I think that they have made us choose 'favourites' that we get attached to.
The means by which they have done it is stardust, candy and legacy movesets
Early on it felt as if you could have all the mons you like, but as you level up you realise that you can only select a few chosen mons to come with you throughout your PoGo journey.
There is not enough stardust to level up one of everything, never mind one of each moveset of each type.
We are limited to how many we can journey with...it just uses a different method to achieve it.
The bonus is that we can change our mind, and start to bring in another newer favourite if we wish - we are not locked in.
Clearly people get attached to their mons even in PoGo - or we would not have all the uproar about specific movesets on specific mons and their 'grading' on this site or others.
Think DB/DC dragonites...people clearly are attached to them. You can tell which mons players are attached to, as they take the ratings personally and fight for their fav to have a better rating.
We are attached to our mons, and we can only bring so many along for the journey - it is just done in a different way.
That is how I see it anyway.