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Raid timer a bit wonky again?

Haven't had any issues for a fair while, but now I got bollocksed by timer issues when trying to take down a weather boosted machamp.
Started at 162 s, and gave me "time's up" when I still had 8 seconds left. The second try gave 164s, end at 7.
Then again, the app shows weather animation for snow, but boosts for cloudy; might be other issues afoot.

Asked by Slapdangle Dinglybat7 years 1 month ago
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I don't even notice the start timer anymore, a couple times recently I've had it end with 6 sec on the timer. For me the worst is when it freezes as your party faints, not allowing you to the rejoin screen. When that has happened in a small raiding party vs. Outrage maybe it reminds people of the days where people would leave the arena on purpose.

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I lost to a weather-boosted Machamp the other day because I got too confident and used a very underpowered Rayquaza and also fell victim to a dodge glitch that wiped out one Espeon before he even landed a hit. The fight timed out at 7 seconds.

My point is they havent fixed the timer or the dodge glitch, you are just getting better and faster so you don't notice as much

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My biggest issues have been app crashes when trying to swipe over to my battle parties on a re-join. Many a two/three man have been foiled due to this.

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I did weather boosted Machamp this morning, started with 174sec. Performance issues resulted in me winning with 24 sec remaining vs C/HS. I glass cannoned—4 Shadowball Mewtwos 3640; 33xx; 33xx; 33xx, Gardevoir 2626; Lugia EX/SA 3177–Lugia almost fainted. I thought I’d win with 45sec left

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I looked at PB again and my result not far off from expected, been forever since I fought HS. Some of my M2 have PC. I really doubt I coulda got back in if I indeed fainted though.

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