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Powering up Paranoia

We all know everyone getting this, after zapdos got thundershock it reopened all the old wounds about what could happen if the add signature moves.

Firstly, that doesnt seem likely for a few reasons. One, the reason that articuno didnt get a special move is that theres no ice type even close to it, and moltres and Entei BOTh have their distinct uses for different situation, yes there's some overlap, but one is better than the other in certain match ups, not one's better of the two in all instances. This however wasn't the case for out yellow feathered friend, Raikou outpaces zapdos in all instances, it was given thundershock to try to even the playing field by t closing that DPS gap, it didnt fully close it, but it did help to make zapdos more viable nd justify powering up for those who dont have a raikou.

2, signature moves will likely never be added, lugia's been around 3 times, still no aeroblast, Ho-oh hasn't been able light its Sacred fire, and Mewtwo cant get Psystrike despite being an EX raid for the entire run of EX raids The lati's didnt get their signature moves, and neither did kyogre when it came back. While data for psyco boost and doom desire are in the game master for deoxys and Jirachi, there are several unused moves in the game master (such as dragon tail kyogre, and a few other misc/ examples) meaning its likely they wont be added

Third, even if these moves are added, you have ask yourself is it worth not powering up some of the best pokemon in the series? Is it worth not powering up the best ground attacker or water attacker if you have it for the slim chance a better one may come out a few years down the road? A few legendaries who have sig moves are actually worth powering up because their signature moves are different than their main damage set (ie Dragon ascent and aeroblast are flying moves, so dragon/psychic offense rayq/lugia are un affected mist ball and luster purge are both psychic moves so all lati's can be repurposed to dragon offense, Psystrike mewtwo will honestly have no use other than the odd machamp raid or the occasional fighting type in gyms, as shadow ball and focus blast are what everyone uses for general battles)that leaves only 3 pokemon, kyogre, groudon and ho-oh, ho-oh's trash so forget about that, and groudon and kyogre are good, and yes, their signature moves are strong, but how much better could those moves really be made? Does not powering them up and say missing out on raid rewards and powerful raid pokemon really worth that much? In addition, most lesser legendaries (ie most non box art/game mascots, exeptiosn being raikou and entei) are either going to be out classed, or do outclass other pokemon, but the recourse use isnt worth it (ie something liek moltres vs blast burn Charizard, one takes RC and the other doesnt, so if RC are more valuable elsewhere, the 'inferior' option becomes the better one)

As for nonlegendaries, this paranoia is more understandable, after the eevee event announcement caught everyone off guard (with most expecting ralts for a double fairy set, even though that couldnt happen or my towns expectation of a bagon)and opened the possibilities to other pokemon getting the moves, but I ould like to quell some unease. IT is largely accepted that gen IV wil come out around the eevee event, if not be started by it, an eevee receiving 2 days for is event, and there being 2 evolutions for it in gen IV doesnt seem to be an accident. I know the wording says "only eevee caught during the event will have a special move" but what could very well be misdirection, or as one of my friends suggested, perhaps the move it gets will be a specific type, and that move will correspond to which form it evolves into.

Speculation as to future CD's being legacy moves doesnt seem likely given body slam snorlax is a research break through, meaning in all likelihood, that will be how legacy moves are reintroduced (albeit in smaller quantities, but with better odds for good iv's)
While it is true gen IV adds a lot of pokemon that will outclasss previous ones, theres still a few that are safe bet for a long time

But for the truly paranoid, your safest options for powering up seem to be as follows:
Mewtwo, Latios, rayquaza, dragonite, Tyranitar (both rock and dark sets) Gardevoir, Machamp, Gyarados, Shadow claw gengar, and any previous event pokemon (except blastoise, because blastoise sucks. dragon pulse ampharos will be good on defense because of garchomp)

Possible pokemon that will get events are Beldum, bagon, all starters, so those you'll want to save

Asked by MetagrossMaxis6 years 9 months ago
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The point is it doesn't affect anything in a overly negative manner save for Groudon and Kyogre and those moves are already in the game. Rayquaza's signature is flying. Lati@s's signature is psychic. Lugia's signature is flying but it's likely a one-bar move so sky attack still has an advantage. Mewtwo's signature is psychic but Mewtwo's main role in this game is a Ghost attacker, and Psystrike is plain bad.

