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Random Musing on Gym Mechanics

What if Gym Mechanices worked that every pokemon must have a higher CP than the Lowest Pokemon to enter.

This would end shaving the bottom and replacing with someone weaker, because the gym would have a min.

If someone didn't have something stronger for that spot, they could always just attack another team's gym and put in that way, so it's not like it locks lower levels out of gyms.

In some ways, wouldn't it help lower levels.

If the first person to take over a Gym is putting a 3,000+ Dragonite in. Then that Gym might stay Level 1 and be easy pickings for the opposing teams.

I think it would add an interesting strategy mechanic to Gym game. When you take over a Gym, you know no one can put in anything weaker than that lowest pokemon.

Asked by Arak27 years 11 months ago
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I am just hoping that cp goes away and the one problem with your idea is that I am lvl 29 and can't drive so I am limited to very few gym so if I was locked out of all gyms near me that would really cause problems. And I am only lvl 29 mainly because I cant drive so it would really just not work for people like me who may not be an adult and started a month or two late.

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Agreed. Many have suggested that placement be based on level rather than CP. I think that would be a nice change. The next question after that though is: how do they determine which level 30 sits above another level 30? If they use CP to determine that, we end up with basically the same situation we already have...

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I have given this some thought. A combination of tiered top twenty mons in terms of stats for tiers. Inside of those tiers, a balanced stat multiplier with a deference to Ivs to keep the egg hatching/hunting aspect active and rewarding. A little more complicated than that mathematically but add to that rewards for taking down gyms and folks will not feel so pressured to always put the best mons in gyms. Among other changes too of course.

Gym organization purely by level by itself would create different problems in the long and short term. And create exactly no need to ever invest in a good defender for any reason through hatching or catching.

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There's a simplest way. Prestige added by the player who puts the mon. If you want to place above people who is already in the gym work harder by training up the gym to make it stronger.

Edit to explain further:
- If you take down an enemy gym from 10 you get the highest placement.
- Next player coming to the gym gets bottom. If he wants better placement he must train up the gym.
- The more prestige added the highest the spot. In that way it benefits players who have to train the gym more as it currently works. The guy who reaches a level 7 gym will have to work more to level up the gym and get a spot, but at least the spot will be higher.
- That makes gyms more dynamic. If your Pokemon gets closer to the bottom you can always go back and train to put it a few levels above.
* They don't need to make up a new measure for placement when prestige added/subtracted already exists...

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So there is no incentive to power up or place a high IV defender? Or did I miss it?

In fact, wouldn't my new goal be to just place something that sucks to prestige against?

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The higher the IVs and level of your pokemon the better its defensive power and the stronger the gym. People would want to put the best possible defenders. Currently, with the minimal difference that IVs sum to damage I guess that it is not an obvious improvement... If they get rid off CP and give more weight to how IVs and pokemon stats affect to received/dealt damage... Then, I would definitely put my best high level defender.
Well, if I'm difficult to prestige against and at the same time difficult to beat by a potential enemy, fair enough!

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It would kill the game. There is no reason to play when a level 21 wild caught Pidgey that takes zero work takes a higher place. Folks won't just do right. Weak trainers that have done nothing to be competitive will be on the same footing with those that spent and busted their asses or both. But you are right, they gym problem would be solved because no one would bother to play since all goals would be gone.

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lol, you understand what you want but a level 21 wild pidgey wouldn't have room in my approach.
It's about make gyms last. Your pidgey wouldn't add to that. Trolls there will always be, like the one who places a low level blyssey to bottom of level 3 gym making that noone bothers to prestige it and gets taken down in minutes (same for pidgey)

I'm just saying, there exist better quantitative variables in-game for gym sorting. One of them is prestige. No need to come up with new ones. Use what's available. Tweak it as necessary, so it's balanced and fun.

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No one gives a damn what actually makes gyms stronger now. You can believe all of the mons good at attacking and defending would never see gyms again. Forget Pidgey, my wild caught Poliwrath army would save me from never powering up another defender or buying another incubator. Blissey would never see a gym because who in the hell wants to prestige against their own Blissey? And all that means powering up an offensive mon or searching for good ones is now out the window too.

It just won't work. There is no need to level up, power up, or really do anything else but prestige gyms in your system. Maybe parts of it could work but as a whole, no.

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Huh? I do prestige against my own Blissey...everyday!

I'd also love to put my Poliwraths again in gyms (old times...).

Yeah, of course. People here share ideas as a place for discussion. None of us own the panacea...

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What if you (to simplify) prestige sup the CP of your defender? There could be some sort of cap and of course naturally high CP mons could have an advantage (although a calculation change could help). Then there would at least be a certain advantage to mons and none would be locked out?

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I kind of like it too. From here on out I'll pretend like I came up with it lol ;) cheers

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What if a team takes the gym down from lvl10?
It wll encourage putting in bad defenders that are easier to prestige against, rather than a strong defender.

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JHVS came up with a solution to that. See above. In any case, it's good to see the flaws in advance so the system can be optimised. Clearly Niantic didn't see "shavers" coming

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Interesting idea, but I don't see how it would "help lower levels." If this was implemented, it would lock all newer players out of gyms since no new players would have CP close to higher levels (especially spoofers that have hoards of Tyranitar and Dragonite). Niantic re-introduced scaling of gyms down (when attacking a gym of a different team) to help newer players have a chance at fighting a gym... This made shaving more of a problem because people can just make a new account easily to shave their own teammates out, but I doubt Niantic would go in the opposite direction now and completely prevent new players from even attempting to attack a gym.

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Unless that was a recent change, gyms only scale down if you are prestiging a gym that belongs to your team and your trainer level +1.5 is lower than the defending pokemon's level.

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Might be my mistake then. I know prestiging gyms has scaling, but my brother had told me that opposing gyms had it re-introduced (which I associated to the increase in number of team shavers in my area). I'm level 34, so I don't see it if I'm fighting down an opposing gym.

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by haltsy 7 years 12 months ago

Everything else would stay the same? If so, then whenever I took down an opponent's gym, I would:
(1) add a 24xx Flareon with a terrible defensive move set
(2) hope that my team would join and use my Flareon for easy prestiging
(3) wait until an opponent kicks out my Flareon and leaves the rest
(4) prestige it back up and finally get to place a strong mon, but only if I have one stronger than the rest, which I probably wouldn't

I think a change like this would make me far less active with gyms in part because spoofers with an abundance of Dragonites would prevent me from prestiging almost all gyms. Certainly, CP would mean even more than it does now (which most people seem not to like).

I'm a big fan of musings, so I'm interested to hear if you were imagining any good consequences to this change beyond a shift in strategy mechanics?

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by pipjay 7 years 12 months ago

Somebody shaving the lowest spot and adding something lower is a much smaller problem than lower level players not being able to legitimately add pokemon to a gym.

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nah seems weird and not fair. as for me it should ve always more into weak players hardcore ones will always mange one way or other

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What you propose is even more detrimental. Makes worse and worse the CP obsession and gyms less accessible to people who don't cheat. In many places gyms already start at +3000 CP and are full of spoofers, who are the only ones with enough dragonite and tyranitar...

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by aSp 7 years 12 months ago

It would stop any new players entering the gym system...and put them off playing.

I am not sure they want to do something that is going to have such a negative effect on attracting new players.

...not to mention how much it would encourage 'bubblestrat'

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