How do you figured out that double effectiveness and weakness is work in Pokemon GO?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Basically how it was found?
And why it's 0.64 and 1.56 but not 0.6 and 1.5?
Answers
This thread for details:
https://www.reddit.com/r/TheSilphRoad/comments/4wzll7/testing_gym_combat_misconceptions/
The way we collected exact damage is stick the Attacking Pokemon into a friendly gym, then train on the gym with a selection of Pokemon. I retreat after the initial double attacks of the defender and record the damage taken, via Pokemon details screen (hp lost/2).
For figuring out double effectiveness, I found a pair of Pokemon whose damage output would be different if the multipliers were x1.25, x1.5, and x1.25^2=1.5625:
Arcanine 1219 CP 94 HP (IV 15/9/3)
Fire Fang / Bulldoze
Paras 447 CP 45 HP (IV 12/15/10)
Scratch / Seed Bomb
Paras is Bug/Grass, both fire weaknesses.
If type modifier is x1.25 = floor{.5 * 245 / 135 CPM(15)/CPM(18) * 10 * 1.25 * (1.25) } + 1 = 13 damage
If type modifier is x1.25 x1.25 = floor{.5 * 245 / 135 CPM(15)/CPM(18) * 10 * 1.25 * (1.25*1.25) } + 1 = 17 damage
If type modifier is x1.5 = floor{ .5 * 245 / 135 CPM(15)/CPM(18) * 10 * 1.25 * (1.5) } + 1 = 16 damage
Since the actual damage was measured as 17, we can determine that the game uses x1.5625 instead of x1.5.
Likewise for double resistence.
Similar methodology with selected Pokemon-pairs allow us to determine that immunity had been converted to simple resistance (x1.25) as well.