But when it comes to Groudon and Kyogre it means disaster by plain and complete word. I've talked to others and they don't believe such a community day will come, since Kyogre already had shiny by that point and having a community day would be redundant, even on gamepress discord. And out of them the only one that would be truly negatively affected is Groudon, since Precpice Blades is the only good ground type moves in the game and beats earthquake significantly. While lv30 Earthquake Groudons cannot reliably solo Jolteon, 2-3 Lv30 Precpice Blade Groudons can solo Jolteon itself like how 3 or 4 Kyogres with Hydro pump can easily solo a Donphan. However, Kyogre can be affected in the same way since Origin Pulse makes Kyogre a much better generalist.

Be noted that Groudon and Kyogre's signature moves are already in the coding, and their only drawback is being one bar. Anyone of these moves do not only adversely affect the viability of existing Groudons and Kyogres but will make ALL GROUND AND WATER POKEMON OBSOLETE. Understand what the word O-B-S-O-L-E-T-E Means. It means that they are no longer worth a cent no matter how you put them in.

As for the non-legendaries they are free, so it's not much of an issue. Sure you are going to lose stardust and candies but it is not such a big issue because the non-legendaries are free. You do not need money to get them save for community day boxes which you can afford to not buy. The legendaries need lots of money aka raid passes to raise and find. You need to raid for good ones, they might flee because you missed a few balls, and you need dust and rare candies to feed them. If they publish a move that makes the major role of all non-exclusive specimens obsolete, this is the problem.

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Yes, but theres a difference between "in the coding" and "usable" theres a lot of moves in the coding, but people dont plan on them being added, as well as it is unlikely those moves will be added at all given they had the chance to for so long

As well as even if they are added, the risk is still run for how long, it they're added in 5 years, does that make all that time spent waiting worth it? No,.I get that they will be very strong, but powering up others today and say being able to go from only able to take down tier 2's to being able to take down tier 3's solo, or duo tier 4's would net you better rewards, and even possibly making back rarecandy. Stardust isnt really the limiting factor, with the upgrade to gifts where you can reiee dust coming soon, and the lucky pokemon that take no dust to power up, the limiting factor will be (and largely always has been) candy

I spend probably 20 or so RC on my tyranitar, by doing so I was able to take down more gyms and hold them for raids, and do increased damage in them, and getting better rewards, thus a return on investment

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Well Doom Desire and Psycho Boost are already listed as a part of Jirachi and Deoxys movesets, so that's a moot point.

If it happens in 5 years then who cares? The concern is that it could happen in 5 months. Also, do we know exactly how much dust gifting will give us? That's hard to factor in right now; it could be 100, is could be 20.

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They may be listed, but what about every other listed move, are people loosing their minds over dragon tail kyogre? or back when thunder shock was still a game master only move for zapdos? no, they weren't. the only reason theres are hot talking points is they are legendary's moves, and as such they attrack a lot of attention. But take away the name of the pokemon and the move, this is what it is:

Pokemon has unused game master move, and thats it, its not like theres are the ONLY unused moves, if that were the case, you'd have a point, but as not all moves used in the game master are actually implemented, the exception really being zapdos, but that was only done to compete with raikou
(for all we know, they could have these moves in there because they tested them, and found them too over powered to be added to the game)

As well as this, those 2 are a special case, you can ONLY get 1 of them as the game currently stands, and considering that deoxy;s kinda needs that kind of overpowered move because its so fragile, it wouldn't be able to do anything otherwise. They would have to give them good moves to make it reasonable to invest in them after the cluster that was mew, and how bad celebi seems, comparing a research encounter of a one time pokemon, to a raidable legendary that you can get 5 of in an after noon with raid passes (or a raid day with around 20) is not comparable, at all

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No one freaked out about them because they hadn't pulled TM-locked moves on legendaries before now. At worst you had the community days, and the Pokemon in question was announced well enough in advance to stockpile them in preparation. And they're free! This is literally you have 3 hours to catch something with a 2% base catch rate, and if you don't catch one in the first 5 freebies you need to spend coins or actual money to continue participating. It's money-grubbing at its finest and we let it get this way because we keep funneling them money for it.

