryanitar, and Blissey are available in the wild since their introduction and the game has done just fine like that. We'd be fine with shinx being a wild encounter just as we were with goddamn buizel doing exactly that.
Why do you mention Blissey? I didn't. I didn't say anything about Shinx's meta-relevancy either.
Is it a waste of a pass if it contributes to your pokedex completion? Maybe, maybe not, everyone can decide for themselves.
Luxray is not locked behind a paywall. Everyone gets a free raid pass every day, the infinite incubator, and can walk a buddy.
What does some other pokemon being extremely rare in the wild have to do with this? This is not about whether it'd be fine. Of course it would be fine, nothing would break if Shinx was available in the wild. But there's nothing inherently wrong with Shinx being limited to raids and hatches either.
First of all, says who? Where is it declared that it shouldn't be easy? Sounds much like an opinion even tho I share it, but I do recognize that is just what I think, not what it "should" or "shouldn't" be.
Secondly, it isn't, and making paywall species available as a normal encounter wouldn't make it any easier, because them being locked is not hard, it is just a hassle.
Thirdly, your definition of "meaningful gameplay" is extremely arguable.
Funny that it should sound like my opinion, because it is. OP was asking for opinions, so I provided mine. I think pokedex completion should not be easy.
Again, Luxray isn't a paywall species, because nobody has to invest money to get one.
To me meaningful gameplay always includes decision-making. Never having to make actual choices and everything being easy are prime ways to make a game uninteresting to me.
No one is whining. At least certainly not me. I had enough candies to fully evolve one a few days after its release and I only raided it once. F2P here as well, no RC. I have no problem with any of these because I am always among the first to get the new evolutions in my local area. Thats how I banked myself a legacy Blaziken. That's not the topic at hand. Its not like we are in a hurry to get them or that we want anything for free like that idiot lemywinks suggests. I don't care about filling the Pokedex, it is a very amateur mindset that I do not engage in anymore. The topic at hand, the way I am trying to explain it, is that Shinx has no reason to locked like that, eggs regardless. Not because it caused me any trouble or because it was "harder" for me cause it definetely wasn't, but because I think it ridiculous to have any non-legendaries locked behind the mechanic that requires the spending of raid passes which are arguably some of the most valuable resources in the game. So much that, unlike the permanent infinite egg incubator that can pop several eggs in a day, we only get one free try daily. No F2P player should ever have to chose between the possibility of a legendary or just a Shinx. That is my opinion, summarized.
All that just to let you know that nothing you wrote contributed anything to this discussion for being so unnecesarily patronizing.
Perfect. You phrased exactly what I was trying to say earlier, in a much clearer way; I agree with you 100%.
No matter how *easy* or *hard* it is for the individual player to get the Luxray, having it locked in this way is wrong. Locking it behind the choice to either go for a legendary or take a small step towards Dex completion is bad on the matter of principle.
Fair enough but it is not stated as an opinion when you phrse it like if it was a fact. Your use of the word "easy" in this context is what I have an issue with. Easy or hard have nothing to do with this. It is not currently "harder" to acquire these species as it would of they were wild spawns. Just because it is currently locked behind the raid system doesn't mean that it makes it harder, but rather just a little bit slower.
The raid system is a paywall mechanic in which you get a free daily try, but don't be mistaken, it is still just a paywall with free tryouts/incentives. In order to acquire them for free you have to engage in the mechanic using your daily free try, which makes sense for the actually-good species like the legendaries because it limits the accessibility to the real meta-defining mons while also enabling Niantic to make some buck from the P2W players. To me, things like the former Absol, Mawile, Buizel, and the current Shinx do not fit the fair criteria of having that limited distribution treatment. Eggs are a gamble and it is the most random mechanic in the game so they have little effect in the situation imo since the player has no control over the result.
And finally, the whole core mechanic of the game relies on this decision-making that you cherish so dearly. Does the word "stardust" ring a bell?
Not sure why you brought back that sentiment of "everything being easy" here. What is so difficult about the topic at hand to you? Making Shinx available at Larvitar/Dratini/Beldum/Ralts/Chansey spawn rates would by no means make it "easy" but you would have the option and possibility of getting lucky. Options being the key word here.
I think a lot of this mentality stems from the disconnect between Shinx being easy to catch and train in the main series compared to it being raid/egg exclusive with a 5k buddy distance in Go. It's weird for an early route Pokemon in Diamond/Pearl/Platinum to be gated like this and comes off as an intentional slow content drip.