Hardest Tier 5 raid boss to catch?
I think Kyogre and Lugia are the worst ones because of Kyogre's shaky hitbox and Lugia's constantly resetting circle (Also at the time lugia was released we were basically noobs for legendaries). Moltres and Entei gave me a lot of trouble too. Which ones are your worst?
Answers
Rayquaza.
Most of the time I can't hit it. Literally - I throw as far as I can throw, and the ball goes up... then falls well short. Even when it's in the "lower" position.
And then I'll throw the ball exactly the same way and BAM! Excellent throw. And it jumps out. I've caught more Rayquaza with "Misses" than with "Excellents".
The Birds were tough for me as well, though I've changed my throw mechanics since then due to how bad a time I had of it with them, so if they came back, maybe my luck would be better.
RNG being what it is will likely result in people having different experiences with the different raid bosses. For me, it's Rayquaza. Had four in a row run on me yesterday, despite consistently hitting excellent throws 10-12 times on each one. Yet, another person who was raiding with me caught the same 4 within the first 3 throws.
I think the only one that was genuinely hard was Kyogre during it's first week or so when it was positioned so far back that a lot of people were barely able to hit it and excellent throws were nigh impossible for many.
This is basically my legendary list from worst to best catch rate:
1. Lugia (3/8, 0.375)
2. Suicune (9/16, 0.563)
3. Raikou (20/34, 0.588)
4. Zapdos (3/5, 0.600)
5. Entei (11/18, 0.611)
6. Groudon (23/34, 0.676)
7. Rayquaza (15/23, 0.682)
8. Moltres (11/15, 0.733)
9. Kyogre (20/27, 0.740)
10. Ho-Oh (11/14, 0.786)
11. Articuno (10/11, 0.909)
12. Mewtwo (5/5, 1.000)
The catch rates of Ho-Oh, Groudon, Kyogre, and Rayquaza get better (nearly 100% catch rate on Groudon and Rayquaza and a 100% catch rate on Ho-Oh and Kyogre) and the catch rate of Mewtwo gets worse (missed 1 out of 5) if you count the catches on my secondary account on my secondary device (started with Ho-Oh).
The Lugia catch rate is so bad because at that point I was still learning how to throw curve balls and Articuno was so much easier to hit. The dogs I stopped trying (using pinaps instead of golden razz) on low IV ones at some point, therefore the catch rate is lower than it could have been.
My worst is Lugia. 50%. And after they fixed the curve ball bug at the end of Raikou, my catch rate jumped to 75%+ for entei/suicune/groudon/kyogre. Ho-oh and rayquaza I’m at 90%. Got 75+ raids for all of the recent ones, so not much rng.
Didn’t have problem catching kyogre before they dumb it down. Was at 20/22 but it went downhill from there.
My catch rate is lowered when fatigue kicks in from chain raiding.