Feelings on attack team restrictions
It was kind of mentioned in passing as a possibility in the "Safest Bets for Gen 3" article but I haven't seen it discussed really anywhere else, but how would everyone feel about them limiting attack teams the same way they do gyms, with no more than one of any mon on a team? Seems to me this would make so many more Pokemon relevant, particularly some of the starters that have been sidelined by the Eeveelutions. I'm personally sick of a meta with only a dozen or so relevant mons and the rest pretty much being just dex entries. Wouldn't necessarily change the fact that you can take down a weak gym with 1 good T-tar/Dragonite, but it might make defenders that resist or counter those heavily more important if you know you only need to take down/resist 1 of those monsters. Just some thoughts, curious what everyone else thinks. There are probably factors I'm not considering.
Answers
A limit on everything? No. A limit on legendaries? I've actually been pushing this idea within my raid circle for quite some time. I think it would be a great idea to limit attack teams to one of each legendary. I think this accomplishes a couple things:
1) It makes legendaries seem at least somewhat, well, legendary. Nothing like having more Raikou, Lugia, Entei, etc. than I do things like Poliwrath and Clefable. At least limiting them within attack teams gives a sense of uniqueness.
2) It limits the gap between those who have a great raid scene (as I do) and those who live in rural areas and haven't been fortunate enough to catch a single legendary, let alone 20 of each (as I have) through no fault of their own.
3) It removes the need to nerf the stats of the ultra-powerful legendaries by nerfing them in a different way. Yes, Mewtwo would now be a part of every attack team you run (assuming you have one) but I find that much better than running six nerfed Mewtwo in a single attack team.
I know some will disagree vehemently, and that's fine, but quite a few people I've talked to have liked this idea quite a bit, or have even had similar ideas.
I would like to see something that encourages more diverse usage of mon. I would also like to see something that makes attacking more challenging. Right now, the most challenging part of the game is to do a raid with a minimal number of players.
Maybe, something where you didn't know what you were up against, and you and your teammates had to pick a good squad to deal with whatever comes up, would be nice. Or extra rewards for taking down gyms with low CP mon.