Psycho Boost wasn't even one of the three OP moves I was referring to. In fact, Psycho Boost is painfully bad, likely an attempt to balance its sky-high attack stat (as if glass defenses didn't already do that, particularly with attack form). I was referring to Doom Desire, which as it stands allows Jirachi to outpace even Metagross in DPS and TDO without needing a steel-type fast move, despite Metagross's titanic stats.

How was Mew a cluster? Anyone who had a rough idea of how stats translated into PoGo knew it wasn't going to be groundbreaking, and they utilized its gimmick pretty well with its crazy vast movepool. The only thing holding Celebi back is the lack of a grass type charge move.

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Its a cluster in that there was a lot of hype about what it could be, then then it was disappointing because it is a one time pokemon, if you didnt get a good one, sorry but you cant get another one, and than the TM load it would take to get one with good moves

I know psycho boost isnt as good, but I was saying the only for for deoxys to be usable was if it was. Doom desire may not even be as good as the gamemaster says, look at blastburn, the changed the specs last minute, so you cant fully trust the game master says on how a move will function. that and it is likely metagross will be getting a community day, which renders the point about better DPS and TDO possibly moot

Raw stats (either in move specs or a pokemon's stats without seeing the other) are something that cannot be trusted with absolute faith, if that was the case, and people judged what would be the best and what wouldn't be the best, a lot of the best pokmon wouldnn't be as highly rated. That and you never know when those specs can change, again, look at blastburn, the decrease wasn't enormous, but it was significant

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People emphasize IVs too much, myself included at times. A 10/10/10 vs a 15/15/15 Mew will perform roughly the same. Except for very case-specific scenarios (3-man Ho-Oh raids with Golem or Gengar vs Confusion Alakazam) IVs won't make or break a Pokemon; moves and BST will.

That's kind of the beauty of speculation. We make educated guesses based on what we know to be true in the moment. Of course they could adjust Psycho Boost or Doom Desire at any given moment, but they could change them to literally anything. It's near impossible to guess what they /could/ change them to and how it would impact the Pokemon that learn them. That's why so many of us are at the edge of our seats about the plethora of Gen 4 Pokemon inbound and why speculation is based entirely on existing moves and not moves that /could/ be added but may not be. So many of them will be made or unmade depending on what moves they're granted with.

So, we look at what we know now:
-Psycho Boost is a terrible move and despite impressive attack Deoxys may not have the chance to make an impact because of it.
-Doom Desire is painfully strong and currently sets up Jirachi to take the steel-type crown. Its use depends on if it comes out before or after the hypothetical Beldum day (which I am holding out for, by the way).
-Blast Burn's nerf dropped Charizard from top fire type DPS to top 3. The only significance is that it stood to out-DPS a legendary and now doesn't; it's still a prime fire type attacker who should be seeing a lot of use right now.

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"2, signature moves will likely never be added, lugia's been around 3 times, still no aeroblast, Ho-oh hasn't been able light its Sacred fire, and Mewtwo cant get Psystrike despite being an EX raid for the entire run of EX raids The lati's didnt get their signature moves, and neither did kyogre when it came back."

All this means is that the signature moves haven't come out YET. As we all know, the game is about escalation. If they come out with a new legendary that's a weaker version of Kyogre, no one will be overly interested in it. But something like Dialga or Heatran, people will be all over that, because they are more powerful than what's out there before it.

Signature moves are likely being held back as another level in that escalation. Look at Tyranitar with Smack Down, that move made Ttar relevant for rock battles, the old Bite/Stone Edge was all right, but second to Golem. SD/SE outpaces Golem easily (and I write this as someone who got very good use from my Golem army).

The issue for Niantic is controlling these moves. They don't want everyone to be walking around with a team of six 100% Kyogres with Origin Pulse, and so forth. So they need to find a method that gives a casual player the ability to get the special move, but doesn't give the die-hard player the ability to get dozens of them with top IVs. Raids, EX raids, Community Day, Special Research Breakthroughs, and Raid Days are all examples of Niantic trying to get the right balance between the factors mentioned above.

