Learned another thing about Raids which can screw you over.
So yesterday my wife and I teamed up with 2 other players to take down a Moltres Raid Boss. Gym controlled by Valor.
Me- 35 Valor
Wife- 34 Valor
Other two players were 38 Valor and 35 Instinct.
Moltres had Overheat so it sucked getting hit with the dodge glitch.
Anyways I'm just now realizing this today after reading through some of these posts that your damage contributed resets after all your Pokemon faint.
Here's the kicker. My line up was way stronger than the other 3 players. I was the last one to lose all 6 of my Pokemon and because of this, I was rewarded the least amount of balls compared to everyone else.
This is because since I revived my Pokemon last, the other 3 players were already building back up the invisible damage gauge contributed to the Raid while I was still on my initial damage gauge. So by the time I revived my squad again and came back in the fight, there was really not much time left for me to "contribute" damage even though I technically dealt the most overall.
I was awarded only 9 balls, while everyone else got 11-13. We even showed each other our line up and I had a the strongest lineup Pokemon for Pokemon with the exception of 1. The level 38 had like a 3500+ CP Tyranitar to my 3300+ CP one. His highest Golem used was almost 200 CP lower than my weakest Golem used. All my IVs are 91%+ too.