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Problem Stat Combo Def Move set?

to calculate the (combo moveset) DEF DPS, you forget that the energy gain per second is not the same in attack and defense, correct?
for Wigglytuff you put the Pound better than Feint attack, why?

Asked by Morpheus8 years 6 months ago
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Answers

you say Feint =10EPU and an other website say 7epu, who is true?

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Why the best DEF move set is Pound+Play Rough?
I read your post "Moveset Grades Explanation" But i dont understand your calculation. (EPU/seconde for DEF mode isn't the same for me)
i think Feint attack + Play Rough is better combo.
True or false?

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I have calculated it myself. if Feint gives 10 energy as it is written eatch 3,04 seconde. Combo DEF with feint gives 25.8 D-DPS and the combo with Pound (stab) gives 21.5 D-DPS

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I think you use the same Energie/seconde for Combo attack move AND Combo Def move
Your result is 24 D-dps for feint and 24,8D-dps for pound
but i think is False.
21,5 D-dps for the combo with Pound
25,8 D-DPS for the combo with feint-attack

What do you think?

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hello about publishers, nobody can confirm whether I'm right or if I'm wrong?

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You raised some good points, we'll debate this a bit and get back to you.

Feint Attack generates 10 energy per attack at 1.04 seconds, so it's energy-per-second is 10/1.04=9.62 eps.

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Ok, so I guess some other move defense set are wrong. because you used the energy per second related to the attack instead of defense.

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do I know when you'd finished discussing? for I await your reply to boost or not my Wigglytuff. thank you ;-)

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10 times feint-attack >120 damage> 30,4seconde
3dazzlinng gleam > 165 damage > 18,6 seconde
2 Play rought > 110 damage > 9,8seconde

feint/dazz > 285d 49s =5,8 D-Dps
feint/play> 230d 40,2s= 5,7 D-Dps

heck , i hope playR better ;-(

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calculate one more time for 1 cycle
Pound/dazzG 5,3 D-Dps
Poud/playR 5,1D-Dps

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I mix all my calculations, help me find a good ^^. By against the mistake of not recognized the correct energy per second defense is there.

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10feint= 120d and 30,4sec
1 hyperbeam = 150d (stab) 7sec
270d in 37,4s = 7,2 D-Dps
so Feint/hyperbeam inst C grade but A grade
what do you think?

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but feint/playR , is the best when ennemy dodging 1times. (1,3sec damage duration) vs 0,8sec
i think Mmmm very difficult to chossing the best Def Move Set

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i found that: 0.37

item_templates {
template_id: "BATTLE_SETTINGS"
battle_settings {
retarget_seconds: 0.5
enemy_attack_interval: 1.5
attack_server_interval: 5
round_duration_seconds: 99
bonus_time_per_ally_seconds: 10
maximum_attackers_per_battle: 20
same_type_attack_bonus_multiplier: 1.25
maximum_energy: 100
energy_delta_per_health_lost: 0.5
dodge_duration_ms: 500
minimum_player_level: 5
swap_duration_ms: 1000
dodge_damage_reduction_percent: 0.75
}
}

1,5seconde delay (def move)
ennemy pokemon dont need target every time no?
you use the +0,5 delay for targeting in your calculation
but we need that?

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So what does this mean for Feint/Hyper Beam? Is it still C-tier or is it much better?

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