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Power Up Past Mon Level 30? (post Gym Rework)

I've always felt the impulse to power up >95 IV Pokémon to the max level I could. Doing this served me well in the High CP Defenders Era.

Preparing for this High DPS SE Attackers Era, I read that it doesn't make much difference to power up past Pokémon Level 30 (because the difference between Level 30 and 40 mon is 14%). Is this true in general, or does it depend on specific mon?

For example, I binged on my 100% Alakazam and took him to his game max 2845 CP. But wondering if it was worth it because he faints so quickly.

Now I have a TRex 98% B SE at 3139 CP (her Level 30), a Machamp 98% C DP at 2507 CP (his Level 31), and a Golem 100% RT SE at 1333 CP (his Level 16) that I'm itching to max out to Level 39. Would it be worth it (does it really make a difference) in the current meta?

Asked by xvinkox7 years 9 months ago
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Answers

If you don't, then what is the point of playing and leveling up? So in the end a L40 player is as good as a L30 one?
Machamp, Tyranitar and some other type specialists are most worthy of the dust. I just saw a leak that Mewtwo boss will be 240,000XP (could be PS). How are u going to deal with that.
Besides, the first two paragraphs only would do just fine.

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TBH I don't know the difference at higher trainer levels - for example there is currently no major difference between L38 and L40 though the XP needed to reach 40 from 38 is huge.

If I don't power these mon up past 30, I thought an alternate "point of levelling up" was to use the candy/dust on powering up multiple such mon to Level 30.

In my experience at Q&A forum, asking questions with specific examples has yielded specific answers, hence the last two paragraphs.

Thanks for your response.. Mewtwo sounds scary.

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The main point to power up past level 30 is to get an extra damage on a quick attack.

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For battling gyms, no. For raids, it makes a huge difference. If you go to pokebattler and do simulations against raid bosses, you will see the difference between a level 31 Pokemon and a level 38 is significant.

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thank you..i haven't used pokebattler... will do... and I guess raids are the way forward.

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by I3L4zE 7 years 9 months ago

Oh, great this saves me from making my own post to rant (not against OP)!
To all those around trainer level 35+ with only level 30 pokemon: You might as well just change your raid lobby level to show level 30...

Because I'm carrying you through these raids just like I'm carrying the ACTUAL level 30s.

Put in some work and MAX SOMETHING OUT!

Wheewww, I feel better! XD

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Ha! I know the feeling. I'm the only one in my group that has a Machamp over level 30, let alone 2. I asked them how exactly they took down gyms with Blisseys...the answer is they use 3 people lol.

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Haha, I understand what you mean. But don't you get extra premium balls/ items for contributing most to such raids?

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Team contribution, not personal. Though, I usually get the bonus either way.

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Is this guy level 39 talking about is it worth powering them up past 30?

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I'm Level 38 and have always been an extremely cautious dust spender. Have mostly been able to control impulse spending.

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I think other than damage, leveling up also contributes to the HP as well, which sometimes is a make or break between taking an extra one quick attack.

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Bottom line is 'you might as well..."

What else are you gonna do with the candy and dust?

You don't have to go down to 1000 dust, but if you are sitting on 1 mil+, maxing a few is probably a nice gameplay improvement so you can solo 5 of the 7 Tier 3 bosses...You can do them with level 30 mons, but lag, delayed starts, etc...can make it harder and waste more time/potions/revives...

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It seems from most responses that there is a significant positive difference by maxing out attackers. As I said in my original post, I maxed an Alakazam but am often underwhelmed by his durability in battle. I just like to be as sure as I can before powering up.

My rationale in otherwise holding on to candy/dust (since you asked):
1. Preparing multiple mon to Level 30 instead of maxing 1-2 to 39
2. Being able to instantly power up good IV mon if needed in future.

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Alakazam isn't a great example for the simple that that he is really squishy, even when powered up.

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Right... and I'm unable to determine if the investment was worth it...

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I think so if you lead with him. He cannot be your second or 3rd Pokemon. You need to get that charge move off before the defender does.

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Alakazam is 162nd by rank of stamina and is meant to be a glass-cannon attacker. So try not to judge the value of high level stuff on how much damage an Alakazam can take.
EDIT: I see someone just said this as I was typing!

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I'm at 34.5 and I also have had a variation of your question, with the way raids are, I can get 3 level 20 Machamps a week...they used to be very rare to me. Wouldn't it be best to try to ease more of them up to higher levels, rather than to pimpstar one of them out?***Also, I am very stardust poor, my go plus is pretty much my only dust earner.

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Same thing I am debating too. I think it comes down if you plan on trying to solo, or if you do group battles. In a group you may only get through 2 or 3 Pokemon, but soloing, it might be better to have 6 solid attackers, than a rockstar and 5 chumps.

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6 are too much now:); 3-4 I think are enough for the 5 soloable; even worth a try vs. Flareon, maybe with a bit of luck he gets down in time.(I read 1 serious guy claiming he did with lvl 39 golems, another one was BS since claimed 20 seconds left, both on TSR reddit).

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There was an equation posted up on reddit I found (I can't be bothered to find it again) that attempted to verify the attack equation using statistics and experimentation (the pokemon battler is also based on it). Now finding the details on how much you get for using a move of the same type of pokemon (+20%) along with weakness (+40%) seems pretty common knowledge. As is how the attack and defence multiplier functions (attack stat of your pokemon / defence of their pokemon) i.e. If you're attack was 200, and their defence was 150, it would be 200/160 = 1.25 or 25% additional damage.

What I found most interesting (and whilst it's unconfirmed, I'm pretty confident it's correct) is that the pokemon's level is also a factor. Your pokemon's level is divided by theirs for an additional multiplier. If you're taking an attack from a L35 pokemon, and yours is L30, you're both taking 17% more damage and dealing 15% less.

Now you can take this as you wish, and some pokemon certainly won't be worth it, but I reckon a lot are.

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