I suspect that the special moves will be added in some other way, to limit their proliferation, and it will happen down the line. There's still plenty of original content to add too.

Note things like CP creep. Remember when Mewtwo's CP of nearly 4000 was thought to be ridiculously high? Now it's a kind of average legendary (albeit still strong because it's best Psychic and best Ghost, as well as having a strong fighting charged move available to it). Arceus, Dialga, and Palkia are all around 4600, and Regigigas is almost 5000 (possibly limited by effects related to slow start). I suspect gen5 and gen 6 will have legendaries in the 5000 CP range, or if not, the power will be increased by adding better moves (like signature moves).

The best pokemon in the game have to change and get stronger, otherwise the game will stagnate. That's just the reality. Gonna go all out for Suicune when you have an army of Kyogres? Doubt it. But if Suicune gets some potent move, might be worth spending a few raid passes on.

So I suspect signature moves, and things like Mega forms, are still out there, with Niantic holding them back for later use. Let's just hope they aren't set up so that one's investment in Kyogre can't be parlayed into one with Origin Pulse - if we have to start over, many experienced players will bail, and switch to some other game.

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Pretty right on the money, the only comment I'll make is about the Gen 4 legendaries you listed. Their stats as presented in the GamePress Pokemon list have not taken the likely 9% nerf into account. Post nerf we're looking at CPs a kiss under 3900 for Dialga and Palkia, and for Regigigas it's closer to 4100. Arceus is likely to be around Groudon/Kyogre.

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I wasn't aroudn when mewtwo was that high CP, but also remeber this, they wont intentionally mess with the stat conversion system for every generation of legendaries, or even remove a targeted nerf, the outrage would be huge

As well as power creep doesnt affect everything equally, palkia may be a water type, but it is much better as a dragon type, given it doesnt have a currently in game water fast move, so that pops that balloon, theres no other ground type legendary till Zygarde in gen VI, and as stated, every other dragon has a secondary type that lends itself to more specific situations, one will not be factually better than any other, with the possible exception of dialga

The taio trio in gen V have similar stats to the gen IV dragons, so all this fuss is caused by the 9% nerf not being factored in

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Mewtwo was never released with CP that high, that was a projected CP. Mewtwo was actually the first instance of the 9% nerf. Following that, any Pokemon with a natural CP projection of over 4k (Ho-Oh, weather trio, Slaking) has suffered the same nerf. Even Groudon and Kyogre were subjected to it, despite still having CP of over 4k. Because of this we can assume any future Pokemon with natural CP over 4k will be subject to this nerf.

Don't be so quick to write off Palkia as a water attacker; Even post-nerf, in a vacuum it will have higher DPS than Kyogre should it get Dragon Tail/Hydro Pump. Of course Kyogre will come out on top DPS wise against targets weak to water thanks to its fast move, but against targets Palkia resists it will have much higher TDO than Kyogre. Point is, you'll likely want one on water offense still, regardless of if it gets an appropriate fast move.

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I never said palkia was useless as a water attacker, I just said that kyogre would still be better because it has type synergy, against pokemon like alolan golem, both have their plus points, but kyogre will still be the better of the two from a DPS perspective if the target is weak to water

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You literally said:

"palkia may be a water type, but it is much better as a dragon type, given it doesnt have a currently in game water fast move, so that pops that balloon"

Which implies Palkia shouldn't be bothered with as a water type attacker. I'm saying it has the chance to go toe-to-toe with Kyogre on some fronts until Primal Origin Pulse comes out.

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theres only 1 other water type legendary in the near future, and thats palkia, which is a dragon type with a dragon sig move, so kyogre has absolutely no threat

Rock Tyranitar wasn't really relevant before until they added the birds raid days (and even then its doesnt have much use outside those), it couldnt be used reliable agaisnt regice, and there weren't any rock weak raid bosses that were high profile.

