I think you put too much thought into this. The details of the decision are out of your control so its not worth your time to think/discuss. When they make mistakes that hurt their profit, they make adjustments. Any trading they put in the game, if it causes less profit, they will adjust it or take it out of the game.
Proposed Solution to Trading
Trading could literally kill the game – cheaters sell perfect mons, players stop spending money on incubators but buying perfect mons, and finally Niantic’s revenue will all be taken away. The servers go down as the company goes bankruptcy. End of story.
Unfortunately, given the current mechanism, there’s no way to stop cheaters from selling mons to others. Some might argue that requiring Bluetooth could help preventing “remote trading”. But they can simply first transfer the commodity to a temporary account, then give you the account, and finally, all you need to do is to have two devices or an Android simulator on PC – there’s always a way to bypass regulations.
Since we cannot kill the market from the supply side, we might need to think on the demand side. Why do we want to buy perfect mons? The answer is simple – you want to the very best but IVs and move set are fixed. No matter how hard you work on your current assets, there is always a value cap on their potentials, which is pre-determined by their IVs and move set. So, what if I tell you that you can change your mons’ stats or move set at an acceptable price?
Therefore, it brings forward the following solutions:
If both are implemented, one must need to PLAY the game a lot to be the very best – you cannot simply buy a perfect mon off-the-shelf. 2) also enables more variation in trading. Otherwise, it would be just Z/BS Snorlax for DB/DC Dragonite, this Blissey for that Blissey, and so on.
What do you guys think?
Answers
I think there is three options
1) Niantic is much more stupid than we think, and implement trading and kill the game
2) They really have some blue ocean solution and make trading actually work
3) Even though they keep telling that trading will come, it won't because it is impossible to implement reasonably.
I personally think that there is no efficient way to implement trading so I hope that it will never come.
Trading is going to kill the game. Period. Profiteers will always find a way. There's nothing Niantic will be able to do to stop the creativity of cheaters. They can't stop the spoofers and they won't be able to do anything about illegitimate trading.
And as mentioned above, why on earth would anyone spend hundreds of hours and a few dollars on incubators when you can pay someone else for the exact mon you want...which is otherwise near impossible to guarantee otherwise.
Not only will this alienate people who don't have the money to make premium accounts, but it will also drastically misdirect funds away from Niantic and into the hands of the players. In fact you wouldn't even need to actually play the game, you could just buy whatever you wanted.
In the end it gives the spoofers financial incentive to continue. As they can now sell the mons they get along the way.
Trading will kill this game. In theory it sounds like a great idea, but so did communism. In practice it's the death of Pokemon Go.
Geez... calm down.
Cheaters have been seeling accounts with perfect mons since launch and everything is still ok. Trading will not change a thing.
And you guys also fail to realise that what makes the big money for Niantic is the avarage casual player, not us the fanatics that spend time on forums discussing the game and hunting down the perfect moveset for every pokémon that come across.
For instance, the best selling item on the shop is pokéballs. BY FAR!
Freaking pokéballs! Everytime you purchase a incubator, there's 10 newbies giving money to Niantic for dirty pokéballs.
When you can 'engage' a mon, and then teleport 3000kms home before catching it - there are plenty of parameters to work with.
Each mon has it's location...now add a second refernce point to each mon.
1 that locates it's spawn location, and 1 that locates its catch location.
I don't know...but if I engage in Russia and teleport to England to catch it...does it have a 'Russia location or an England location (not a spoofer I don't know)
If it gives 'Russia' as it's location the it is easy - check locations on the last 5 mons caught periodically and
see if they are all in the same 'region'
There, I solved it in a few lines.
It is not hard to do if they really wanted to.
If the location on a mon is based solely on where it spawned, and not where it is caught then it is even easier...they don't need the second field.
It's not rocket surgery.
I think you are giving too much thought into this. Trading will not break the game. Have you seen the massive amount of accounts people are selling online? These accounts are full of 100IV mons for a low, low price. You should consider these accounts as "trading" already but it hasn't stopped you from playing the game.
I like your idea's, but EV's will only truly be worth more than IV's if they contribute alot more to the overall strength of a pokemon than IV's.
Because if you have to put in effort just to get something that is a strong as you could get without putting in effort (aka buying 100 iv from spoofer), people might still buy the pokemon from spoofers.
TM's: I agree
Your ideas will break the game faster than trading.
TM: If TMs are from Pokestops, Bots can spin/collect them faster than you can. If TMs are to be purchased. Bots can accumulate coins faster than you do.
EV: Bots can battle faster than you can. You can probably set a bot to battle as long as you have enough revives and potions. So bots can gain EV faster than a real player.
Conclusion: If your ideas are implemented, the game will die even faster because these bot-ters can create unlimited number of accounts with the most perfect mons IV-wise, moveset-wise and EV-wise. And every account will be exactly the same.
You won't...I won't - but some will.
This is why we are seeing so many threads about people desperate to get moveset X on mon Y a better ranking...so their mons can be considered more valuable for trading.
All the threads are about trading won't effect the game in a negative way...or it is a thread saying 'please make my mons more valuable'.
Here's an idea on trading. Each account can only trade-away or trade-receive one Pokémon per day. Similar to collecting a max of 100 coins a day. So no matter how many 100IV mons a spoofer or botter's account have, can only trade-away one per day. If someone has multiple accounts, sorry, your "main" account can only trade-receive once per day. This will really slow down any account from amassing perfect mons.