M2 vs Machamp with fighting moves?
I wonder if any trainer prefer M2 with FB to Machamp with DP for clearing gyms filled with the normals such blissey, snorlax and etc. And why?
P..S.: I don't think I'll get M2 under the current mechanism. And I'm thinking of building up a full team of machamps (high level ones) for gym purpose.
Answers
I wouldn't say that machamp fall as quick as a fly... but I agree that psiquic/fairy moves hurt. They still do great against DG blissey, a high level machamp can take at least 3 DG which is a respectable number of charge moves to stand for any gym match up. It's blissey's bulk what makes it look bad.
Machamp. It's not even close.
With potions as expendable as they are, and the sluggishness of focus blast, machamp is far and away the better gym clearer. Side bonus of having both counter and DP boosted in cloudy weather, whereas cloudy only boosts FB for mewtwo.
Better to keep a mewtwo at confusion/shadow ball to slot in a raid party if you run out of ideas.
My first Mewtwo had Confusion/Focus Blast when I caught it. I used it for a while to fight gyms. Tried C/F and P/F, prefer C/F since Confusion can deal respectable damage on its own and is not so reliant on using its full 100 energy move for damage.
Mewtwo can be useful against fully motivated Blissey or Snorlax since there will be more time to charge up and use multiple Focus Blast. Although, since I have powered up/evolved more weather boosted Machops, I have not used Focus Blast Mewtwo as much. I've been considering trying the charge TM dance to get Shadow Ball like my second Mewtwo or maybe Psychic.
I've found that Machamp does it faster than Mewtwo and I haven't noted a significant difference in fainting. Yeah, Machamp faints more often on average, but it's really more of an "R"NG thing than a serious difference in stats.
The difference is small enough that my "Fighting" team to take out Gyms is 4 Level 35 Machamps, 1 Level 35 Hariyama and 1 Level 30 Mewtwo with Psycho Cut and Focus Blast. (No real mechanical reason for the PC - I just like the animation of it.) The Mewtwo is the first one that I sub out - say there's a Vaporeon defender and I've got a Research Project to get 7 Charged Moves in Gym battles, I'll sub in something like an Eggy with Grass moves, or an Electric with 2 or 3 bar moves, just to get that Research Project done then I'll switch back to the Machamps to clear the gym down.
Really, when it comes down to it, both Machamp and FB Mewtwo are good choices for clearing out "Normal" gyms. I've got 3 Mewtwos (none with IV's above 80, none with Attack above 12, but hey - MEWTWO!!! so not complaining) and Mewtwo is NOT a game-breaker, game-changer or even much of a game-adjuster for me. It's the cherry on top, not the banana of a banana split, so to speak.