The sinnoh dragons are just that DRAGONS, and the gen IV dragons have similar stats, so they wont be pushing higher and higher, not to mention each one has a specific use provided by its second typing

The gen VI legendaries are similarly so, the will remain around the same CP as the other legendaries, the only reason that groudon and kyogre have massive CP is their stats are EXTREMELY heavy into phsycial or special

We know megas are coming, but we dnt know hwo it will work, if it will be treated as a stand alone evolution, or e temporary thing (if megas and primals are a stand alone thing, and ONLY the primals get the signature moves, all this bemoaning about the signature moves for nonprimal forms will be completely waisted)

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What the fuck are you on about with Tyranitar not being reliable against Regice? My three beefed-up rock Tyranitar were my go-to in partly cloudy weather behind Moltres and Entei.

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People power up things all the time to more reliably duo...w/ an ultra friend SD Tyranitar against Rayquaza in Partly Cloudy going to really help you and others w/o 10 huge Jynx

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Rock smash, focus blast and earthquake, those sound like the kinda moves you'd want a tyranitar going up against?

I didnt think so, they dent Tyranitar's signature bulky DPS combo, and leave much better counters to be used

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Coming off of Regice's pitiful attack without STAB against Tyranitar's impressive bulk? He'll live, I've seen him do it. I've said it before, my Tyranitars can survive a direct Focus Blast from Regice with enough HP leftover to go another round.

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(the plural of tyranitar is still tyranitar)

The survivability also depends on group size and the weather, smaller groups means it will take a lot more damage, larger groups it doesnt matter what you throw at it (we had people in a group of 20 all use murkrow against mewtwo just for the heck of it because they could)

Cloudy weather is also seemingly the most common, and cloudy boosts fighting type, it may not be anywhere near mewtwo level for focus blast, but after a while it does add up, and considering the regi's are the blissey or legendaries, it is a while to knock them out in smaller groups

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That's why I specifically said in partly cloudy weather. In sunny weather the Blast Burn Charizards came out and in full cloudy it was the four-armed fisters. Remember too, with fewer attackers the boss builds energy slower. Tyranitar was still viable in PC weather against Focus Blast in small groups because it took longer for Regice to use Focus Blast. In a 6 man group we still beat it when my Tyranitars were on the line.

All I'm saying is after reliably scoring +2 damage balls even in larger groups I had to have been doing something right, my raid group isn't exactly full of slouches.

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Weather boost shouldn't be factored into when saying this pokemon is best at taking down X Raid, it provides an unieven advantage, all else besides specie's stats at the same level and move pools should be held the same.

yes weather boost is a large factory, but that specific weather boost isnt always going to be in your favor, so you need to assume the worst case senario

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You nuts? Weather boost should always play some factor in team composition at this point. In partially cloudy SD Tyranitar has the single highest DPS against Regice and I had a few powered up form Articuno day, of course I was going to use them. Some solo and duo attempts are only feasible depending on the weather boost in play.

I know it won't always be partly cloudy (despite being pretty common here) which is why I had backups for the other likely weathers - as I stated, I had plans for every advantage. I'm not advocating to focus on just one, that's moronic.

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Neither FB or EQ can OHKO a high level Tyranitar. He's pretty much as tanky as Machamp against them, meaning he goes down to the second charge move. You need tankiness and resistance to be able to tank through 2 of them, which out of high-DPS options, leaves Moltres and Moltres only.

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I admit I was initially on the side of "So who cares?" but the more I sit on it the more I'm starting to lean on the side of "This is a terrible precedent they've set in motion."

It isn't so much that they're released with better moves, it's that they're TM-locked. Had we been able to swap our already powered-up Zapdos this would largely be a non-issue. While I personally don't feel too burned on the Zapdos front even with one powered up to mid-30's, it's pretty understandable why others may feel that way. I'll say this is different that Bady Slam Snorlax being reintroduced, as that's something that had already been around. How different would it have been if when Gen 3 dropped they un-legacy'ed it and made Heavy Slam legacy in its place?

