Personal damage balls
I thought I understood the damage balls formula but now I'm confused. I did 2 raikou raids today. My lineup for both raids was the same : dragonite DT/O, 3 ground rhydons and 2 rock golem in that order, all lvl 30 or higher.
The first raid we were 5 and the boss went down with 40 sec on the clock while my last golem had half a bar of HP. I got 3 damage balls. The second raid we were the same 5 ppl joined by additional 3 so total of 8. He went down with ~120 sec left and I was just starting with my first golem (5th Pokemon). I got only 1 damage ball. It is my understanding that >5% damage give 1 ball, >10% give 2 balls and 20% 3 balls. I find it unlikely that I did less than 10% damage in the second raid given that the 3 who joined were lower levels than the original 5 and couldn't contribute that much.
What am I getting wrong?
Answers
FunkySho's vid/testing pointed more towards 5%/15%/20% as +1/+2/+3 damage balls...
It's near impossible to get +2 or +3 balls in larger (maybe 8-10+ groups) if other people are high level and have ideal counters...
Maybe in your 1st group, since it was a small group, someone else had to rejoin so they loss all their damage bonus...
Yyyyup. As an outside amateur observer I would say this mystery is solved. In a group of 5 against a Legendary somebody is re-entering with a second squad and starting damage again at 0. At least one person unless you can prove they didn't.
With a group of 8 there's a good chance everyone survived with their original 6.
In a Zapdos raid I did two weeks ago, I was the only Instinct out of 8 players, and I ended up with 3 damage balls and 3 balls for Contribution by Team. I just have a really good team vs Zapdos. (4 Rock/Rock Golems and 2 Ttars with Stone Edge, all 6 Pokémon are level 30+)
(And no, I did not catch the Zapdos. Even with hitting it with Golden Razz's and Excellent shots. Razzum Frazzum stick that (censored) PoGo stick up Niantic's (censored) sideways.)