GamePress
New immunity/resitance/weakness question
I understand that types immune to other types will now be very, not very effective.
I don't fully understand how that will be calculated when a mon has a secondary conflicting type.
For example: Charizard: Fire/Flyer weak to ground / immune to ground.
In the main series games immunities overruled weakness. Zero damage would always be dealt. Does anyone have any idea if that will remain the same? Not zero damage, but the new resisted amount.