You mention signatures not being introduced despite Doom Desire, Psycho Boost, Psystrike, Origin Pulse, and Precipice Blades being in the game master already (3 of which are pants-shittingly powerful). Those last two in fact are big points of contention; Even with Kyogre and Groudon being ungodly powerful as is, it's a lot of resources to max even one of them out. Having to spend all those same resources on Kyogre V2 and Groudon V2 is going to sting, not everyone has limitless rare candy and stardust reserves.

While it's true (and a bit of a headscratcher, really) that Lugia and Ho-Oh didn't get Aeroblast and Sacred Fire respectively, who's to say they won't be introduced eventually? What if next year they each get a 3 hour paid community day to be caught? Articuno and Zapdos day literally print money for them, it's too tempting for them not to.

Articuno didn't get a special move because what else could they give it? Zapdos got Thundershock likely because it was an unreleased legacy, or potentially because its shiny sprite isn't all that different. Moltres has Flamethrower as an unreleased legacy which has about the same utility as Overheat, so that likely won't ruffle as many feathers should they make it available.

I guess the point I'm getting at here is that it's less about the move itself as CB Zapdos as well as TS Zapdos are still outclassed by Raikou and more about the terrible business practice it puts in place. While it's expected that new Pokemon will eventually outclass older ones at a semi-predictable schedule, what they've done is show that any given Pokemon has potential to outclass itself at a moment's notice. The only other business I can think of that actively punishes loyal customers are cable companies.

Of course this game is free to play, if someone wants to make a point they can stop paying with money for coins and rely solely on gym winnings instead.

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The may be in the game master, but a lot of people are ignoring the fact theres ALOT of moves in the game master that arent released, that would be a more valid argument if only those 4 were in the game master and went unused, or a much smaller number of unused moves were in the game master, but there are a good number of others that go unused

As well as people are missing an alternative, what if for pecipise blades and origin pulse they are Primal exclusive moves, as in only in primal form can those be learnt and used.

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No it isn't. you can use Precpice Blades in normal Groudon and Primal reversion is a form change.

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I am aware of that in the main series, but this isnt the main series, a lot of rules are different (by that logic machamp would be trash from D-punch missing half the time and counter not doing any damage until you get hit, salamence being trash because draco meteor lowering its attack, and a laundry list of other things what would completely alter the game), we cant apply what does and doesnt happen in the main series to what happens here for unreleased things

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I mean... there really aren't though? If you scroll through the list of fast moves and charge moves only a handful of charge moves haven't been implemented, and some definitely come off as being play-test moves. I can think of at least one Pokemon that can learn any given fast move shown.

Since we have no idea how megas will be implemented, that's purely speculation. As it stands the odds of Precipice Blades and Origin Pulse being Primal exclusive is about as likely as them being released in a 3 hour pay-2-win window.

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And that seems likely, it would be in line with what they have previously done, and as people have said it is perfect from a standpoint of making money, what better way to get players to shell out tons of cash than make all their old ones useless and give them new, better ones that they need to pay to get

Or having them be primal exclusives would be more balanced and appease players by keeping them from getting burned (those some of them would still be sore because now they could have powered them up in the past but didnt) by allowing all to primal, including their old ones, for all we know hydro pump and earthquake could become origin pulse and precipice blades temporarily if primal, as If dragon pulse amoharos is to be believed, megas will carry previous forms moves

That or they could just never release them, let the people who want to wait to power up something wait forever for something that will never come, not knowing what will happen is a double edged sword, what you think will happen and what you dont think will happen are both possible

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That first paragraph is some EA-tier bullshit, deliberately locking things behind a paywall. I get that that's a symptom of free to play games in general but being that blatant about it is insulting.

Your last paragraph is exactly why this is a terrible precedent to be set! It's actively discouraging players from playing the game in hopes of something better that may never come. Many will hold onto their resources and feel burned if it never comes, while others may spend their just to have the better thing drop a month later. At least the people who held out will have the resources to spare, the ones that just spent them all will feel like they got slapped across the face.

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The only way primals and megas could be introduced without completely breaking the game is if you could only have one of them (each type) anyway. So unlikely to unseat the rest of your line up completely.

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I can't imagine they wouldn't carry over the "only one mega per team/battle" rule. Otherwise the only things people would use are Pokemon with megas.

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